Player Matchup

Awilix
Awilix
Deidara69X
Awilix
Level 110
God Stats
12W - 7L
1,500 SR
Queue Stats
124W - 119L
1,481 Elo+
Solo
Hercules
Hercules
G3TSCHW1FTYYO
Hercules
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,517 Elo+
Solo
Maui
Maui
RakanTree
Maui
Level 65
God Stats
2W - 2L
1,719 SR
Queue Stats
31W - 25L
1,603 Elo+
Party 2
Izanami
Izanami
SightSceth
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,885 Elo+
Solo
Zhong Kui
Zhong Kui
peuford
Zhong Kui
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,662 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,630 Elo+

VS

Team Averages
Level 142
1,483 SR
1,518 Elo+
Ravana
Ravana
Maximus6215
Ravana
Level 143
God Stats
15W - 10L
1,710 SR
Queue Stats
1,395W - 1,330L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
Pacetheace33
Aphrodite
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 256L
1,443 Elo+
Party 1
Apollo
Apollo
RIADDIAR
Apollo
Level 155
God Stats
39W - 54L
1,335 SR
Queue Stats
287W - 288L
1,546 Elo+
Solo
Kukulkan
Kukulkan
counseledbroom
Kukulkan
Level 138
God Stats
15W - 14L
1,677 SR
Queue Stats
83W - 76L
1,571 Elo+
Solo
Nike
Nike
joztskull
Nike
Level 153
God Stats
2W - 3L
1,194 SR
Queue Stats
156W - 150L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deidara69X
Awilix
10
2 / 3 / 3
6,436
536
9,336
10,137
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
G3TSCHW1FTYYO
Hercules
13
5 / 1 / 0
8,332
694
8,376
11,106
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
1 / 0 / 6
6,993
583
5,184
6,736
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
SightSceth
Izanami
14
4 / 1 / 2
7,680
640
8,016
7,457
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
peuford
Zhong Kui
12
3 / 0 / 2
7,191
599
5,662
7,899
5,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 3 / 0
6,996
583
5,045
8,430
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Pacetheace33
Aphrodite
9
1 / 3 / 0
5,928
494
2,578
9,677
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
RIADDIAR
Apollo
9
0 / 1 / 0
5,681
473
6,105
11,015
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 3 / 2
6,485
540
6,615
8,623
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
0 / 5 / 0
6,083
507
6,040
12,253
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
Deidara69X
Awilix
2
3
3
1.17
W
Hercules
G3TSCHW1FTYYO
Hercules
5
1
0
5
L
Ravana
3
3
0
1
L
Aphrodite
Pacetheace33
Aphrodite
1
3
0
0.33
L
Apollo
RIADDIAR
Apollo
0
1
0
0
W
Maui
1
0
6
4
W
Izanami
SightSceth
Izanami
4
1
2
5
L
Kukulkan
1
3
2
0.67
L
Nike
0
5
0
0
W
Zhong Kui
peuford
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
26,383
43,335
Taken
49,998
28,038
Mitigated
24,420
15,695
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Deidara69X
Awilix
9,336
3,141
0
0
10,137
3,881
0
3,220
6,917
0
38,705
W
Hercules
G3TSCHW1FTYYO
Hercules
8,376
3,246
0
4,425
11,106
8,988
0
0
10,194
0
58,086
L
Ravana
5,045
1,173
0
685
8,430
3,867
0
1,930
6,500
0
45,864
L
Aphrodite
Pacetheace33
Aphrodite
2,578
695
2,336
3,764
9,677
5,906
0
3,159
6,518
15,895
0
L
Apollo
RIADDIAR
Apollo
6,105
3,665
0
1,571
11,015
3,968
0
4,047
6,968
0
41,097
W
Maui
5,184
1,277
693
2,578
6,736
6,612
50
2,125
4,611
23,847
0
W
Izanami
SightSceth
Izanami
8,016
5,152
0
3,588
7,457
2,761
520
1,402
6,055
0
79,175
L
Kukulkan
6,615
160
0
935
8,623
3,186
0
1,710
6,913
55,851
0
L
Nike
6,040
807
0
2,640
12,253
7,493
0
0
11,559
0
42,427
W
Zhong Kui
peuford
Zhong Kui
5,662
498
0
4,411
7,899
5,796
0
2,446
5,453
57,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
31,173
412
Minions Killed
329
0
Camps Cleared
0
1,267,675
Distance Traveled
1,237,702
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,436
536
58
5
0
286,344
0
W
Hercules
8,332
694
102
9
0
224,985
0
L
Ravana
6,996
583
90
8
0
262,703
0
L
Aphrodite
5,928
494
24
2
0
243,444
0
L
Apollo
5,681
473
53
4
0
245,553
0
W
Maui
6,993
583
24
2
0
254,864
5
W
Izanami
7,680
640
133
11
0
250,834
0
L
Kukulkan
6,485
540
95
8
0
243,355
2
L
Nike
6,083
507
67
6
0
242,647
0
W
Zhong Kui
7,191
599
95
8
0
250,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role