Player Matchup

Ra
Ra
Fairy_Uncle-Bens
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,119 Elo+
Party 1
Bakasura
Bakasura
NRVP_Admist
Bakasura
Level 64
God Stats
4W - 5L
1,510 SR
Queue Stats
81W - 82L
1,381 Elo+
Solo
Bacchus
Bacchus
SMFC770
Bacchus
Level 53
God Stats
2W - 3L
1,348 SR
Queue Stats
491W - 529L
1,368 Elo+
Solo
Neith
Neith
Sam LaZz
Neith
Level 69
God Stats
90W - 59L
1,493 SR
Queue Stats
151W - 138L
1,378 Elo+
Solo
Hel
Hel
eliminator2elite
Hel
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 61L
1,262 Elo+
Party 1
Team Averages
Level 55
1,470 SR
1,302 Elo+

VS

Team Averages
Level 82
1,428 SR
1,461 Elo+
Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ivan kauan85
Baron Samedi
Level 105
God Stats
61W - 56L
1,361 SR
Queue Stats
271W - 248L
1,490 Elo+
Solo
Loki
Loki
MadGones
Loki
Level 60
God Stats
1W - 6L
1,013 SR
Queue Stats
58W - 56L
1,397 Elo+
Party 2
Ra
Ra
WizPacino
Ra
Level 74
God Stats
5W - 4L
1,500 SR
Queue Stats
154W - 176L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
qbik112
Cu Chulainn
Level 86
God Stats
2W - 0L
1,764 SR
Queue Stats
12W - 10L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,852
457
2,929
11,374
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NRVP_Admist
Bakasura
12
4 / 8 / 0
7,618
508
9,706
16,240
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SMFC770
Bacchus
9
0 / 4 / 3
6,163
411
4,497
12,386
8,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Sam LaZz
Neith
11
1 / 5 / 0
6,931
462
8,458
10,718
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 2
6,684
446
8,321
12,918
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 1 / 4
8,558
571
12,222
14,537
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Ivan kauan85
Baron Samedi
10
0 / 0 / 9
7,652
510
5,620
8,859
5,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
11 / 3 / 4
9,572
638
8,593
10,990
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 4
9,526
635
6,583
6,403
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
qbik112
Cu Chulainn
13
10 / 1 / 3
9,154
610
13,970
16,091
14,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
34
34
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
4
9
L
0
9
0
0
W
Baron Samedi
Ivan kauan85
Baron Samedi
0
0
9
4.5
W
Loki
11
3
4
4.33
L
Bakasura
NRVP_Admist
Bakasura
4
8
0
0.5
L
Bacchus
SMFC770
Bacchus
0
4
3
0.38
L
Neith
Sam LaZz
Neith
1
5
0
0.2
W
6
1
4
8
L
1
8
2
0.25
W
Cu Chulainn
qbik112
Cu Chulainn
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
46,988
63,636
Taken
56,880
29,095
Mitigated
32,375
12,006
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,222
7,683
0
7,112
14,537
5,913
1,951
2,732
11,658
0
55,244
L
2,929
899
0
1,838
11,374
4,355
245
4,867
6,277
48,186
0
W
Baron Samedi
Ivan kauan85
Baron Samedi
5,620
609
2,003
2,969
8,859
5,968
376
1,461
6,950
27,642
0
W
Loki
8,593
2,195
0
3,181
10,990
3,793
1,251
1,184
9,647
0
62,568
L
Bakasura
NRVP_Admist
Bakasura
9,706
5,840
74
2,120
16,240
6,569
0
2,858
13,310
0
46,138
L
Bacchus
SMFC770
Bacchus
4,497
996
0
1,860
12,386
8,335
0
2,417
9,969
20,189
0
L
Neith
Sam LaZz
Neith
8,458
3,344
0
2,152
10,718
3,778
0
1,499
9,219
0
46,717
W
6,583
722
147
2,116
6,403
2,649
452
2,479
3,869
74,429
0
L
8,321
1,549
363
3,599
12,918
6,058
93
229
12,658
38,395
0
W
Cu Chulainn
qbik112
Cu Chulainn
13,970
2,343
0
2,169
16,091
14,052
0
7,891
7,260
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
44,462
321
Minions Killed
403
0
Camps Cleared
0
1,327,936
Distance Traveled
1,357,249
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,558
571
79
5
0
246,500
0
L
Ra
6,852
457
77
5
0
235,260
0
W
Baron Samedi
7,652
510
39
3
0
242,017
0
W
Loki
9,572
638
89
6
0
310,561
4
L
Bakasura
7,618
508
79
5
0
306,677
0
L
Bacchus
6,163
411
35
2
0
260,752
0
L
Neith
6,931
462
72
5
0
251,694
3
W
Ra
9,526
635
127
8
0
296,921
0
L
Hel
6,684
446
58
4
0
273,553
0
W
Cu Chulainn
9,154
610
69
5
0
261,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role