Player Matchup

Arachne
Arachne
LdyRoach
Arachne
Level 17
God Stats
9W - 3L
1,800 SR
Queue Stats
70W - 85L
1,387 Elo+
Party 3
Chernobog
Chernobog
MasherSC
Chernobog
Level 43
God Stats
24W - 13L
1,601 SR
Queue Stats
190W - 196L
1,439 Elo+
Party 3
King Arthur
King Arthur
The_1tomi
King Arthur
Level 60
God Stats
2W - 0L
1,681 SR
Queue Stats
71W - 67L
1,417 Elo+
Solo
Scylla
Scylla
dridrii38
Scylla
Level 107
God Stats
16W - 7L
1,644 SR
Queue Stats
242W - 227L
1,473 Elo+
Party 3
Geb
Geb
rayou-LeMaJoR
Geb
Level 84
God Stats
17W - 10L
1,621 SR
Queue Stats
134W - 135L
1,423 Elo+
Party 3
Team Averages
Level 62
1,669 SR
1,428 Elo+

VS

Team Averages
Level 41
1,560 SR
1,338 Elo+
Ao Kuang
Ao Kuang
RVIIMUL
Ao Kuang
Level 29
God Stats
5W - 5L
1,714 SR
Queue Stats
195W - 227L
1,424 Elo+
Party 2
Surtr
Surtr
TheOnlyJGT
Surtr
Level 60
God Stats
2W - 1L
1,875 SR
Queue Stats
136W - 167L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
TiTh-JAY-TiTh
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 55L
1,218 Elo+
Party 1
Skadi
Skadi
bry_lfc_1892
Skadi
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 64L
1,296 Elo+
Party 1
Scylla
Scylla
leepalmer95
Scylla
Level 39
God Stats
0W - 4L
1,212 SR
Queue Stats
30W - 49L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LdyRoach
Arachne
11
3 / 0 / 5
6,472
588
5,065
6,368
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
MasherSC
Chernobog
11
6 / 1 / 2
6,539
594
12,119
6,539
2,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
The_1tomi
King Arthur
12
3 / 0 / 0
6,677
607
5,926
6,871
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
dridrii38
Scylla
12
1 / 2 / 2
6,525
593
3,737
5,403
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 6
6,798
618
4,688
8,312
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RVIIMUL
Ao Kuang
11
0 / 2 / 0
6,195
563
2,948
11,216
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
10
0 / 3 / 0
5,551
505
2,718
8,937
4,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TiTh-JAY-TiTh
Sylvanus
9
1 / 4 / 0
5,611
510
3,198
10,939
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 4 / 0
4,757
432
4,115
10,707
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
2 / 2 / 0
6,909
628
2,917
4,965
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
3
3
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
LdyRoach
Arachne
3
0
5
5.5
W
Chernobog
MasherSC
Chernobog
6
1
2
7
L
Ao Kuang
RVIIMUL
Ao Kuang
0
2
0
0
L
Surtr
0
3
0
0
W
King Arthur
The_1tomi
King Arthur
3
0
0
3
L
Sylvanus
TiTh-JAY-TiTh
Sylvanus
1
4
0
0.25
L
0
4
0
0
W
Scylla
dridrii38
Scylla
1
2
2
1
L
Scylla
2
2
0
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,535
Damage
15,896
33,493
Taken
46,764
18,407
Mitigated
25,399
5,781
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
LdyRoach
Arachne
5,065
3,961
0
1,876
6,368
2,301
0
1,340
4,980
0
35,843
W
Chernobog
MasherSC
Chernobog
12,119
6,365
0
1,831
6,539
2,606
996
2,251
4,248
0
48,626
L
Ao Kuang
RVIIMUL
Ao Kuang
2,948
841
0
2,640
11,216
4,370
0
2,205
9,011
53,849
0
L
Surtr
2,718
492
0
1,812
8,937
4,439
0
0
8,937
73
38,859
W
King Arthur
The_1tomi
King Arthur
5,926
989
0
0
6,871
5,799
0
392
6,479
0
48,244
L
Sylvanus
TiTh-JAY-TiTh
Sylvanus
3,198
1,820
1,375
2,709
10,939
11,078
0
1,571
9,368
21,645
0
L
4,115
1,985
0
1,632
10,707
3,722
0
1,537
9,170
0
29,597
W
Scylla
dridrii38
Scylla
3,737
316
0
216
5,403
1,753
94
1,818
3,491
45,388
0
L
Scylla
2,917
421
0
500
4,965
1,790
0
3,112
1,853
46,785
0
W
4,688
348
239
1,619
8,312
5,948
0
3,094
5,184
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
29,023
288
Minions Killed
342
0
Camps Cleared
0
1,210,741
Distance Traveled
1,049,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,472
588
62
6
0
276,219
0
W
Chernobog
6,539
594
60
5
0
225,388
0
L
Ao Kuang
6,195
563
92
8
0
230,393
0
L
Surtr
5,551
505
73
7
0
214,348
1
W
King Arthur
6,677
607
68
6
0
242,558
0
L
Sylvanus
5,611
510
36
3
0
179,562
0
L
Skadi
4,757
432
51
5
0
201,012
2
W
Scylla
6,525
593
74
7
0
219,730
0
L
Scylla
6,909
628
90
8
0
224,163
0
W
Geb
6,798
618
24
2
0
246,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role