Player Matchup

Charybdis
Charybdis
AstaMuteki
Charybdis
Level 67
God Stats
1W - 0L
1,098 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2
Anubis
Anubis
DekuMuteki
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Menschenwuerde
Aphrodite
Level 69
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 2L
1,467 Elo+
Party 2
Team Averages
Level 81
1,302 SR
1,413 Elo+

VS

Team Averages
Level 99
1,556 SR
1,438 Elo+
Hades
Hades
Holeybadboy
Hades
Level 104
God Stats
17W - 6L
2,049 SR
Queue Stats
243W - 189L
1,462 Elo+
Party 1
Susano
Susano
Nico2much4em
Susano
Level 70
God Stats
54W - 80L
1,455 SR
Queue Stats
239W - 284L
1,391 Elo+
Solo
Sobek
Sobek
homlepun
Sobek
Level 124
God Stats
0W - 8L
1,164 SR
Queue Stats
254W - 195L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AstaMuteki
Charybdis
13
2 / 1 / 5
8,443
768
11,230
9,011
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DekuMuteki
Anubis
15
6 / 3 / 4
9,637
876
17,592
9,598
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Menschenwuerde
Aphrodite
15
3 / 2 / 8
9,797
891
8,927
14,243
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,879
807
10,233
13,827
7,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 2 / 4
7,527
684
10,405
11,739
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sobek
homlepun
Sobek
13
1 / 4 / 4
8,270
752
5,467
17,453
16,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AstaMuteki
Charybdis
2
1
5
4.5
W
Anubis
DekuMuteki
Anubis
6
3
4
2.67
L
4
5
2
1
W
Aphrodite
Menschenwuerde
Aphrodite
3
2
8
3.5
L
Susano
1
2
4
1.5
L
Sobek
homlepun
Sobek
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
26,105
32,852
Taken
43,019
24,565
Mitigated
28,353
17,932
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AstaMuteki
Charybdis
11,230
6,503
0
2,668
9,011
4,259
804
3,893
5,118
0
27,432
W
Anubis
DekuMuteki
Anubis
17,592
566
374
2,604
9,598
7,021
769
5,087
4,511
59,193
0
L
10,233
440
710
4,005
13,827
7,675
0
9,678
4,149
33,054
0
W
Aphrodite
Menschenwuerde
Aphrodite
8,927
2,860
3,606
8,680
14,243
13,285
932
7,024
7,219
31,621
0
L
Susano
10,405
121
0
1,770
11,739
4,574
0
5,908
5,831
0
28,357
L
Sobek
homlepun
Sobek
5,467
413
1,629
5,631
17,453
16,104
0
10,999
6,454
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
24,676
141
Minions Killed
118
0
Camps Cleared
0
585,134
Distance Traveled
616,809
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,443
768
35
3
0
197,867
1
W
Anubis
9,637
876
57
5
0
187,276
0
L
Hades
8,879
807
64
6
0
188,561
0
W
Aphrodite
9,797
891
49
4
0
199,991
0
L
Susano
7,527
684
37
3
0
216,466
0
L
Sobek
8,270
752
17
2
0
211,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role