Player Matchup

Medusa
Medusa
ARIES_ray-
Medusa
Level 111
God Stats
45W - 34L
1,641 SR
Queue Stats
335W - 332L
1,509 Elo+
Party 2
Eset
Eset
ScorchedProtato
Eset
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
364W - 333L
1,381 Elo+
Solo
King Arthur
King Arthur
enfado-crecida
King Arthur
Level 147
God Stats
15W - 12L
1,517 SR
Queue Stats
165W - 172L
1,461 Elo+
Solo
Thanatos
Thanatos
kanashiipapi
Thanatos
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
575W - 529L
1,526 Elo+
Solo
Sylvanus
Sylvanus
noveo1104
Sylvanus
Level 158
God Stats
7W - 7L
1,623 SR
Queue Stats
307W - 305L
1,497 Elo+
Party 2
Team Averages
Level 123
1,556 SR
1,475 Elo+

VS

Team Averages
Level 102
1,462 SR
1,406 Elo+
Hou Yi
Hou Yi
COOKIE_ADRIAN
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,388 Elo+
Solo
Jing Wei
Jing Wei
MillionAria
Jing Wei
Level 28
God Stats
3W - 6L
1,435 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
MosHollow
Sylvanus
Level 157
God Stats
6W - 6L
1,399 SR
Queue Stats
147W - 191L
1,359 Elo+
Party 1
Agni
Agni
Raing_Demon
Agni
Level 127
God Stats
5W - 10L
1,342 SR
Queue Stats
251W - 264L
1,319 Elo+
Solo
Chaac
Chaac
SP2SM0k3Y
Chaac
Level 89
God Stats
47W - 33L
1,632 SR
Queue Stats
256W - 252L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARIES_ray-
Medusa
11
2 / 2 / 2
6,254
481
6,295
7,958
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 2
7,538
580
5,010
6,253
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
enfado-crecida
King Arthur
14
2 / 0 / 1
8,345
642
9,240
10,376
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kanashiipapi
Thanatos
13
5 / 1 / 1
7,800
600
6,636
12,298
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
noveo1104
Sylvanus
11
2 / 1 / 3
6,196
477
3,829
7,698
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,787
445
3,415
8,806
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MillionAria
Jing Wei
11
0 / 3 / 0
6,116
470
5,030
10,753
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MosHollow
Sylvanus
9
1 / 3 / 2
6,047
465
4,038
13,072
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 2
6,392
492
5,348
7,303
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
SP2SM0k3Y
Chaac
11
2 / 2 / 2
6,708
516
6,440
11,104
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
5
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARIES_ray-
Medusa
2
2
2
1.5
L
2
2
1
1.25
L
Jing Wei
MillionAria
Jing Wei
0
3
0
0
L
Sylvanus
MosHollow
Sylvanus
1
3
2
0.67
L
0
3
2
0.33
L
Chaac
SP2SM0k3Y
Chaac
2
2
2
1.5
W
2
1
2
3
W
King Arthur
enfado-crecida
King Arthur
2
0
1
2.5
W
Thanatos
kanashiipapi
Thanatos
5
1
1
5.5
W
Sylvanus
noveo1104
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
24,271
44,583
Taken
51,038
24,487
Mitigated
23,827
20,091
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARIES_ray-
Medusa
6,295
2,955
0
2,797
7,958
3,146
462
2,576
5,382
0
41,253
L
3,415
1,644
0
2,484
8,806
2,923
0
2,392
6,414
0
30,253
L
Jing Wei
MillionAria
Jing Wei
5,030
4,903
0
3,107
10,753
3,625
0
0
10,753
0
42,366
L
Sylvanus
MosHollow
Sylvanus
4,038
1,350
1,824
3,555
13,072
9,106
79
2,997
10,075
20,965
0
L
5,348
270
0
460
7,303
2,555
124
2,748
4,555
50,244
0
L
Chaac
SP2SM0k3Y
Chaac
6,440
710
0
1,773
11,104
5,618
0
381
10,723
0
53,145
W
5,010
183
228
1,172
6,253
2,238
360
2,897
3,349
48,350
0
W
King Arthur
enfado-crecida
King Arthur
9,240
1,397
0
2,674
10,376
8,793
0
1,283
9,088
0
69,173
W
Thanatos
kanashiipapi
Thanatos
6,636
1,224
0
9,601
12,298
4,952
0
1,187
11,111
0
53,663
W
Sylvanus
noveo1104
Sylvanus
3,829
1,555
538
3,081
7,698
5,358
238
1,431
6,267
18,268
5,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
31,050
387
Minions Killed
333
0
Camps Cleared
0
1,279,847
Distance Traveled
1,244,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,254
481
57
4
0
240,080
0
L
Hou Yi
5,787
445
58
4
0
237,699
0
L
Jing Wei
6,116
470
75
6
0
245,079
0
L
Sylvanus
6,047
465
26
2
0
231,918
1
L
Agni
6,392
492
91
7
0
236,898
0
L
Chaac
6,708
516
83
6
0
292,442
4
W
Eset
7,538
580
83
6
0
267,060
0
W
King Arthur
8,345
642
116
9
0
256,365
0
W
Thanatos
7,800
600
92
7
0
288,051
0
W
Sylvanus
6,196
477
39
3
0
228,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role