Player Matchup

Anubis
Anubis
EIite is sad
Anubis
Level 29
God Stats
17W - 16L
1,621 SR
Queue Stats
72W - 70L
1,319 Elo+
Party 1
Sobek
Sobek
JudoChase
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,466 Elo+
Solo
Arachne
Arachne
Kcougars4
Arachne
Level 39
God Stats
59W - 50L
1,430 SR
Queue Stats
130W - 131L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
Volk_Swag_
Amaterasu
Level 125
God Stats
5W - 4L
1,595 SR
Queue Stats
255W - 274L
1,404 Elo+
Solo
Danzaburou
Danzaburou
vicdabrown33
Danzaburou
Level 86
God Stats
31W - 20L
1,549 SR
Queue Stats
115W - 119L
1,425 Elo+
Solo
Team Averages
Level 75
1,539 SR
1,387 Elo+

VS

Team Averages
Level 72
1,443 SR
1,386 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SerenityStone
Ymir
Level 106
God Stats
17W - 16L
1,475 SR
Queue Stats
440W - 417L
1,468 Elo+
Solo
Anubis
Anubis
aso1357
Anubis
Level 42
God Stats
1W - 3L
1,233 SR
Queue Stats
62W - 72L
1,358 Elo+
Solo
Loki
Loki
davilukapro15
Loki
Level 81
God Stats
19W - 19L
1,509 SR
Queue Stats
219W - 212L
1,463 Elo+
Solo
Merlin
Merlin
mauricio12
Merlin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 0
7,255
453
4,969
10,276
5,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
JudoChase
Sobek
7
0 / 1 / 1
5,930
371
1,755
7,017
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Kcougars4
Arachne
12
1 / 2 / 0
7,341
459
3,378
12,357
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Volk_Swag_
Amaterasu
11
0 / 6 / 0
6,514
407
6,447
14,601
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
vicdabrown33
Danzaburou
13
1 / 5 / 0
7,750
484
3,829
10,761
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 0 / 2
10,302
644
10,450
13,241
12,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 7
8,811
551
3,953
9,379
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
aso1357
Anubis
16
2 / 1 / 5
9,463
591
7,017
5,170
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 2
9,066
567
4,920
8,609
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
mauricio12
Merlin
15
2 / 1 / 2
9,398
587
8,084
6,427
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
2
5
L
Anubis
2
3
0
0.67
L
Sobek
JudoChase
Sobek
0
1
1
0.5
L
Arachne
Kcougars4
Arachne
1
2
0
0.5
W
3
0
7
6.5
L
Amaterasu
Volk_Swag_
Amaterasu
0
6
0
0
W
Anubis
aso1357
Anubis
2
1
5
4.5
W
6
2
2
3.5
W
Merlin
mauricio12
Merlin
2
1
2
3
L
Danzaburou
vicdabrown33
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
34,424
55,012
Taken
42,826
24,958
Mitigated
27,990
16,187
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,450
4,419
0
5,338
13,241
12,012
2,017
0
13,241
0
81,800
L
Anubis
4,969
341
0
3,562
10,276
5,021
58
6,281
3,995
53,240
0
L
Sobek
JudoChase
Sobek
1,755
112
77
2,255
7,017
3,928
0
3,804
3,213
8,406
0
L
Arachne
Kcougars4
Arachne
3,378
2,171
0
3,525
12,357
4,333
562
2,044
10,313
0
60,207
W
3,953
1,035
0
2,829
9,379
7,515
795
960
8,419
18,507
0
L
Amaterasu
Volk_Swag_
Amaterasu
6,447
2,714
0
3,864
14,601
8,091
575
1,395
13,206
0
42,187
W
Anubis
aso1357
Anubis
7,017
480
0
706
5,170
3,181
3,061
1,010
4,160
98,122
0
W
4,920
1,579
0
4,059
8,609
2,816
0
1,849
6,760
0
69,380
W
Merlin
mauricio12
Merlin
8,084
39
70
1,074
6,427
2,466
1,367
2,905
3,522
75,327
0
L
Danzaburou
vicdabrown33
Danzaburou
3,829
878
0
2,904
10,761
3,585
0
5,530
5,231
0
58,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
47,040
338
Minions Killed
586
0
Camps Cleared
0
1,227,774
Distance Traveled
1,560,785
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,302
644
148
9
0
318,277
2
L
Anubis
7,255
453
73
5
0
248,826
0
L
Sobek
5,930
371
15
1
0
160,592
1
L
Arachne
7,341
459
89
6
0
324,714
0
W
Ymir
8,811
551
26
2
0
292,131
2
L
Amaterasu
6,514
407
63
4
0
229,888
0
W
Anubis
9,463
591
162
10
0
272,909
0
W
Loki
9,066
567
117
7
0
375,994
0
W
Merlin
9,398
587
133
8
0
301,474
0
L
Danzaburou
7,750
484
98
6
0
263,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role