Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Shuksn
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,307 Elo+
Solo
Hades
Hades
Zwariowana3
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 355L
1,382 Elo+
Party 1
Horus
Horus
darkwonderer123
Horus
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
99W - 118L
1,427 Elo+
Solo
Team Averages
Level 77
1,451 SR
1,423 Elo+

VS

Team Averages
Level 45
1,399 SR
1,347 Elo+
Vamana
Vamana
II-OursnoX-II
Vamana
Level 26
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 82L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Machi2802
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 114L
1,290 Elo+
Solo
Ah Puch
Ah Puch
ORMALEO201229
Ah Puch
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 96L
1,352 Elo+
Solo
Horus
Horus
Vemi1983
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
czAgresor
Ao Kuang
Level 44
God Stats
2W - 3L
1,227 SR
Queue Stats
195W - 213L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 4 / 4
8,806
734
9,885
11,543
6,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
 
Zeus
10
1 / 2 / 3
7,436
620
5,608
4,221
1,647
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Shuksn
Osiris
17
2 / 3 / 6
8,621
718
7,984
10,263
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 6
8,405
700
10,107
12,462
6,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 5
7,757
646
6,057
17,592
16,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 15
8,491
708
5,084
13,150
7,628
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Machi2802
Nu Wa
17
6 / 3 / 12
10,349
862
17,250
9,448
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
17
5 / 1 / 15
9,873
823
12,192
7,951
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Vemi1983
Horus
16
2 / 1 / 19
10,152
846
3,286
8,368
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
czAgresor
Ao Kuang
17
9 / 4 / 7
10,565
880
10,968
12,701
7,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
13
Kills
23
23
Deaths
13
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
4
4
2
L
Zeus
 
Zeus
1
2
3
1.25
W
1
4
15
2.13
W
Nu Wa
Machi2802
Nu Wa
6
3
12
4
W
Ah Puch
5
1
15
12.5
L
Osiris
Shuksn
Osiris
2
3
6
1.67
W
Horus
Vemi1983
Horus
2
1
19
11.5
L
2
6
6
0.83
W
Ao Kuang
czAgresor
Ao Kuang
9
4
7
3.13
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
48,780
56,081
Taken
51,618
41,053
Mitigated
32,324
9,279
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,885
2,958
707
3,234
11,543
6,258
0
6,807
4,736
0
18,377
L
Zeus
 
Zeus
5,608
805
977
390
4,221
1,647
0
3,531
648
22,613
0
W
5,084
2,227
2,305
1,305
13,150
7,628
132
5,107
8,043
0
9,238
W
Nu Wa
Machi2802
Nu Wa
17,250
7,868
119
743
9,448
4,451
1,154
2,362
6,888
41,884
0
W
Ah Puch
12,192
1,586
220
2,055
7,951
4,014
491
2,876
5,075
29,235
0
L
Osiris
Shuksn
Osiris
7,984
1,140
611
851
10,263
10,093
0
8,019
2,155
0
22,169
W
Horus
Vemi1983
Horus
3,286
1,546
9,688
4,801
8,368
8,575
312
4,396
3,920
0
4,579
L
10,107
465
170
1,067
12,462
6,554
0
8,693
3,709
27,209
0
W
Ao Kuang
czAgresor
Ao Kuang
10,968
3,093
1,258
3,326
12,701
7,656
1,346
3,523
9,130
17,680
0
L
6,057
1,991
532
740
17,592
16,501
0
13,085
4,423
4,450
9,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
49,430
144
Minions Killed
124
0
Camps Cleared
0
817,455
Distance Traveled
1,052,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,806
734
16
1
0
208,574
0
L
Zeus
7,436
620
43
4
0
87,520
0
W
Vamana
8,491
708
10
1
0
226,816
0
W
Nu Wa
10,349
862
56
5
0
180,246
0
W
Ah Puch
9,873
823
38
3
0
199,582
0
L
Osiris
8,621
718
26
2
0
192,373
0
W
Horus
10,152
846
2
0
0
246,656
0
L
Hades
8,405
700
42
4
0
190,834
0
W
Ao Kuang
10,565
880
18
2
0
199,145
0
L
Horus
7,757
646
17
1
0
138,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role