Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Arminiux
Hun Batz
Level 93
God Stats
6W - 5L
1,442 SR
Queue Stats
638W - 660L
1,588 Elo+
Solo
Persephone
Persephone
Flämez
Persephone
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 18L
1,538 Elo+
Solo
Hercules
Hercules
Porabaniec
Hercules
Level 129
God Stats
9W - 6L
1,749 SR
Queue Stats
616W - 606L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Smitney77
Gilgamesh
Level 145
God Stats
2W - 3L
1,735 SR
Queue Stats
126W - 122L
1,490 Elo+
Solo
Team Averages
Level 113
1,625 SR
1,540 Elo+

VS

Team Averages
Level 69
1,450 SR
1,499 Elo+
Hera
Hera
 
Hera
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BamBamBhole
Skadi
Level 69
God Stats
7W - 7L
1,502 SR
Queue Stats
292W - 286L
1,530 Elo+
Solo
Artemis
Artemis
Fruitbowlxb
Artemis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 49L
1,441 Elo+
Solo
Thoth
Thoth
Konünggg
Thoth
Level 16
God Stats
1W - 0L
1,622 SR
Queue Stats
10W - 13L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
WizArdiS27
Erlang Shen
Level 89
God Stats
1W - 3L
1,124 SR
Queue Stats
262W - 261L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 7
7,200
720
5,707
6,806
2,664
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Arminiux
Hun Batz
12
1 / 5 / 3
6,847
685
9,314
10,289
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Flämez
Persephone
16
6 / 5 / 5
9,329
933
12,816
11,583
4,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Porabaniec
Hercules
16
2 / 4 / 6
9,114
911
7,620
17,055
18,442
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Smitney77
Gilgamesh
13
2 / 6 / 4
7,420
742
5,969
16,495
15,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 9
8,349
835
9,129
8,668
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 1 / 5
9,942
994
10,556
8,409
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Fruitbowlxb
Artemis
14
0 / 3 / 11
8,172
817
7,649
9,178
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Konünggg
Thoth
18
10 / 1 / 12
10,484
1,048
24,278
9,321
3,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WizArdiS27
Erlang Shen
15
2 / 4 / 12
9,505
951
4,951
15,077
17,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
12
Kills
23
23
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
7
1.5
W
Hera
 
Hera
2
3
9
2.17
L
Hun Batz
Arminiux
Hun Batz
1
5
3
0.5
W
9
1
5
11.5
L
Persephone
Flämez
Persephone
6
5
5
1.7
W
Artemis
Fruitbowlxb
Artemis
0
3
11
1.83
W
Thoth
Konünggg
Thoth
10
1
12
16
L
Hercules
Porabaniec
Hercules
2
4
6
1.25
L
Gilgamesh
Smitney77
Gilgamesh
2
6
4
0.67
W
Erlang Shen
WizArdiS27
Erlang Shen
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
56,563
62,228
Taken
50,653
44,648
Mitigated
31,908
15,217
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,707
1,203
463
835
6,806
2,664
0
4,175
2,631
0
20,274
W
Hera
 
Hera
9,129
2,620
415
1,242
8,668
3,129
868
2,795
5,873
17,711
0
L
Hun Batz
Arminiux
Hun Batz
9,314
824
523
150
10,289
3,964
0
6,114
4,175
0
17,765
W
10,556
5,563
1,407
3,387
8,409
3,855
2,987
2,092
6,317
0
24,743
L
Persephone
Flämez
Persephone
12,816
508
832
2,266
11,583
4,105
0
6,667
4,894
26,891
0
W
Artemis
Fruitbowlxb
Artemis
7,649
2,160
356
1,347
9,178
3,573
408
2,283
6,895
0
19,030
W
Thoth
Konünggg
Thoth
24,278
1,153
2,499
2,884
9,321
3,980
2,407
1,514
7,807
39,368
0
L
Hercules
Porabaniec
Hercules
7,620
1,944
2,258
5,403
17,055
18,442
0
9,359
7,696
67
13,517
L
Gilgamesh
Smitney77
Gilgamesh
5,969
1,124
981
1,506
16,495
15,473
0
7,082
9,413
39
9,797
W
Erlang Shen
WizArdiS27
Erlang Shen
4,951
2,289
2,730
2,782
15,077
17,371
767
4,238
10,839
0
9,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
46,452
91
Minions Killed
120
0
Camps Cleared
0
907,634
Distance Traveled
1,077,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,200
720
29
3
0
151,000
0
W
Hera
8,349
835
18
2
0
207,154
0
L
Hun Batz
6,847
685
16
2
0
195,812
0
W
Skadi
9,942
994
26
3
0
220,656
0
L
Persephone
9,329
933
29
3
0
195,531
0
W
Artemis
8,172
817
27
3
0
195,700
0
W
Thoth
10,484
1,048
42
4
0
226,277
0
L
Hercules
9,114
911
9
1
0
181,485
0
L
Gilgamesh
7,420
742
8
1
0
183,806
0
W
Erlang Shen
9,505
951
7
1
0
227,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role