Player Matchup

Ra
Ra
IParanoidPaganl
Ra
Level 125
God Stats
2W - 2L
1,497 SR
Queue Stats
58W - 73L
1,500 Elo+
Party 2
Hercules
Hercules
PatriotCrusader_
Hercules
Level 124
God Stats
6W - 8L
1,506 SR
Queue Stats
60W - 71L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tormial
Ah Muzen Cab
Level 148
God Stats
0W - 3L
1,491 SR
Queue Stats
61W - 60L
1,574 Elo+
Party 2
Team Averages
Level 132
1,498 SR
1,531 Elo+

VS

Team Averages
Level 142
1,661 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Palm To Da Tree
Surtr
Level 106
God Stats
19W - 17L
1,639 SR
Queue Stats
157W - 143L
1,479 Elo+
Party 1
Bacchus
Bacchus
Senpai_Megs
Bacchus
Level 133
God Stats
1W - 0L
1,843 SR
Queue Stats
26W - 16L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,393
739
6,023
7,405
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 3
7,562
756
4,598
13,303
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
Tormial
Ah Muzen Cab
13
1 / 3 / 2
7,637
764
6,626
9,520
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 1 / 7
8,230
823
10,614
8,337
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 8
8,130
813
9,516
11,706
8,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Senpai_Megs
Bacchus
13
3 / 1 / 7
7,733
773
4,577
8,245
10,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
7
8.5
L
2
5
1
0.5
W
5
3
8
3
L
2
5
3
0.7
W
Bacchus
Senpai_Megs
Bacchus
3
1
7
6.5
L
Ah Muzen Cab
Tormial
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
24,707
30,228
Taken
28,288
13,121
Mitigated
22,310
3,734
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,614
798
2,482
5,351
8,337
3,391
952
1,153
7,124
38,086
0
L
6,023
232
675
1,124
7,405
2,951
0
3,348
4,057
27,690
0
W
9,516
3,048
223
1,605
11,706
8,530
865
2,378
9,239
820
30,321
L
4,598
1,254
0
1,198
13,303
6,338
0
6,757
6,546
0
7,227
W
Bacchus
Senpai_Megs
Bacchus
4,577
141
0
2,449
8,245
10,389
553
2,284
5,807
17,995
0
L
Ah Muzen Cab
Tormial
Ah Muzen Cab
6,626
2,563
0
737
9,520
3,832
0
5,389
4,131
0
32,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
24,093
125
Minions Killed
145
0
Camps Cleared
0
495,016
Distance Traveled
583,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,230
823
68
7
0
202,149
0
L
Ra
7,393
739
51
5
0
162,454
0
W
Surtr
8,130
813
48
5
0
193,963
0
L
Hercules
7,562
756
13
1
0
157,899
0
W
Bacchus
7,733
773
29
3
0
187,833
3
L
Ah Muzen Cab
7,637
764
61
6
0
174,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role