Player Matchup

Hercules
Hercules
DAurelio
Hercules
Level 83
God Stats
2W - 1L
1,286 SR
Queue Stats
59W - 52L
1,532 Elo+
Party 1
Achilles
Achilles
JCraftingYTTTV
Achilles
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 116L
1,495 Elo+
Party 3
Cupid
Cupid
MR-unstopable234
Cupid
Level 145
God Stats
2W - 2L
1,599 SR
Queue Stats
321W - 280L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Stxllar
Sylvanus
Level 158
God Stats
4W - 10L
1,272 SR
Queue Stats
12W - 22L
1,366 Elo+
Party 1
Chang'e
Chang'e
Youtube Vain
Chang'e
Level 108
God Stats
161W - 134L
1,545 SR
Queue Stats
240W - 230L
1,534 Elo+
Party 3
Team Averages
Level 128
1,440 SR
1,479 Elo+

VS

Team Averages
Level 137
1,554 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ImPavel Brs
Ishtar
Level 141
God Stats
2W - 4L
1,460 SR
Queue Stats
38W - 30L
1,581 Elo+
Party 2
Fenrir
Fenrir
MoonKusari
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,573 Elo+
Party 2
Cerberus
Cerberus
mr_kracker89
Cerberus
Level 166
God Stats
3W - 5L
1,440 SR
Queue Stats
211W - 216L
1,436 Elo+
Solo
Ymir
Ymir
tuercask
Ymir
Level 84
God Stats
2W - 2L
1,869 SR
Queue Stats
6W - 4L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAurelio
Hercules
10
2 / 1 / 0
5,762
576
7,103
8,978
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
10
3 / 3 / 1
5,992
599
3,788
8,575
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 0 / 0
5,477
548
6,252
4,461
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Stxllar
Sylvanus
9
0 / 1 / 3
4,946
495
4,695
5,654
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Youtube Vain
Chang'e
13
1 / 0 / 1
6,552
655
4,582
6,972
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 1
6,907
691
4,408
6,811
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
0 / 2 / 1
5,045
505
4,223
7,605
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MoonKusari
Fenrir
9
1 / 3 / 2
5,584
558
3,674
10,423
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
mr_kracker89
Cerberus
11
2 / 1 / 0
5,996
600
4,741
9,744
9,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
1 / 1 / 0
5,316
532
1,945
9,852
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
5
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Hercules
DAurelio
Hercules
2
1
0
2
L
Ishtar
0
2
1
0.25
W
Achilles
3
3
1
1.17
W
3
0
0
3
L
Fenrir
MoonKusari
Fenrir
1
3
2
0.67
W
Sylvanus
Stxllar
Sylvanus
0
1
3
1.5
W
Chang'e
Youtube Vain
Chang'e
1
0
1
1.5
L
Cerberus
mr_kracker89
Cerberus
2
1
0
2
L
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
18,991
34,640
Taken
44,435
19,754
Mitigated
25,657
15,293
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,408
115
0
1,681
6,811
2,617
0
3,519
3,292
58,847
0
W
Hercules
DAurelio
Hercules
7,103
1,819
0
3,524
8,978
7,283
0
4,652
4,326
0
35,150
L
Ishtar
4,223
2,487
0
2,412
7,605
2,529
0
1,801
5,804
0
38,181
W
Achilles
3,788
1,561
0
2,905
8,575
4,233
0
507
8,068
0
35,791
W
6,252
3,454
286
2,281
4,461
1,486
0
806
3,655
0
30,779
L
Fenrir
MoonKusari
Fenrir
3,674
1,274
0
1,270
10,423
4,022
0
1,063
9,280
0
38,340
W
Sylvanus
Stxllar
Sylvanus
4,695
2,468
392
1,246
5,654
4,209
0
1,086
4,568
21,216
8,432
W
Chang'e
Youtube Vain
Chang'e
4,582
831
200
4,459
6,972
2,543
0
3,900
2,929
57,211
0
L
Cerberus
mr_kracker89
Cerberus
4,741
610
0
4,987
9,744
9,495
0
0
8,932
35,029
0
L
Ymir
1,945
476
0
2,978
9,852
6,994
0
2,196
7,656
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
28,848
309
Minions Killed
359
0
Camps Cleared
0
975,672
Distance Traveled
1,008,435
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,907
691
107
11
0
200,290
4
W
Hercules
5,762
576
47
5
0
202,547
0
L
Ishtar
5,045
505
80
8
0
184,257
0
W
Achilles
5,992
599
68
7
0
231,703
0
W
Cupid
5,477
548
43
4
0
185,092
2
L
Fenrir
5,584
558
63
6
0
226,043
0
W
Sylvanus
4,946
495
47
5
0
166,855
4
W
Chang'e
6,552
655
104
10
0
189,475
0
L
Cerberus
5,996
600
89
9
0
193,714
1
L
Ymir
5,316
532
20
2
0
204,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role