Player Matchup

Baba Yaga
Baba Yaga
AsgardsBest
Baba Yaga
Level 122
God Stats
1W - 2L
1,496 SR
Queue Stats
93W - 111L
1,400 Elo+
Solo
Jormungandr
Jormungandr
BiohazardX1 545
Jormungandr
Level 66
God Stats
3W - 3L
1,633 SR
Queue Stats
321W - 288L
1,440 Elo+
Party 1
Ullr
Ullr
Durdenboy
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,456 Elo+
Party 1
Thoth
Thoth
Regicide00
Thoth
Level 141
God Stats
1W - 2L
1,278 SR
Queue Stats
338W - 346L
1,545 Elo+
Solo
Vulcan
Vulcan
g0ldnghost
Vulcan
Level 116
God Stats
1W - 2L
1,195 SR
Queue Stats
123W - 114L
1,470 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,462 Elo+

VS

Team Averages
Level 121
1,400 SR
1,460 Elo+
Nu Wa
Nu Wa
Pepperclint
Nu Wa
Level 108
God Stats
2W - 0L
1,504 SR
Queue Stats
26W - 22L
1,505 Elo+
Solo
Serqet
Serqet
TAZKILLER5
Serqet
Level 149
God Stats
1W - 5L
1,219 SR
Queue Stats
213W - 243L
1,424 Elo+
Solo
Yu Huang
Yu Huang
marth135
Yu Huang
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
507W - 504L
1,437 Elo+
Solo
Scylla
Scylla
plasmonyx
Scylla
Level 105
God Stats
1W - 1L
1,276 SR
Queue Stats
73W - 61L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
sleepaholic666
Sun Wukong
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 103L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AsgardsBest
Baba Yaga
15
3 / 4 / 5
8,419
702
4,774
8,880
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
BiohazardX1 545
Jormungandr
17
4 / 4 / 7
9,263
772
9,381
12,803
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
1 / 5 / 9
8,274
690
7,384
11,681
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
5
0 / 2 / 0
6,022
502
883
2,277
860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
g0ldnghost
Vulcan
16
6 / 4 / 4
9,208
767
14,113
11,654
5,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 13
9,701
808
8,885
8,211
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
TAZKILLER5
Serqet
17
7 / 3 / 9
10,548
879
8,515
10,761
7,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
marth135
Yu Huang
16
1 / 3 / 13
9,618
802
11,731
10,633
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
plasmonyx
Scylla
17
5 / 3 / 10
10,093
841
8,507
7,274
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sleepaholic666
Sun Wukong
16
5 / 5 / 11
10,192
849
6,012
13,942
12,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
14
Kills
19
19
Deaths
16
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AsgardsBest
Baba Yaga
3
4
5
1.38
L
Jormungandr
BiohazardX1 545
Jormungandr
4
4
7
1.88
L
Ullr
1
5
9
1.1
W
1
2
13
3.75
L
Thoth
0
2
0
0
W
Serqet
TAZKILLER5
Serqet
7
3
9
3.83
L
Vulcan
g0ldnghost
Vulcan
6
4
4
2
W
Yu Huang
marth135
Yu Huang
1
3
13
2.5
W
Scylla
plasmonyx
Scylla
5
3
10
3.33
W
Sun Wukong
sleepaholic666
Sun Wukong
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
43,650
47,295
Taken
50,821
29,123
Mitigated
30,598
8,691
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AsgardsBest
Baba Yaga
4,774
352
736
2,146
8,880
4,999
0
3,971
4,747
17,711
0
L
Jormungandr
BiohazardX1 545
Jormungandr
9,381
1,956
190
1,214
12,803
12,801
0
8,989
3,814
28,246
0
L
Ullr
7,384
2,942
357
439
11,681
5,144
318
7,500
3,748
0
20,663
W
8,885
3,234
1,602
1,702
8,211
3,652
1,364
5,701
2,251
28,062
0
L
Thoth
883
118
0
51
2,277
860
0
930
1,285
1,595
0
W
Serqet
TAZKILLER5
Serqet
8,515
1,388
1,517
2,236
10,761
7,399
630
5,432
5,203
0
11,782
L
Vulcan
g0ldnghost
Vulcan
14,113
6,713
1,130
2,428
11,654
5,319
0
7,733
3,649
33,052
0
W
Yu Huang
marth135
Yu Huang
11,731
609
544
1,673
10,633
4,394
2,649
6,561
3,796
31,898
0
W
Scylla
plasmonyx
Scylla
8,507
1,107
488
941
7,274
3,026
2,177
3,997
3,131
19,329
0
W
Sun Wukong
sleepaholic666
Sun Wukong
6,012
1,081
1,299
4,795
13,942
12,127
396
6,384
7,289
25
16,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
50,152
136
Minions Killed
143
0
Camps Cleared
0
812,547
Distance Traveled
1,129,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,419
702
19
2
0
193,773
0
L
Jormungandr
9,263
772
47
4
0
193,802
0
L
Ullr
8,274
690
35
3
0
179,599
0
W
Nu Wa
9,701
808
31
3
0
205,180
0
L
Thoth
6,022
502
0
0
0
51,333
0
W
Serqet
10,548
879
13
1
0
256,311
0
L
Vulcan
9,208
767
35
3
0
194,040
0
W
Yu Huang
9,618
802
43
4
0
209,828
0
W
Scylla
10,093
841
32
3
0
224,259
0
W
Sun Wukong
10,192
849
24
2
0
234,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role