Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Br0k3nVibez
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,331 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ConjuredWish
Cu Chulainn
Level 61
God Stats
7W - 2L
1,562 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 2
Zeus
Zeus
HIGHpotenuse417
Zeus
Level 84
God Stats
3W - 1L
1,614 SR
Queue Stats
33W - 43L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sebas_0703
Morgan Le Fay
Level 107
God Stats
6W - 3L
1,381 SR
Queue Stats
76W - 77L
1,498 Elo+
Solo
Team Averages
Level 92
1,511 SR
1,431 Elo+

VS

Team Averages
Level 107
1,336 SR
1,392 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FlashOfTheLeaf
Loki
Level 132
God Stats
3W - 8L
1,239 SR
Queue Stats
354W - 452L
1,378 Elo+
Party 1
Anhur
Anhur
ThundaClappa639
Anhur
Level 136
God Stats
12W - 14L
1,388 SR
Queue Stats
498W - 490L
1,458 Elo+
Solo
Hercules
Hercules
XRATED999
Hercules
Level 10
God Stats
2W - 13L
1,214 SR
Queue Stats
4W - 27L
1,218 Elo+
Party 1
Chang'e
Chang'e
darknessinside4
Chang'e
Level 97
God Stats
1W - 3L
1,341 SR
Queue Stats
169W - 200L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 0 / 2
7,391
672
7,660
8,548
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Br0k3nVibez
Sylvanus
10
0 / 1 / 9
6,844
622
1,291
6,085
4,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
ConjuredWish
Cu Chulainn
11
1 / 2 / 4
6,924
629
5,184
8,246
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
8 / 1 / 1
7,333
667
10,574
5,208
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
sebas_0703
Morgan Le Fay
11
0 / 2 / 1
6,615
601
4,873
5,397
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 1
5,881
535
3,665
8,073
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 4 / 1
6,652
605
7,332
11,952
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
4,938
449
2,224
8,695
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
XRATED999
Hercules
9
1 / 4 / 1
5,092
463
2,535
8,243
7,842
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,494
409
935
6,965
2,165

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
2
9
L
Tiamat
 
Tiamat
1
1
1
1.5
W
Sylvanus
Br0k3nVibez
Sylvanus
0
1
9
4.5
W
Cu Chulainn
ConjuredWish
Cu Chulainn
1
2
4
1.5
L
4
4
1
1.13
W
8
1
1
8.5
L
0
3
2
0.33
L
Hercules
XRATED999
Hercules
1
4
1
0.38
L
0
5
0
0
W
Morgan Le Fay
sebas_0703
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
16,691
33,484
Taken
43,928
17,963
Mitigated
21,255
8,016
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,660
5,840
0
2,613
8,548
2,946
71
1,097
7,451
0
35,728
L
Tiamat
 
Tiamat
3,665
266
42
2,866
8,073
4,391
0
4,050
3,987
36,085
0
W
Sylvanus
Br0k3nVibez
Sylvanus
1,291
720
2,112
1,792
6,085
4,323
162
572
5,513
12,337
0
W
Cu Chulainn
ConjuredWish
Cu Chulainn
5,184
896
0
196
8,246
7,011
205
0
8,246
0
45,256
L
7,332
2,474
0
1,844
11,952
4,058
0
1,912
9,975
0
48,477
W
10,574
2,562
0
1,053
5,208
1,521
577
315
4,893
53,274
0
L
2,224
842
0
1,842
8,695
2,799
0
5,363
3,025
0
22,304
L
Hercules
XRATED999
Hercules
2,535
859
0
1,722
8,243
7,842
0
0
8,243
0
13,991
L
935
118
240
887
6,965
2,165
0
4,735
1,960
15,275
0
W
Morgan Le Fay
sebas_0703
Morgan Le Fay
4,873
408
0
250
5,397
2,162
694
2,616
2,781
43,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
27,057
277
Minions Killed
213
0
Camps Cleared
0
1,101,841
Distance Traveled
1,039,820
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,391
672
42
4
0
276,644
0
L
Tiamat
5,881
535
64
6
0
202,661
2
W
Sylvanus
6,844
622
27
2
0
202,499
0
W
Cu Chulainn
6,924
629
52
5
0
212,979
0
L
Loki
6,652
605
82
7
0
238,379
1
W
Zeus
7,333
667
83
8
0
204,420
4
L
Anhur
4,938
449
34
3
0
186,441
0
L
Hercules
5,092
463
16
1
0
201,141
0
L
Chang'e
4,494
409
17
2
0
211,198
0
W
Morgan Le Fay
6,615
601
73
7
0
205,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role