Player Matchup

Kuzenbo
Kuzenbo
Gold II
Col_Mustang972
Kuzenbo
Gold II
Level 140
God Stats
78W - 68L
1,694 SR
Queue Stats
339W - 330L
1,448 MMR
Party 1
Anubis
Anubis
Gold V
K_gang18
Anubis
Gold V
Level 129
God Stats
4W - 1L
1,454 SR
Queue Stats
231W - 225L
1,276 MMR
Party 1
Arachne
Arachne
Platinum V
Slaavko__
Arachne
Platinum V
Level 157
God Stats
12W - 12L
1,612 SR
Queue Stats
420W - 414L
1,674 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,586 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,402 SR
1,462 MMR
Chiron
Chiron
Gold III
CodyyAk
Chiron
Gold III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 285L
1,485 MMR
Solo
Bacchus
Bacchus
Bronze III
Lutaculaar
Bacchus
Bronze III
Level 84
God Stats
2W - 7L
1,247 SR
Queue Stats
9W - 21L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
OniDeku
Morgan Le Fay
Bronze III
Level 109
God Stats
0W - 2L
1,458 SR
Queue Stats
24W - 56L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,499
750
5,246
8,981
9,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
K_gang18
Anubis
12
1 / 1 / 6
7,046
705
7,252
4,416
2,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Slaavko__
Arachne
13
6 / 0 / 1
8,113
811
6,771
11,078
6,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesXing TianAo KuangMercuryNe Zha

VS

Bans
AphroditeBaron SamediMartichorasPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CodyyAk
Chiron
12
1 / 2 / 1
6,781
678
7,598
7,806
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Lutaculaar
Bacchus
10
1 / 2 / 0
6,914
691
3,483
9,043
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
OniDeku
Morgan Le Fay
11
0 / 3 / 2
6,717
672
6,374
7,081
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
CodyyAk
Chiron
1
2
1
0.75
W
0
1
7
3.5
W
Anubis
K_gang18
Anubis
1
1
6
4
L
Bacchus
Lutaculaar
Bacchus
1
2
0
0.5
L
Morgan Le Fay
OniDeku
Morgan Le Fay
0
3
2
0.33
W
Arachne
Slaavko__
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
17,455
24,475
Taken
23,930
18,543
Mitigated
14,057
10,729
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CodyyAk
Chiron
7,598
2,264
332
2,356
7,806
2,845
207
4,605
3,154
0
34,865
W
5,246
2,280
1,579
1,596
8,981
9,669
95
3,151
5,830
11,779
0
W
Anubis
K_gang18
Anubis
7,252
694
0
2,057
4,416
2,030
361
2,428
1,988
28,530
0
L
Bacchus
Lutaculaar
Bacchus
3,483
194
0
2,494
9,043
8,712
187
4,855
4,188
7,650
0
L
Morgan Le Fay
OniDeku
Morgan Le Fay
6,374
1,096
0
387
7,081
2,500
0
3,064
4,017
30,661
0
W
Arachne
Slaavko__
Arachne
6,771
4,184
0
5,497
11,078
6,844
704
4,317
6,761
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
20,412
110
Minions Killed
149
0
Camps Cleared
0
589,225
Distance Traveled
494,655
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,781
678
70
7
0
156,009
0
W
Kuzenbo
7,499
750
9
1
0
199,695
0
W
Anubis
7,046
705
62
6
0
176,516
4
L
Bacchus
6,914
691
20
2
0
169,597
3
L
Morgan Le Fay
6,717
672
59
6
0
169,049
0
W
Arachne
8,113
811
39
4
0
213,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role