Player Matchup

Anubis
Anubis
ITSdaHUBEZZ
Anubis
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 125L
1,501 Elo+
Solo
Mercury
Mercury
St0L3DaB00Ty
Mercury
Level 159
God Stats
59W - 43L
1,549 SR
Queue Stats
299W - 279L
1,444 Elo+
Solo
Nu Wa
Nu Wa
deadxscene
Nu Wa
Level 148
God Stats
34W - 31L
1,687 SR
Queue Stats
840W - 808L
1,450 Elo+
Solo
Cthulhu
Cthulhu
pollopillin433
Cthulhu
Level 105
God Stats
5W - 2L
1,737 SR
Queue Stats
127W - 126L
1,427 Elo+
Solo
Charybdis
Charybdis
smokinthekush420
Charybdis
Level 155
God Stats
24W - 24L
1,531 SR
Queue Stats
601W - 593L
1,374 Elo+
Solo
Team Averages
Level 138
1,601 SR
1,439 Elo+

VS

Team Averages
Level 78
1,411 SR
1,460 Elo+
Serqet
Serqet
EvilWolfBeast
Serqet
Level 106
God Stats
17W - 23L
1,404 SR
Queue Stats
119W - 118L
1,407 Elo+
Solo
Guan Yu
Guan Yu
LeafyIsHeree
Guan Yu
Level 48
God Stats
2W - 2L
1,547 SR
Queue Stats
98W - 83L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
SN_Sye
Baron Samedi
Level 125
God Stats
12W - 10L
1,570 SR
Queue Stats
225W - 200L
1,498 Elo+
Solo
Thoth
Thoth
firsthalthor
Thoth
Level 106
God Stats
0W - 2L
1,292 SR
Queue Stats
177W - 177L
1,491 Elo+
Solo
Izanami
Izanami
microwavedrat
Izanami
Level 7
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 2
8,733
624
8,744
6,239
2,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
St0L3DaB00Ty
Mercury
14
3 / 1 / 5
7,821
559
6,155
9,043
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
13
2 / 0 / 4
7,677
548
7,968
6,780
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 9
7,717
551
7,817
12,591
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
14
5 / 0 / 3
8,160
583
10,588
12,438
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,248
446
3,490
12,715
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LeafyIsHeree
Guan Yu
12
1 / 3 / 0
6,512
465
4,341
12,032
10,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SN_Sye
Baron Samedi
10
0 / 2 / 0
6,295
450
5,148
14,357
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,361
454
6,106
9,074
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
10
0 / 7 / 0
5,810
415
5,134
11,529
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Anubis
5
1
2
6
L
Guan Yu
LeafyIsHeree
Guan Yu
1
3
0
0.33
L
Baron Samedi
SN_Sye
Baron Samedi
0
2
0
0
W
Mercury
St0L3DaB00Ty
Mercury
3
1
5
5.5
W
Nu Wa
2
0
4
4
L
0
3
1
0.17
L
Izanami
0
7
0
0
W
2
0
9
6.5
W
Charybdis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
24,219
47,091
Taken
59,707
24,962
Mitigated
31,391
16,637
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
829
0
5,097
12,715
4,944
0
4,066
8,585
0
39,839
W
Anubis
8,744
468
201
3,270
6,239
2,592
200
168
6,071
66,982
0
L
Guan Yu
LeafyIsHeree
Guan Yu
4,341
635
846
1,836
12,032
10,030
0
7,429
4,571
0
38,477
L
Baron Samedi
SN_Sye
Baron Samedi
5,148
893
1,720
4,092
14,357
9,291
0
6,195
8,108
35,064
0
W
Mercury
St0L3DaB00Ty
Mercury
6,155
1,821
0
1,201
9,043
3,245
0
1,188
7,623
0
70,288
W
Nu Wa
7,968
3,581
0
1,591
6,780
2,420
0
3,615
3,019
57,489
0
L
6,106
328
0
1,970
9,074
3,292
0
3,059
5,835
60,191
0
L
Izanami
5,134
3,804
0
1,176
11,529
3,834
0
3,430
8,079
0
30,937
W
7,817
343
2,341
2,198
12,591
11,836
0
3,473
8,789
30,773
0
W
Charybdis
10,588
5,637
0
5,835
12,438
4,869
2,104
2,487
9,921
0
71,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
31,226
470
Minions Killed
333
0
Camps Cleared
0
1,399,579
Distance Traveled
1,311,313
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,248
446
88
6
0
304,187
0
W
Anubis
8,733
624
104
7
0
216,873
4
L
Guan Yu
6,512
465
50
4
0
277,272
0
L
Baron Samedi
6,295
450
37
3
0
238,242
5
W
Mercury
7,821
559
99
7
0
368,470
4
W
Nu Wa
7,677
548
103
7
0
267,103
5
L
Thoth
6,361
454
101
7
0
239,533
0
L
Izanami
5,810
415
57
4
0
252,079
0
W
Cthulhu
7,717
551
43
3
0
295,334
3
W
Charybdis
8,160
583
121
9
0
251,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role