Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Lutjer
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,414 Elo+
Solo
Scylla
Scylla
Lyisana
Scylla
Level 106
God Stats
3W - 2L
1,689 SR
Queue Stats
89W - 77L
1,416 Elo+
Party 1
Rama
Rama
Ogern157
Rama
Level 108
God Stats
4W - 1L
1,400 SR
Queue Stats
47W - 46L
1,476 Elo+
Party 1
Osiris
Osiris
Uh8metalala
Osiris
Level 120
God Stats
4W - 1L
1,796 SR
Queue Stats
94W - 82L
1,454 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,452 Elo+

VS

Team Averages
Level 68
1,419 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
ALEJAANDRO_99
Tsukuyomi
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
321W - 331L
1,452 Elo+
Party 2
Eset
Eset
ORMALEO201229
Eset
Level 42
God Stats
1W - 2L
1,320 SR
Queue Stats
71W - 96L
1,365 Elo+
Solo
Vulcan
Vulcan
backpacmcmegawin
Vulcan
Level 94
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 181L
1,419 Elo+
Solo
He Bo
He Bo
el_menda02
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,362 Elo+
Party 2
Anhur
Anhur
lllHuntresslll
Anhur
Level 70
God Stats
2W - 3L
1,272 SR
Queue Stats
150W - 153L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 13
7,746
775
3,584
7,812
7,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Lutjer
Cupid
15
7 / 4 / 11
8,690
869
10,619
10,682
5,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Lyisana
Scylla
16
1 / 1 / 13
8,850
885
9,091
6,963
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
4 / 3 / 9
8,275
828
7,590
8,675
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
15
6 / 3 / 10
8,477
848
12,172
11,514
12,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALEJAANDRO_99
Tsukuyomi
13
3 / 2 / 1
7,630
763
6,895
5,815
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 5
6,810
681
7,665
9,170
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 6
8,026
803
10,491
10,411
6,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
14
2 / 5 / 5
7,990
799
5,935
9,399
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 4
8,293
829
6,030
12,157
5,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
20
Kills
12
12
Deaths
20
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
13
8.5
L
Tsukuyomi
ALEJAANDRO_99
Tsukuyomi
3
2
1
1.75
W
Cupid
Lutjer
Cupid
7
4
11
3.13
W
Scylla
Lyisana
Scylla
1
1
13
7.5
L
0
4
5
0.63
W
Rama
4
3
9
2.83
W
Osiris
6
3
10
3.67
L
2
3
6
1.67
L
He Bo
2
5
5
0.9
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
37,016
45,646
Taken
46,952
32,184
Mitigated
21,761
15,821
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,584
659
856
2,213
7,812
7,789
0
4,598
3,214
0
5,006
L
Tsukuyomi
ALEJAANDRO_99
Tsukuyomi
6,895
771
0
462
5,815
2,825
0
1,508
4,307
0
11,718
W
Cupid
Lutjer
Cupid
10,619
5,896
1,663
2,001
10,682
5,434
798
4,798
5,884
0
22,466
W
Scylla
Lyisana
Scylla
9,091
630
1,887
2,020
6,963
2,771
592
4,321
2,642
24,338
0
L
7,665
171
78
1,464
9,170
3,431
0
1,280
7,890
16,219
0
W
Rama
7,590
3,322
423
1,132
8,675
3,447
20
4,328
4,347
0
22,746
W
Osiris
12,172
1,928
1,693
1,933
11,514
12,743
132
6,046
5,468
0
18,404
L
10,491
3,564
248
1,444
10,411
6,000
0
999
9,412
27,015
0
L
He Bo
5,935
49
742
999
9,399
4,132
92
2,772
6,627
11,771
0
L
6,030
3,403
704
2,231
12,157
5,373
806
2,532
9,625
0
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
38,749
118
Minions Killed
95
0
Camps Cleared
0
973,324
Distance Traveled
856,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,746
775
4
0
0
213,443
0
L
Tsukuyomi
7,630
763
10
1
0
126,107
0
W
Cupid
8,690
869
28
3
0
162,812
0
W
Scylla
8,850
885
45
5
0
205,910
0
L
Eset
6,810
681
14
1
0
189,478
0
W
Rama
8,275
828
33
3
0
187,562
0
W
Osiris
8,477
848
8
1
0
203,597
0
L
Vulcan
8,026
803
38
4
0
206,458
0
L
He Bo
7,990
799
14
1
0
180,982
0
L
Anhur
8,293
829
19
2
0
153,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role