Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IchZerlegeDich
Ganesha
Level 40
God Stats
1W - 3L
1,308 SR
Queue Stats
10W - 7L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
Maxyheaa
Gilgamesh
Level 147
God Stats
0W - 2L
1,472 SR
Queue Stats
23W - 22L
1,642 Elo+
Party 2
Chiron
Chiron
dragondeath2
Chiron
Level 84
God Stats
0W - 2L
1,256 SR
Queue Stats
14W - 14L
1,579 Elo+
Party 2
Ra
Ra
jelmersteg213
Ra
Level 145
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 21L
1,613 Elo+
Party 2
Team Averages
Level 115
1,367 SR
1,527 Elo+

VS

Team Averages
Level 144
1,708 SR
1,595 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alghuria
Neith
Level 147
God Stats
38W - 30L
1,832 SR
Queue Stats
120W - 104L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lydreck
Morgan Le Fay
Level 165
God Stats
6W - 1L
1,892 SR
Queue Stats
181W - 164L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marcelovitch
Tsukuyomi
Level 159
God Stats
11W - 10L
1,642 SR
Queue Stats
162W - 148L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
darkyng
Kuzenbo
Level 138
God Stats
67W - 52L
1,673 SR
Queue Stats
72W - 58L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 3 / 7
8,403
700
10,102
13,471
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 6
7,557
630
5,269
14,810
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Maxyheaa
Gilgamesh
15
2 / 1 / 6
8,219
685
6,602
13,370
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
4 / 2 / 3
8,687
724
10,834
9,620
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 6
9,558
797
10,106
9,154
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 1 / 5
8,222
685
6,194
13,233
13,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Alghuria
Neith
16
2 / 1 / 7
8,989
749
8,318
9,448
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lydreck
Morgan Le Fay
17
3 / 0 / 10
9,571
798
14,398
5,665
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Marcelovitch
Tsukuyomi
16
8 / 5 / 2
9,840
820
13,193
12,384
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
darkyng
Kuzenbo
14
1 / 2 / 9
8,128
677
9,690
13,749
18,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
9
Kills
14
14
Deaths
9
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
7
1.5
W
Guan Yu
 
Guan Yu
0
1
5
2.5
W
Neith
Alghuria
Neith
2
1
7
5.5
L
0
7
6
0.43
W
Morgan Le Fay
Lydreck
Morgan Le Fay
3
0
10
8
W
Tsukuyomi
Marcelovitch
Tsukuyomi
8
5
2
1.8
L
Gilgamesh
Maxyheaa
Gilgamesh
2
1
6
5
W
Kuzenbo
darkyng
Kuzenbo
1
2
9
2.75
L
Chiron
4
2
3
2.75
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,913
Damage
51,793
60,425
Taken
54,479
35,734
Mitigated
43,648
12,378
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,102
2,124
0
486
13,471
5,320
0
3,576
9,598
0
34,246
W
Guan Yu
 
Guan Yu
6,194
467
1,804
3,798
13,233
13,505
364
4,882
7,914
0
25,871
W
Neith
Alghuria
Neith
8,318
5,375
0
3,819
9,448
3,798
1,557
1,863
7,326
0
39,062
L
5,269
156
214
1,171
14,810
10,106
0
4,988
9,269
10,167
0
W
Morgan Le Fay
Lydreck
Morgan Le Fay
14,398
582
0
837
5,665
2,524
1,171
1,109
4,400
46,864
0
W
Tsukuyomi
Marcelovitch
Tsukuyomi
13,193
4,074
0
838
12,384
5,542
1,208
3,199
9,021
0
27,765
L
Gilgamesh
Maxyheaa
Gilgamesh
6,602
1,583
0
1,082
13,370
12,416
56
5,336
7,557
0
15,164
W
Kuzenbo
darkyng
Kuzenbo
9,690
2,845
0
1,113
13,749
18,279
198
3,799
9,576
22,028
0
L
Chiron
10,834
4,366
872
1,542
9,620
3,669
0
4,700
4,538
0
37,330
L
10,106
1,627
1,874
5,137
9,154
4,223
42
3,472
5,375
58,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,424
Gold Earned
44,750
276
Minions Killed
284
0
Camps Cleared
0
1,256,959
Distance Traveled
1,317,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,403
700
57
5
0
277,063
0
W
Guan Yu
8,222
685
41
3
0
270,908
0
W
Neith
8,989
749
81
7
0
239,427
0
L
Ganesha
7,557
630
1
0
0
197,550
0
W
Morgan Le Fay
9,571
798
104
9
0
266,558
0
W
Tsukuyomi
9,840
820
45
4
0
270,870
0
L
Gilgamesh
8,219
685
19
2
0
258,348
0
W
Kuzenbo
8,128
677
13
1
0
269,721
0
L
Chiron
8,687
724
61
5
0
261,246
0
L
Ra
9,558
797
138
12
0
262,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role