Player Matchup

Medusa
Medusa
BeTr4y4L
Medusa
Level 29
God Stats
10W - 9L
1,351 SR
Queue Stats
94W - 118L
1,077 Elo+
Party 1
Agni
Agni
Vickybest
Agni
Level 35
God Stats
3W - 1L
1,854 SR
Queue Stats
20W - 21L
1,344 Elo+
Solo
Jormungandr
Jormungandr
Zonkey 5280
Jormungandr
Level 45
God Stats
4W - 15L
1,711 SR
Queue Stats
93W - 115L
1,077 Elo+
Party 1
Team Averages
Level 36
1,639 SR
1,166 Elo+

VS

Team Averages
Level 81
1,547 SR
1,336 Elo+
Ares
Ares
Jimmy_Nuutron
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,192 Elo+
Solo
Merlin
Merlin
PALCHAGI
Merlin
Level 44
God Stats
3W - 0L
1,625 SR
Queue Stats
9W - 12L
1,355 Elo+
Solo
Mercury
Mercury
xl ZrK lx
Mercury
Level 165
God Stats
23W - 18L
1,515 SR
Queue Stats
908W - 927L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeTr4y4L
Medusa
12
1 / 2 / 1
8,053
671
6,768
8,491
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
14
2 / 4 / 2
8,359
697
6,187
8,361
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Zonkey 5280
Jormungandr
12
1 / 0 / 1
7,704
642
10,368
7,957
4,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,506
709
5,639
12,943
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
PALCHAGI
Merlin
15
0 / 2 / 5
8,134
678
6,155
6,895
4,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xl ZrK lx
Mercury
15
5 / 0 / 1
8,881
740
7,485
9,755
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
6
6
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeTr4y4L
Medusa
1
2
1
0.75
W
1
2
4
1.5
W
Merlin
PALCHAGI
Merlin
0
2
5
1.25
L
Agni
2
4
2
0.75
L
Jormungandr
Zonkey 5280
Jormungandr
1
0
1
1.5
W
Mercury
xl ZrK lx
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
19,279
24,809
Taken
29,593
12,145
Mitigated
23,340
1,499
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeTr4y4L
Medusa
6,768
2,187
0
262
8,491
3,653
0
5,411
3,080
0
25,873
W
5,639
468
113
2,086
12,943
14,164
46
7,204
5,739
16,072
0
W
Merlin
PALCHAGI
Merlin
6,155
335
0
216
6,895
4,263
495
4,563
2,332
30,200
0
L
Agni
6,187
118
0
739
8,361
3,572
0
2,921
5,440
28,047
0
L
Jormungandr
Zonkey 5280
Jormungandr
10,368
2,440
46
452
7,957
4,920
0
3,500
4,457
27,850
0
W
Mercury
xl ZrK lx
Mercury
7,485
2,302
0
1,542
9,755
4,913
892
4,920
4,835
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
25,521
134
Minions Killed
122
0
Camps Cleared
0
653,598
Distance Traveled
658,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,053
671
38
3
0
223,289
0
W
Ares
8,506
709
19
2
0
204,143
0
W
Merlin
8,134
678
49
4
0
193,549
1
L
Agni
8,359
697
58
5
0
217,577
0
L
Jormungandr
7,704
642
38
3
0
212,732
0
W
Mercury
8,881
740
54
5
0
260,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role