Player Matchup

Persephone
Persephone
GOA-_-Zell
Persephone
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 173L
1,456 Elo+
Party 2
Medusa
Medusa
Pouce_RouGe13
Medusa
Level 25
God Stats
7W - 11L
1,418 SR
Queue Stats
150W - 193L
1,380 Elo+
Party 2
Yemoja
Yemoja
XXATHENAAXX
Yemoja
Level 27
God Stats
22W - 23L
1,479 SR
Queue Stats
215W - 282L
1,390 Elo+
Party 2
Loki
Loki
coucoucedric
Loki
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 253L
1,395 Elo+
Party 2
Shiva
Shiva
temp-384178
Shiva
Level 13
God Stats
0W - 2L
1,330 SR
Queue Stats
11W - 36L
1,082 Elo+
Party 2
Team Averages
Level 56
1,445 SR
1,341 Elo+

VS

Team Averages
Level 71
1,578 SR
1,499 Elo+
Nox
Nox
RR I Flush
Nox
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 169L
1,481 Elo+
Party 1
Anubis
Anubis
Ruffy19955349
Anubis
Level 38
God Stats
52W - 33L
1,590 SR
Queue Stats
145W - 142L
1,480 Elo+
Party 1
Mercury
Mercury
TAR_XCholiX_13
Mercury
Level 91
God Stats
1W - 2L
1,265 SR
Queue Stats
46W - 40L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
TwitchKleckooo
Nu Wa
Level 82
God Stats
28W - 12L
1,590 SR
Queue Stats
276W - 268L
1,471 Elo+
Party 1
Hel
Hel
jaumehc
Hel
Level 63
God Stats
7W - 2L
1,944 SR
Queue Stats
59W - 41L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GOA-_-Zell
Persephone
10
0 / 3 / 0
6,670
476
5,223
9,027
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
6,114
437
2,145
10,045
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 3 / 0
6,151
439
2,100
10,318
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
5 / 2 / 0
7,681
549
6,731
13,558
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
6,317
451
3,024
11,432
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,844
560
4,172
5,948
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,807
558
8,385
6,123
2,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 7
7,624
545
6,782
11,641
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 5
9,230
659
12,634
5,232
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
12
2 / 1 / 5
7,311
522
5,691
7,347
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
5
Kills
17
16
Deaths
5
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
GOA-_-Zell
Persephone
0
3
0
0
L
0
3
0
0
W
3
1
5
5.5
W
3
1
2
4
W
2
2
7
2.75
W
7
0
5
9.5
L
Yemoja
0
3
0
0
L
5
2
0
2.5
W
Hel
2
1
5
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
37,664
54,380
Taken
36,291
18,160
Mitigated
13,515
14,752
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GOA-_-Zell
Persephone
5,223
309
0
1,357
9,027
2,621
0
5,239
3,735
42,289
0
L
2,145
677
0
2,062
10,045
3,004
0
6,115
3,676
0
35,958
W
4,172
548
0
1,000
5,948
2,378
156
2,934
3,014
43,705
0
W
8,385
372
0
2,768
6,123
2,783
0
1,270
4,853
54,000
0
W
6,782
3,195
0
2,877
11,641
4,090
211
2,271
9,370
0
50,283
W
12,634
2,908
0
1,706
5,232
1,753
177
104
5,128
65,437
0
L
Yemoja
2,100
58
2,152
3,021
10,318
4,452
0
7,052
3,150
20,240
0
L
6,731
1,288
0
3,930
13,558
4,571
0
5,439
8,048
0
53,560
W
Hel
5,691
739
3,268
3,386
7,347
2,511
334
744
6,603
46,221
0
L
3,024
738
0
2,230
11,432
3,512
0
6,543
4,889
0
33,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
39,816
310
Minions Killed
399
0
Camps Cleared
0
1,323,707
Distance Traveled
1,410,914
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,670
476
81
6
0
251,337
0
L
Medusa
6,114
437
51
4
0
267,051
2
W
Nox
7,844
560
74
5
0
261,982
1
W
Anubis
7,807
558
72
5
0
272,550
7
W
Mercury
7,624
545
91
7
0
323,770
0
W
Nu Wa
9,230
659
76
5
0
260,240
1
L
Yemoja
6,151
439
19
1
0
254,890
0
L
Loki
7,681
549
96
7
0
295,998
0
W
Hel
7,311
522
86
6
0
292,372
0
L
Shiva
6,317
451
63
5
0
254,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role