Player Matchup

Amaterasu
Amaterasu
EaFozZz
Amaterasu
Level 133
God Stats
3W - 2L
1,554 SR
Queue Stats
195W - 196L
1,526 Elo+
Solo
Merlin
Merlin
HelixTorment
Merlin
Level 101
God Stats
1W - 1L
1,536 SR
Queue Stats
36W - 22L
1,539 Elo+
Solo
Martichoras
Martichoras
SkewHawk
Martichoras
Level 155
God Stats
26W - 19L
1,545 SR
Queue Stats
130W - 112L
1,548 Elo+
Solo
Athena
Athena
capsizedgamer
Athena
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,448 Elo+
Solo
Anubis
Anubis
myguyfroesey
Anubis
Level 64
God Stats
7W - 6L
1,813 SR
Queue Stats
130W - 133L
1,491 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,510 Elo+

VS

Team Averages
Level 94
1,469 SR
1,511 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JroDNA
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,429 Elo+
Party 1
Vamana
Vamana
Kisagami23
Vamana
Level 148
God Stats
1W - 2L
1,463 SR
Queue Stats
57W - 58L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SalteeWalteee
Cthulhu
Level 67
God Stats
33W - 38L
1,552 SR
Queue Stats
591W - 629L
1,546 Elo+
Solo
The Morrigan
The Morrigan
wardadoo
The Morrigan
Level 109
God Stats
2W - 4L
1,332 SR
Queue Stats
52W - 51L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EaFozZz
Amaterasu
14
2 / 0 / 9
8,127
1,161
6,993
10,769
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
14
3 / 0 / 12
8,515
1,216
12,518
3,603
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SkewHawk
Martichoras
15
9 / 0 / 5
10,245
1,464
11,791
5,498
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 8
8,355
1,194
7,184
11,192
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
1 / 2 / 13
8,194
1,171
6,540
7,163
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

329

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 4 / 3
7,379
1,054
9,585
10,934
4,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
JroDNA
Hun Batz
13
1 / 6 / 4
7,798
1,114
7,945
12,928
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Kisagami23
Vamana
13
2 / 4 / 3
7,878
1,125
7,471
10,846
12,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
12
1 / 2 / 1
7,234
1,033
4,653
7,747
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
wardadoo
The Morrigan
13
1 / 1 / 3
7,705
1,101
6,858
6,131
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
17
Kills
5
5
Deaths
17
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
3
0.38
W
Amaterasu
EaFozZz
Amaterasu
2
0
9
6.5
W
Merlin
3
0
12
9
L
Hun Batz
JroDNA
Hun Batz
1
6
4
0.5
L
Vamana
Kisagami23
Vamana
2
4
3
0.88
L
Cthulhu
1
2
1
0.75
W
Martichoras
SkewHawk
Martichoras
9
0
5
11.5
W
2
3
8
2
W
Anubis
1
2
13
3.75
L
The Morrigan
wardadoo
The Morrigan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
36,512
38,225
Taken
48,586
27,856
Mitigated
29,822
2,514
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,585
5,349
0
1,943
10,934
4,300
0
5,011
5,923
0
21,141
W
Amaterasu
EaFozZz
Amaterasu
6,993
3,325
0
947
10,769
10,482
0
2,210
8,362
0
10,615
W
Merlin
12,518
257
0
0
3,603
1,522
0
1,048
2,555
29,590
0
L
Hun Batz
JroDNA
Hun Batz
7,945
2,362
0
0
12,928
4,753
0
7,732
5,196
0
17,501
L
Vamana
Kisagami23
Vamana
7,471
3,879
0
242
10,846
12,077
0
6,932
3,914
562
17,924
L
Cthulhu
4,653
156
0
998
7,747
6,277
0
4,034
3,713
10,732
0
W
Martichoras
SkewHawk
Martichoras
11,791
5,079
0
834
5,498
2,705
0
1,638
3,735
0
32,158
W
7,184
2,136
0
710
11,192
9,022
0
2,662
8,411
12,203
0
W
Anubis
6,540
135
0
23
7,163
4,125
0
2,170
4,949
25,633
0
L
The Morrigan
wardadoo
The Morrigan
6,858
953
0
406
6,131
2,415
0
2,491
3,598
21,638
3,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
37,994
154
Minions Killed
135
8
Camps Cleared
4
724,042
Distance Traveled
649,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,379
1,054
31
4
2
102,273
0
W
Amaterasu
8,127
1,161
14
2
0
176,222
0
W
Merlin
8,515
1,216
41
6
0
148,539
0
L
Hun Batz
7,798
1,114
19
3
1
130,956
0
L
Vamana
7,878
1,125
20
3
0
149,081
0
L
Cthulhu
7,234
1,033
12
2
1
112,047
0
W
Martichoras
10,245
1,464
42
6
7
149,333
0
W
Athena
8,355
1,194
8
1
0
129,567
0
W
Anubis
8,194
1,171
49
7
1
120,381
0
L
The Morrigan
7,705
1,101
53
8
0
155,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role