Player Matchup

Tiamat
Tiamat
Alexx198
Tiamat
Level 119
God Stats
1W - 0L
1,393 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Ichigo2627
Cthulhu
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Intolerance
Skadi
Level 135
God Stats
3W - 1L
1,757 SR
Queue Stats
20W - 12L
1,504 Elo+
Party 2
Janus
Janus
RoBınHood
Janus
Level 123
God Stats
6W - 4L
1,418 SR
Queue Stats
11W - 9L
1,444 Elo+
Solo
Thanatos
Thanatos
RybMAX
Thanatos
Level 49
God Stats
4W - 1L
1,650 SR
Queue Stats
143W - 156L
1,404 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,483 Elo+

VS

Team Averages
Level 82
1,446 SR
1,402 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JefryTheMan
Merlin
Level 102
God Stats
1W - 1L
1,259 SR
Queue Stats
33W - 25L
1,473 Elo+
Party 1
Bastet
Bastet
Santarian
Bastet
Level 109
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 6L
1,122 Elo+
Solo
Ares
Ares
Thadril
Ares
Level 67
God Stats
1W - 4L
1,722 SR
Queue Stats
294W - 285L
1,501 Elo+
Solo
Aphrodite
Aphrodite
TheZohan123
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexx198
Tiamat
12
3 / 1 / 8
7,255
1,209
4,688
5,639
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ichigo2627
Cthulhu
12
1 / 1 / 11
6,980
1,163
6,105
6,967
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 12
7,053
1,176
10,180
3,043
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
4 / 0 / 8
7,158
1,193
10,619
2,842
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
RybMAX
Thanatos
12
5 / 0 / 6
7,194
1,199
5,447
5,452
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

384

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 4 / 1
6,568
1,095
7,169
10,995
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
10
0 / 0 / 0
5,493
916
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Santarian
Bastet
11
0 / 0 / 2
6,242
1,040
5,569
8,769
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Thadril
Ares
11
0 / 6 / 1
6,723
1,121
4,385
15,467
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
TheZohan123
Aphrodite
11
1 / 4 / 1
6,409
1,068
3,219
5,568
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
14
Kills
2
2
Deaths
14
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Tiamat
Alexx198
Tiamat
3
1
8
7
W
Cthulhu
Ichigo2627
Cthulhu
1
1
11
6.5
W
1
0
12
7
L
Merlin
0
0
0
0
W
Janus
4
0
8
8
W
Thanatos
RybMAX
Thanatos
5
0
6
8
L
Bastet
Santarian
Bastet
0
0
2
1
L
Ares
Thadril
Ares
0
6
1
0.08
L
Aphrodite
TheZohan123
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,039
Damage
20,342
23,943
Taken
40,799
16,249
Mitigated
26,301
5,239
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,169
2,795
0
630
10,995
4,568
0
6,766
4,007
0
24,309
W
Tiamat
Alexx198
Tiamat
4,688
566
0
560
5,639
3,906
0
1,794
3,845
10,823
0
W
Cthulhu
Ichigo2627
Cthulhu
6,105
534
556
789
6,967
7,018
0
2,159
4,808
14,793
0
W
10,180
4,147
0
457
3,043
1,275
0
1,070
1,973
0
21,919
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Janus
10,619
306
0
0
2,842
1,119
0
827
2,015
23,947
0
W
Thanatos
RybMAX
Thanatos
5,447
1,670
0
2,877
5,452
2,931
0
1,754
3,698
0
9,980
L
Bastet
Santarian
Bastet
5,569
1,110
104
1,490
8,769
3,918
0
5,392
3,191
0
13,646
L
Ares
Thadril
Ares
4,385
555
0
1,049
15,467
14,650
0
5,796
9,379
16,044
0
L
Aphrodite
TheZohan123
Aphrodite
3,219
480
1,045
928
5,568
3,165
0
2,668
2,810
9,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
31,435
122
Minions Killed
104
5
Camps Cleared
5
594,618
Distance Traveled
406,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,568
1,095
47
8
1
97,520
0
W
Tiamat
7,255
1,209
18
3
0
112,596
0
W
Cthulhu
6,980
1,163
29
5
0
106,970
0
W
Skadi
7,053
1,176
30
5
2
123,713
0
L
Merlin
5,493
916
0
0
0
1,250
0
W
Janus
7,158
1,193
33
6
1
118,731
0
W
Thanatos
7,194
1,199
12
2
2
132,608
0
L
Bastet
6,242
1,040
13
2
2
129,406
0
L
Ares
6,723
1,121
16
3
1
99,739
0
L
Aphrodite
6,409
1,068
28
5
1
78,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role