Player Matchup

Pele
Pele
ChArLeS__VaInE
Pele
Level 106
God Stats
8W - 4L
1,697 SR
Queue Stats
83W - 81L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Eazzyone19
Xbalanque
Level 150
God Stats
9W - 12L
1,546 SR
Queue Stats
662W - 638L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
GEORGEVBPOWER
Sun Wukong
Level 109
God Stats
4W - 4L
1,590 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Anubis
Anubis
Gallyoxx_1
Anubis
Level 65
God Stats
25W - 13L
1,709 SR
Queue Stats
95W - 82L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Virus__Tsunami
Baron Samedi
Level 159
God Stats
14W - 7L
1,537 SR
Queue Stats
424W - 389L
1,549 Elo+
Solo
Team Averages
Level 118
1,616 SR
1,533 Elo+

VS

Team Averages
Level 119
1,518 SR
1,502 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KillerMMH
Medusa
Level 144
God Stats
1W - 2L
1,826 SR
Queue Stats
160W - 156L
1,461 Elo+
Solo
The Morrigan
The Morrigan
Leones_2015
The Morrigan
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
565W - 530L
1,518 Elo+
Solo
Arachne
Arachne
Man9our-A
Arachne
Level 155
God Stats
4W - 5L
1,336 SR
Queue Stats
232W - 212L
1,554 Elo+
Solo
Ymir
Ymir
Trafalgar_D_Aris
Ymir
Level 42
God Stats
3W - 6L
1,429 SR
Queue Stats
47W - 55L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,418
583
3,683
6,066
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Eazzyone19
Xbalanque
11
0 / 0 / 3
6,480
589
5,315
4,631
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GEORGEVBPOWER
Sun Wukong
13
4 / 0 / 0
7,144
649
8,789
8,777
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Gallyoxx_1
Anubis
12
4 / 1 / 2
7,426
675
4,249
5,234
2,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Virus__Tsunami
Baron Samedi
10
2 / 1 / 3
6,448
586
3,516
6,487
5,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 4 / 0
5,957
542
4,194
12,474
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
KillerMMH
Medusa
10
0 / 1 / 1
5,677
516
3,212
4,800
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Leones_2015
The Morrigan
12
1 / 3 / 0
6,734
612
3,954
4,013
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Man9our-A
Arachne
11
1 / 1 / 0
5,897
536
3,908
9,701
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,541
504
975
9,358
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
2
0
3
3.5
W
Xbalanque
Eazzyone19
Xbalanque
0
0
3
1.5
W
Sun Wukong
GEORGEVBPOWER
Sun Wukong
4
0
0
4
W
Anubis
Gallyoxx_1
Anubis
4
1
2
5
L
Medusa
KillerMMH
Medusa
0
1
1
0.5
L
The Morrigan
Leones_2015
The Morrigan
1
3
0
0.33
L
Arachne
Man9our-A
Arachne
1
1
0
1
L
0
3
2
0.33
W
Baron Samedi
Virus__Tsunami
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,552
Damage
16,243
31,195
Taken
40,346
17,802
Mitigated
19,905
12,708
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,194
1,218
0
3,592
12,474
8,231
0
0
12,474
0
44,420
W
3,683
1,117
0
1,375
6,066
2,335
0
475
5,591
0
47,746
W
Xbalanque
Eazzyone19
Xbalanque
5,315
1,907
0
2,435
4,631
1,479
909
339
4,292
0
49,976
W
Sun Wukong
GEORGEVBPOWER
Sun Wukong
8,789
1,410
0
2,663
8,777
6,403
0
0
8,777
0
52,798
W
Anubis
Gallyoxx_1
Anubis
4,249
411
0
3,261
5,234
2,537
0
1,549
3,685
58,963
0
L
Medusa
KillerMMH
Medusa
3,212
1,594
0
1,394
4,800
1,480
0
866
3,934
0
40,778
L
The Morrigan
Leones_2015
The Morrigan
3,954
601
0
370
4,013
1,254
0
2,563
1,450
45,708
6,568
L
Arachne
Man9our-A
Arachne
3,908
2,324
0
3,919
9,701
3,448
0
1,164
8,537
0
50,076
L
975
355
0
1,641
9,358
5,492
0
3,172
6,186
13,741
0
W
Baron Samedi
Virus__Tsunami
Baron Samedi
3,516
198
244
2,730
6,487
5,048
0
1,078
5,409
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
29,806
406
Minions Killed
365
0
Camps Cleared
0
1,111,434
Distance Traveled
1,133,978
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,957
542
83
8
0
229,505
0
W
Pele
6,418
583
96
9
0
261,814
0
W
Xbalanque
6,480
589
90
8
0
217,686
0
W
Sun Wukong
7,144
649
72
7
0
214,064
0
W
Anubis
7,426
675
120
11
0
212,701
3
L
Medusa
5,677
516
65
6
0
202,467
0
L
The Morrigan
6,734
612
104
9
0
203,047
0
L
Arachne
5,897
536
80
7
0
265,303
0
L
Ymir
5,541
504
33
3
0
233,656
4
W
Baron Samedi
6,448
586
28
3
0
205,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role