Player Matchup

Aphrodite
Aphrodite
ADoornob09
Aphrodite
Level 87
God Stats
17W - 7L
1,271 SR
Queue Stats
160W - 164L
1,484 Elo+
Party 2
Hercules
Hercules
DreadDuke231
Hercules
Level 127
God Stats
23W - 21L
1,533 SR
Queue Stats
252W - 275L
1,443 Elo+
Party 2
Anubis
Anubis
SoggyMilk1972
Anubis
Level 89
God Stats
5W - 2L
1,637 SR
Queue Stats
68W - 75L
1,411 Elo+
Party 2
Set
Set
hex1313jr
Set
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 181L
1,465 Elo+
Party 2
Skadi
Skadi
magredanomar
Skadi
Level 87
God Stats
2W - 0L
1,750 SR
Queue Stats
172W - 151L
1,567 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,474 Elo+

VS

Team Averages
Level 59
1,509 SR
1,390 Elo+
Mulan
Mulan
LeoCarnage619
Mulan
Level 44
God Stats
0W - 1L
1,540 SR
Queue Stats
15W - 27L
1,215 Elo+
Party 1
Artemis
Artemis
Prussick
Artemis
Level 61
God Stats
26W - 25L
1,563 SR
Queue Stats
135W - 122L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Reaper-7-77
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 107L
1,445 Elo+
Party 1
Persephone
Persephone
fiora__a
Persephone
Level 20
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Bakasura
Bakasura
jabfourseven
Bakasura
Level 63
God Stats
52W - 37L
1,615 SR
Queue Stats
126W - 92L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADoornob09
Aphrodite
16
6 / 0 / 10
10,909
574
7,947
13,010
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
DreadDuke231
Hercules
16
8 / 1 / 7
11,429
602
14,352
15,878
16,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

16
3 / 1 / 7
10,461
551
6,399
9,158
5,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 0 / 6
11,746
618
11,462
12,196
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 2 / 4
12,488
657
26,220
15,590
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 0
8,326
438
7,373
24,397
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Prussick
Artemis
16
2 / 6 / 0
9,728
512
8,248
18,186
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Reaper-7-77
Cthulhu
11
0 / 5 / 2
7,822
412
10,031
18,508
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
fiora__a
Persephone
13
0 / 2 / 0
8,304
437
5,697
10,588
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
jabfourseven
Bakasura
15
1 / 7 / 1
8,962
472
7,875
18,654
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
32
Kills
4
4
Deaths
31
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ADoornob09
Aphrodite
6
0
10
11
W
Hercules
DreadDuke231
Hercules
8
1
7
11.5
L
1
11
0
0.09
L
Artemis
Prussick
Artemis
2
6
0
0.33
L
Cthulhu
Reaper-7-77
Cthulhu
0
5
2
0.2
W
3
1
7
6.5
L
Persephone
fiora__a
Persephone
0
2
0
0
W
7
0
6
10
L
Bakasura
jabfourseven
Bakasura
1
7
1
0.21
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
39,224
65,832
Taken
90,333
49,612
Mitigated
53,971
32,549
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ADoornob09
Aphrodite
7,947
602
6,617
9,610
13,010
12,508
35
4,602
7,969
43,620
0
W
Hercules
DreadDuke231
Hercules
14,352
5,631
0
4,432
15,878
16,258
310
979
13,452
0
87,828
L
7,373
2,549
18
2,937
24,397
15,406
626
3,225
21,172
0
39,994
L
Artemis
Prussick
Artemis
8,248
4,602
0
6,219
18,186
9,101
0
861
17,325
0
78,885
L
Cthulhu
Reaper-7-77
Cthulhu
10,031
547
933
1,482
18,508
18,206
0
4,658
13,850
38,137
0
W
6,399
110
211
2,976
9,158
5,426
232
5,250
3,314
83,731
0
L
Persephone
fiora__a
Persephone
5,697
187
0
1,226
10,588
3,023
320
2,863
7,704
57,590
0
W
11,462
5,108
0
4,271
12,196
6,536
2,331
1,792
9,763
0
119,959
L
Bakasura
jabfourseven
Bakasura
7,875
5,082
0
4,161
18,654
8,235
0
2,739
15,915
0
58,716
W
26,220
13,159
0
4,432
15,590
8,884
901
2,321
12,765
0
123,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
43,142
631
Minions Killed
439
0
Camps Cleared
0
1,970,610
Distance Traveled
1,929,330
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,909
574
69
4
0
381,734
6
W
Hercules
11,429
602
113
6
0
379,095
0
L
Mulan
8,326
438
50
3
0
376,354
0
L
Artemis
9,728
512
120
6
0
333,853
0
L
Cthulhu
7,822
412
51
3
0
379,336
0
W
Anubis
10,461
551
115
6
0
368,601
0
L
Persephone
8,304
437
91
5
0
382,054
0
W
Set
11,746
618
156
8
0
458,555
2
L
Bakasura
8,962
472
127
7
0
457,733
5
W
Skadi
12,488
657
178
9
0
382,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role