Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Estafaa
Poseidon
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 28L
1,318 Elo+
Party 3
Hera
Hera
EtherialMist
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,324 Elo+
Party 3
Sol
Sol
JayBazz
Sol
Level 87
God Stats
2W - 0L
1,731 SR
Queue Stats
18W - 13L
1,519 Elo+
Party 2
Neith
Neith
dilfang
Neith
Level 145
God Stats
1W - 0L
1,348 SR
Queue Stats
22W - 16L
1,498 Elo+
Party 2
Team Averages
Level 75
1,516 SR
1,432 Elo+

VS

Team Averages
Level 112
1,459 SR
1,466 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
BogusTurtle36
Bellona
Level 119
God Stats
1W - 2L
1,723 SR
Queue Stats
71W - 101L
1,416 Elo+
Party 1
Hera
Hera
Laguna013
Hera
Level 87
God Stats
1W - 6L
1,309 SR
Queue Stats
185W - 181L
1,549 Elo+
Solo
Chiron
Chiron
ZekThunder
Chiron
Level 149
God Stats
0W - 2L
1,266 SR
Queue Stats
96W - 95L
1,475 Elo+
Party 1
Janus
Janus
pdepeque
Janus
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 185L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 2 / 5
8,104
1,013
3,989
9,956
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Estafaa
Poseidon
13
1 / 3 / 7
7,326
916
5,010
6,936
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 6
6,581
823
5,939
4,766
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
2 / 1 / 8
7,601
950
8,278
6,033
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
dilfang
Neith
14
5 / 3 / 7
8,079
1,010
7,692
9,108
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 2 / 3
7,054
882
8,648
7,437
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
3 / 2 / 4
7,387
923
5,096
9,083
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
0 / 2 / 3
5,997
750
3,288
3,201
1,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ZekThunder
Chiron
13
2 / 2 / 4
7,155
894
7,542
5,248
2,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
pdepeque
Janus
13
1 / 4 / 4
7,001
875
5,034
7,851
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
9
10
Deaths
12
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
5
3.75
L
Persephone
 
Persephone
3
2
3
2.25
L
Bellona
3
2
4
2.5
W
Poseidon
Estafaa
Poseidon
1
3
7
1.5
W
0
1
6
3
W
Sol
2
1
8
6
L
Hera
0
2
3
0.75
L
Chiron
ZekThunder
Chiron
2
2
4
2
W
Neith
dilfang
Neith
5
3
7
2.83
L
Janus
pdepeque
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
29,608
36,799
Taken
32,820
22,015
Mitigated
19,365
12,597
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,989
466
1,459
2,742
9,956
9,337
104
4,402
5,420
9,862
0
L
Persephone
 
Persephone
8,648
78
1,028
1,660
7,437
2,995
0
5,209
2,205
13,433
0
L
Bellona
5,096
78
949
3,218
9,083
9,290
0
6,107
2,976
0
7,703
W
Poseidon
Estafaa
Poseidon
5,010
451
813
995
6,936
2,967
95
2,828
3,926
14,677
0
W
5,939
706
240
726
4,766
2,503
20
2,834
1,847
11,295
0
W
Sol
8,278
686
912
2,117
6,033
2,638
475
2,255
3,778
18,430
0
L
Hera
3,288
487
262
261
3,201
1,285
0
1,690
1,511
7,456
0
L
Chiron
ZekThunder
Chiron
7,542
1,406
848
628
5,248
2,613
0
4,385
863
0
20,745
W
Neith
dilfang
Neith
7,692
1,531
584
2,009
9,108
4,570
736
4,651
4,282
0
17,023
L
Janus
pdepeque
Janus
5,034
41
271
1,797
7,851
3,182
0
5,802
2,049
17,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
34,594
100
Minions Killed
86
0
Camps Cleared
0
824,264
Distance Traveled
753,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,104
1,013
12
2
0
175,535
0
L
Persephone
7,054
882
8
1
0
163,129
0
L
Bellona
7,387
923
4
1
0
185,618
0
W
Poseidon
7,326
916
34
4
0
144,043
0
W
Hera
6,581
823
10
1
0
176,400
0
W
Sol
7,601
950
24
3
0
153,351
0
L
Hera
5,997
750
11
1
0
87,761
0
L
Chiron
7,155
894
24
3
0
170,481
0
W
Neith
8,079
1,010
20
3
0
174,935
0
L
Janus
7,001
875
39
5
0
146,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role