Player Matchup

Merlin
Merlin
Berserkguts12
Merlin
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 180L
1,402 Elo+
Party 4
Jing Wei
Jing Wei
Braquemard5000
Jing Wei
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 29L
1,288 Elo+
Party 2
Thanatos
Thanatos
Katsukii07
Thanatos
Level 61
God Stats
3W - 3L
1,633 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
LotteLushh
Ne Zha
Level 87
God Stats
8W - 6L
1,582 SR
Queue Stats
200W - 247L
1,420 Elo+
Party 4
Cabrakan
Cabrakan
V3N8M4
Cabrakan
Level 68
God Stats
1W - 3L
1,222 SR
Queue Stats
144W - 140L
1,437 Elo+
Party 2
Team Averages
Level 55
1,487 SR
1,390 Elo+

VS

Team Averages
Level 77
1,542 SR
1,441 Elo+
Skadi
Skadi
OneDrOp sTyLe
Skadi
Level 66
God Stats
1W - 1L
1,262 SR
Queue Stats
112W - 141L
1,372 Elo+
Solo
Fenrir
Fenrir
c6e is sad
Fenrir
Level 82
God Stats
12W - 7L
1,614 SR
Queue Stats
152W - 134L
1,452 Elo+
Party 3
Anubis
Anubis
elberciano_1972
Anubis
Level 85
God Stats
20W - 16L
1,487 SR
Queue Stats
626W - 623L
1,495 Elo+
Party 1
Hades
Hades
sushigamer457
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 198L
1,431 Elo+
Party 1
Pele
Pele
tyx dgx
Pele
Level 89
God Stats
14W - 3L
1,848 SR
Queue Stats
200W - 186L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 16 / 2
9,819
517
4,227
21,288
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
15
4 / 6 / 5
9,620
506
14,251
15,262
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Katsukii07
Thanatos
17
7 / 5 / 3
10,274
541
12,561
21,971
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
LotteLushh
Ne Zha
16
3 / 4 / 0
9,460
498
9,598
13,982
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
V3N8M4
Cabrakan
15
4 / 1 / 4
10,253
540
4,979
17,069
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,902
469
8,821
15,196
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
c6e is sad
Fenrir
12
0 / 3 / 2
8,207
432
2,981
11,613
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
18 / 7 / 3
13,276
699
27,904
19,343
9,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 1
11,803
621
13,307
14,904
10,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
tyx dgx
Pele
20
7 / 0 / 5
12,899
679
13,058
13,403
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
20
Kills
32
32
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
16
2
0.19
L
Jing Wei
4
6
5
1.08
L
Thanatos
Katsukii07
Thanatos
7
5
3
1.7
L
Ne Zha
LotteLushh
Ne Zha
3
4
0
0.75
W
2
7
1
0.36
L
Cabrakan
V3N8M4
Cabrakan
4
1
4
6
W
Fenrir
c6e is sad
Fenrir
0
3
2
0.33
W
18
7
3
2.79
W
5
4
1
1.38
W
Pele
tyx dgx
Pele
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
66,071
89,572
Taken
74,459
50,284
Mitigated
39,715
20,968
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
820
0
610
21,288
5,856
712
13,620
7,668
42,404
0
L
Jing Wei
14,251
11,889
0
4,307
15,262
5,504
0
4,775
10,487
0
76,424
L
Thanatos
Katsukii07
Thanatos
12,561
3,133
0
10,034
21,971
8,141
0
9,092
12,879
0
70,625
L
Ne Zha
LotteLushh
Ne Zha
9,598
3,380
0
2,005
13,982
9,320
845
8,256
5,726
0
73,393
W
8,821
2,564
0
1,414
15,196
5,038
1,439
2,895
12,270
0
54,608
L
Cabrakan
V3N8M4
Cabrakan
4,979
718
0
4,012
17,069
21,463
28
5,468
11,601
26,476
0
W
Fenrir
c6e is sad
Fenrir
2,981
653
172
1,754
11,613
8,539
0
1,164
10,449
0
22,747
W
27,904
413
0
8,296
19,343
9,901
269
3,943
15,282
104,475
0
W
13,307
1,620
0
5,158
14,904
10,134
2,485
454
14,450
91,164
0
W
Pele
tyx dgx
Pele
13,058
4,003
0
4,040
13,403
6,103
649
1,036
12,351
0
140,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,426
Gold Earned
55,087
404
Minions Killed
574
0
Camps Cleared
0
1,634,131
Distance Traveled
1,735,167
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,819
517
65
3
0
269,019
0
L
Jing Wei
9,620
506
133
7
0
353,070
0
L
Thanatos
10,274
541
91
5
0
398,916
0
L
Ne Zha
9,460
498
96
5
0
249,588
0
W
Skadi
8,902
469
70
4
0
363,634
6
L
Cabrakan
10,253
540
19
1
0
363,538
0
W
Fenrir
8,207
432
35
2
0
312,213
0
W
Anubis
13,276
699
129
7
0
325,022
0
W
Hades
11,803
621
146
8
0
298,080
0
W
Pele
12,899
679
194
10
0
436,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role