Player Matchup

Geb
Geb
TheGrubsy
Geb
Level 66
God Stats
1W - 0L
1,288 SR
Queue Stats
28W - 23L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
VakrisOne
Aphrodite
Level 87
God Stats
5W - 2L
1,703 SR
Queue Stats
71W - 48L
1,542 Elo+
Solo
Ishtar
Ishtar
Xarbardéos
Ishtar
Level 28
God Stats
10W - 6L
1,618 SR
Queue Stats
34W - 26L
1,476 Elo+
Party 1
Fenrir
Fenrir
asukirito1
Fenrir
Level 87
God Stats
10W - 8L
1,556 SR
Queue Stats
56W - 46L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
ch3lseaw0lfe
Amaterasu
Level 109
God Stats
5W - 2L
1,893 SR
Queue Stats
531W - 546L
1,501 Elo+
Solo
Team Averages
Level 75
1,612 SR
1,512 Elo+

VS

Team Averages
Level 64
1,616 SR
1,484 Elo+
Scylla
Scylla
Ch335yD1c4769
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
LucyFTLove
Guan Yu
Level 68
God Stats
2W - 1L
1,718 SR
Queue Stats
50W - 60L
1,462 Elo+
Solo
Hou Yi
Hou Yi
cheesybeancheeks
Hou Yi
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 64L
1,583 Elo+
Party 2
Fenrir
Fenrir
ovalmanu
Fenrir
Level 89
God Stats
3W - 1L
1,807 SR
Queue Stats
40W - 40L
1,434 Elo+
Solo
Ah Puch
Ah Puch
tommyf153
Ah Puch
Level 99
God Stats
12W - 7L
1,557 SR
Queue Stats
50W - 56L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,662
566
4,581
8,930
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
VakrisOne
Aphrodite
11
3 / 2 / 1
6,531
653
3,265
8,118
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
4 / 1 / 0
6,529
653
4,681
5,992
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
asukirito1
Fenrir
9
0 / 1 / 5
5,514
551
5,155
9,275
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ch3lseaw0lfe
Amaterasu
11
3 / 1 / 0
7,028
703
4,223
8,007
5,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,025
503
4,275
6,261
3,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LucyFTLove
Guan Yu
10
1 / 2 / 0
5,388
539
4,447
8,820
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,136
514
3,713
8,166
2,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ovalmanu
Fenrir
9
1 / 1 / 2
5,440
544
4,195
8,457
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
tommyf153
Ah Puch
11
3 / 2 / 2
6,411
641
8,785
5,451
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Guan Yu
LucyFTLove
Guan Yu
1
2
0
0.5
W
0
1
5
2.5
W
Aphrodite
VakrisOne
Aphrodite
3
2
1
1.75
W
Ishtar
4
1
0
4
W
Fenrir
asukirito1
Fenrir
0
1
5
2.5
W
Amaterasu
ch3lseaw0lfe
Amaterasu
3
1
0
3
L
0
4
1
0.13
L
Fenrir
ovalmanu
Fenrir
1
1
2
2
L
Ah Puch
tommyf153
Ah Puch
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
25,415
40,322
Taken
37,155
20,377
Mitigated
17,703
12,077
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
1,466
0
1,269
6,261
3,502
0
2,424
3,837
23,938
0
L
Guan Yu
LucyFTLove
Guan Yu
4,447
1,711
50
1,868
8,820
5,962
0
750
8,070
0
29,519
W
4,581
720
0
659
8,930
5,441
0
4,725
4,163
21,551
0
W
Aphrodite
VakrisOne
Aphrodite
3,265
527
1,169
4,178
8,118
3,149
0
4,390
3,728
41,572
0
W
Ishtar
4,681
2,397
0
2,305
5,992
2,617
435
1,196
4,796
0
47,959
W
Fenrir
asukirito1
Fenrir
5,155
2,531
0
1,203
9,275
3,564
0
2,614
6,619
0
37,825
W
Amaterasu
ch3lseaw0lfe
Amaterasu
4,223
1,820
0
2,563
8,007
5,606
137
135
7,374
0
47,543
L
3,713
1,798
0
1,585
8,166
2,983
0
523
7,643
0
32,756
L
Fenrir
ovalmanu
Fenrir
4,195
907
0
1,499
8,457
3,150
0
1,692
6,765
0
33,967
L
Ah Puch
tommyf153
Ah Puch
8,785
627
0
1,588
5,451
2,106
0
2,457
2,994
49,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
27,400
338
Minions Killed
267
0
Camps Cleared
0
1,143,651
Distance Traveled
1,034,647
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,025
503
29
3
0
216,071
0
L
Guan Yu
5,388
539
49
5
0
225,535
0
W
Geb
5,662
566
22
2
0
244,177
2
W
Aphrodite
6,531
653
88
9
0
209,285
2
W
Ishtar
6,529
653
72
7
0
210,140
0
W
Fenrir
5,514
551
66
7
0
275,624
0
W
Amaterasu
7,028
703
90
9
0
204,425
2
L
Hou Yi
5,136
514
46
5
0
160,648
0
L
Fenrir
5,440
544
66
7
0
231,502
0
L
Ah Puch
6,411
641
77
8
0
200,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role