Player Matchup

Cernunnos
Cernunnos
MrSt1cks
Cernunnos
Level 95
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
SositiVse
Danzaburou
Level 56
God Stats
3W - 2L
1,505 SR
Queue Stats
311W - 314L
1,502 Elo+
Solo
Anubis
Anubis
VanillaXChocola
Anubis
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 1
Mulan
Mulan
ZombeyDraggy
Mulan
Level 106
God Stats
1W - 0L
1,265 SR
Queue Stats
24W - 8L
1,696 Elo+
Party 1
Heimdallr
Heimdallr
xBlackGhostHDx
Heimdallr
Level 105
God Stats
2W - 2L
1,512 SR
Queue Stats
92W - 91L
1,572 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,574 Elo+

VS

Team Averages
Level 77
1,546 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
Ax3lcvd
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,416 Elo+
Party 2
Odin
Odin
Chaponito
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,214 Elo+
Solo
Surtr
Surtr
Kneok23
Surtr
Level 72
God Stats
4W - 10L
1,553 SR
Queue Stats
490W - 478L
1,574 Elo+
Solo
Chiron
Chiron
PitroiBolovanu
Chiron
Level 46
God Stats
5W - 3L
1,459 SR
Queue Stats
120W - 135L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
Shlana01
Amaterasu
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
134W - 140L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrSt1cks
Cernunnos
19
10 / 3 / 13
11,915
794
24,506
18,961
11,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SositiVse
Danzaburou
19
5 / 4 / 14
12,105
807
24,319
16,272
9,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 16
12,374
825
23,915
15,225
10,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 17
10,269
685
16,314
19,387
33,650
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
xBlackGhostHDx
Heimdallr
16
0 / 5 / 22
10,245
683
11,748
13,888
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ax3lcvd
Kumbhakarna
13
0 / 6 / 6
9,780
652
4,574
19,270
21,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
18
4 / 6 / 10
10,927
728
8,940
31,245
34,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
Kneok23
Surtr
19
5 / 3 / 6
11,287
752
15,451
20,540
22,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 3 / 7
11,943
796
27,362
17,063
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Shlana01
Amaterasu
17
3 / 8 / 8
10,542
703
10,730
25,056
33,297
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
26
Kills
18
19
Deaths
26
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ax3lcvd
Kumbhakarna
0
6
6
0.5
L
Odin
4
6
10
1.5
L
Surtr
Kneok23
Surtr
5
3
6
2.67
W
Cernunnos
MrSt1cks
Cernunnos
10
3
13
5.5
L
6
3
7
3.17
L
Amaterasu
Shlana01
Amaterasu
3
8
8
0.88
W
Danzaburou
SositiVse
Danzaburou
5
4
14
3
W
8
3
16
5.33
W
3
4
17
2.88
W
Heimdallr
xBlackGhostHDx
Heimdallr
0
5
22
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,802
Damage
67,057
83,733
Taken
113,174
72,791
Mitigated
121,662
30,176
Healing
42,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ax3lcvd
Kumbhakarna
4,574
375
1,932
2,109
19,270
21,197
650
3,731
15,184
11,116
0
L
Odin
8,940
1,153
2,079
11,381
31,245
34,537
461
6,483
24,358
591
17,727
L
Surtr
Kneok23
Surtr
15,451
3,395
2,513
6,524
20,540
22,091
836
3,619
16,589
438
27,823
W
Cernunnos
MrSt1cks
Cernunnos
24,506
14,196
578
7,469
18,961
11,691
4,069
1,306
17,655
0
49,468
L
27,362
10,302
2,256
4,735
17,063
10,540
2,369
3,886
12,991
0
59,866
L
Amaterasu
Shlana01
Amaterasu
10,730
2,745
2,819
6,268
25,056
33,297
306
6,196
18,364
0
12,874
W
Danzaburou
SositiVse
Danzaburou
24,319
12,772
1,056
5,257
16,272
9,478
2,733
580
15,692
0
52,073
W
23,915
1,489
270
7,124
15,225
10,167
1,090
482
14,743
46,787
0
W
16,314
1,884
1,492
5,458
19,387
33,650
28
2,201
17,186
0
23,063
W
Heimdallr
xBlackGhostHDx
Heimdallr
11,748
3,166
438
1,034
13,888
7,805
1,104
494
13,394
0
25,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
54,479
233
Minions Killed
156
0
Camps Cleared
0
1,338,211
Distance Traveled
1,492,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,780
652
13
1
0
237,564
0
L
Odin
10,927
728
24
2
0
308,724
0
L
Surtr
11,287
752
34
2
0
366,042
0
W
Cernunnos
11,915
794
57
4
0
259,865
0
L
Chiron
11,943
796
77
5
0
301,458
0
L
Amaterasu
10,542
703
8
1
0
279,154
0
W
Danzaburou
12,105
807
69
5
0
261,623
0
W
Anubis
12,374
825
67
4
0
264,102
0
W
Mulan
10,269
685
8
1
0
282,456
0
W
Heimdallr
10,245
683
32
2
0
270,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role