Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ereuus21
Ah Muzen Cab
Level 126
God Stats
38W - 28L
1,631 SR
Queue Stats
155W - 149L
1,582 Elo+
Solo
Cthulhu
Cthulhu
TheUnholySaint
Cthulhu
Level 18
God Stats
10W - 13L
1,423 SR
Queue Stats
19W - 37L
1,321 Elo+
Party 1
Hades
Hades
WrathVibe666
Hades
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
94W - 109L
1,391 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,431 Elo+

VS

Team Averages
Level 99
1,530 SR
1,341 Elo+
Fafnir
Fafnir
Dshwan
Fafnir
Level 29
God Stats
2W - 3L
1,786 SR
Queue Stats
7W - 12L
1,232 Elo+
Party 2
Jing Wei
Jing Wei
VivianaThorns
Jing Wei
Level 127
God Stats
1W - 4L
1,311 SR
Queue Stats
104W - 125L
1,482 Elo+
Solo
Poseidon
Poseidon
i11usionaLL
Poseidon
Level 140
God Stats
1W - 2L
1,492 SR
Queue Stats
40W - 35L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ereuus21
Ah Muzen Cab
15
2 / 6 / 1
10,302
687
11,549
12,548
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 1
8,753
584
9,024
17,329
11,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 6 / 2
8,875
592
3,990
16,253
12,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dshwan
Fafnir
16
2 / 1 / 14
11,859
791
7,412
13,769
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
VivianaThorns
Jing Wei
16
4 / 1 / 10
10,670
711
9,583
10,991
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
i11usionaLL
Poseidon
18
10 / 1 / 4
12,609
841
22,962
10,190
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dshwan
Fafnir
2
1
14
9
L
Ah Muzen Cab
Ereuus21
Ah Muzen Cab
2
6
1
0.42
L
1
4
1
0.38
W
Jing Wei
VivianaThorns
Jing Wei
4
1
10
9
L
0
6
2
0.17
W
Poseidon
i11usionaLL
Poseidon
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
39,957
46,130
Taken
34,950
29,178
Mitigated
31,119
6,354
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dshwan
Fafnir
7,412
2,335
322
3,565
13,769
21,269
196
4,193
9,558
14,088
0
L
Ah Muzen Cab
Ereuus21
Ah Muzen Cab
11,549
3,308
0
0
12,548
5,929
0
8,168
4,380
0
43,821
L
9,024
335
601
1,864
17,329
11,071
0
12,822
4,507
33,610
0
W
Jing Wei
VivianaThorns
Jing Wei
9,583
6,524
0
5,469
10,991
5,127
949
3,633
7,349
0
46,465
L
3,990
433
323
3,566
16,253
12,178
0
9,468
6,785
30,732
3,519
W
Poseidon
i11usionaLL
Poseidon
22,962
6,793
0
5,650
10,190
4,723
1,810
5,133
5,043
84,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
35,138
165
Minions Killed
232
0
Camps Cleared
0
674,726
Distance Traveled
778,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,859
791
9
1
0
258,673
0
L
Ah Muzen Cab
10,302
687
68
5
0
227,643
0
L
Cthulhu
8,753
584
46
3
0
216,390
0
W
Jing Wei
10,670
711
89
6
0
251,278
0
L
Hades
8,875
592
51
3
0
230,693
0
W
Poseidon
12,609
841
134
9
0
268,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role