Player Matchup

Nike
Nike
Fallonzer
Nike
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 264L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 188L
1,303 Elo+
Solo
Jormungandr
Jormungandr
MzPynki88
Jormungandr
Level 158
God Stats
7W - 3L
1,463 SR
Queue Stats
667W - 650L
1,510 Elo+
Party 1
Chaac
Chaac
OmegaPhoenix442
Chaac
Level 112
God Stats
0W - 1L
1,549 SR
Queue Stats
14W - 23L
1,373 Elo+
Solo
Serqet
Serqet
SSGxboixAJ
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,405 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,423 Elo+

VS

Team Averages
Level 122
1,497 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CrazyHeimdall
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Exarkuuun
Amaterasu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 128L
1,450 Elo+
Solo
Set
Set
RidgedFury
Set
Level 141
God Stats
2W - 1L
1,486 SR
Queue Stats
215W - 182L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 5 / 2
7,685
699
6,665
8,950
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
J1gsawPupp3t
Cu Chulainn
7
0 / 0 / 0
5,738
522
0
25
20
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
MzPynki88
Jormungandr
15
1 / 3 / 11
8,098
736
15,185
11,370
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 9
8,552
777
10,259
12,808
14,819
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
SSGxboixAJ
Serqet
14
7 / 5 / 4
8,591
781
6,247
8,661
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 2 / 11
9,633
876
9,439
12,921
13,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
15
3 / 2 / 12
8,467
770
6,556
8,666
8,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 6
9,021
820
5,931
5,028
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Exarkuuun
Amaterasu
14
3 / 3 / 11
8,287
753
5,934
9,635
5,759
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 13
8,596
781
9,589
10,010
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
12
Kills
16
16
Deaths
12
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
11
4.25
W
Fenrir
 
Fenrir
3
2
12
4.5
W
6
1
6
9
W
Amaterasu
Exarkuuun
Amaterasu
3
3
11
2.83
L
Nike
2
5
2
0.6
L
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
0
0
0
0
L
Jormungandr
MzPynki88
Jormungandr
1
3
11
2.17
L
2
3
9
2.17
W
1
4
13
1.88
L
Serqet
SSGxboixAJ
Serqet
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
37,449
41,814
Taken
46,260
40,327
Mitigated
37,699
8,743
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,439
793
2,934
2,989
12,921
13,811
384
4,433
7,809
20,062
0
W
Fenrir
 
Fenrir
6,556
929
1,040
1,555
8,666
8,611
0
1,581
6,558
0
11,702
W
5,931
900
918
1,649
5,028
3,095
535
1,900
2,970
12,557
0
W
Amaterasu
Exarkuuun
Amaterasu
5,934
3,773
1,143
1,659
9,635
5,759
929
3,417
5,918
0
12,152
L
Nike
6,665
717
357
666
8,950
3,936
0
2,884
6,066
0
17,114
L
Cu Chulainn
J1gsawPupp3t
Cu Chulainn
0
0
0
0
25
20
0
0
25
0
0
L
Jormungandr
MzPynki88
Jormungandr
15,185
2,938
943
1,799
11,370
15,612
0
5,014
6,356
28,621
0
L
10,259
776
836
3,761
12,808
14,819
180
4,392
8,416
0
22,293
W
9,589
4,284
0
976
10,010
6,423
76
2,800
6,790
0
25,521
L
Serqet
SSGxboixAJ
Serqet
6,247
1,351
74
307
8,661
5,940
0
3,080
5,581
0
7,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
44,004
86
Minions Killed
99
0
Camps Cleared
0
630,106
Distance Traveled
823,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,633
876
21
2
0
158,821
0
W
Fenrir
8,467
770
12
1
0
168,688
0
W
Hades
9,021
820
15
1
0
150,940
0
W
Amaterasu
8,287
753
10
1
0
158,918
0
L
Nike
7,685
699
25
2
0
153,009
0
L
Cu Chulainn
5,738
522
0
0
0
23,231
0
L
Jormungandr
8,098
736
42
4
0
134,038
0
L
Chaac
8,552
777
15
1
0
186,859
0
W
Set
8,596
781
41
4
0
185,675
0
L
Serqet
8,591
781
4
0
0
132,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role