Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Logaids
Danzaburou
Level 158
God Stats
18W - 18L
1,630 SR
Queue Stats
283W - 247L
1,598 Elo+
Solo
Neith
Neith
Meyrre
Neith
Level 148
God Stats
11W - 10L
1,473 SR
Queue Stats
146W - 146L
1,351 Elo+
Solo
The Morrigan
The Morrigan
panfu21
The Morrigan
Level 125
God Stats
1W - 0L
1,268 SR
Queue Stats
67W - 70L
1,493 Elo+
Solo
Team Averages
Level 141
1,474 SR
1,489 Elo+

VS

Team Averages
Level 98
1,503 SR
1,531 Elo+
Tiamat
Tiamat
Bugzill
Tiamat
Level 148
God Stats
4W - 6L
1,285 SR
Queue Stats
173W - 172L
1,514 Elo+
Party 3
Hades
Hades
COOKIESPARTAN23
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,561 Elo+
Party 2
Loki
Loki
J1MMYTHESHARK
Loki
Level 127
God Stats
3W - 6L
1,497 SR
Queue Stats
142W - 148L
1,560 Elo+
Party 3
Ishtar
Ishtar
Mrpinkbagman
Ishtar
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,477 Elo+
Party 2
Terra
Terra
OfficerPlz
Terra
Level 79
God Stats
1W - 1L
1,731 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 3 / 5
7,847
604
5,545
10,275
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
12
4 / 0 / 6
7,808
601
9,929
8,797
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Logaids
Danzaburou
15
5 / 0 / 3
9,206
708
10,378
6,925
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
Meyrre
Neith
12
2 / 5 / 3
7,249
558
9,532
10,749
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
panfu21
The Morrigan
11
2 / 2 / 1
6,738
518
5,204
7,893
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bugzill
Tiamat
11
1 / 3 / 1
6,326
487
6,111
8,195
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 4 / 3
7,944
611
9,687
12,760
9,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

12
4 / 3 / 1
7,259
558
5,426
12,106
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
10
0 / 5 / 0
5,750
442
2,401
10,540
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
0 / 3 / 3
6,446
496
3,054
11,828
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
10
10
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
5
2.5
W
Baron Samedi
 
Baron Samedi
4
0
6
7
L
Tiamat
Bugzill
Tiamat
1
3
1
0.5
L
5
4
3
1.63
L
4
3
1
1.5
W
Danzaburou
Logaids
Danzaburou
5
0
3
6.5
W
Neith
Meyrre
Neith
2
5
3
0.7
L
Ishtar
0
5
0
0
L
Terra
0
3
3
0.5
W
The Morrigan
panfu21
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,588
Damage
26,679
44,639
Taken
55,429
19,395
Mitigated
33,401
15,310
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,545
2,560
0
880
10,275
4,379
46
2,334
7,869
0
48,451
W
Baron Samedi
 
Baron Samedi
9,929
1,221
1,162
3,316
8,797
5,345
177
4,065
4,544
35,706
0
L
Tiamat
Bugzill
Tiamat
6,111
604
0
2,321
8,195
5,405
0
5,693
2,502
48,475
0
L
9,687
1,447
560
5,418
12,760
9,017
0
1,432
11,328
56,452
0
L
5,426
1,860
0
3,082
12,106
4,632
0
1,690
10,416
0
48,452
W
Danzaburou
Logaids
Danzaburou
10,378
6,571
0
4,596
6,925
2,817
1,988
417
6,508
0
79,157
W
Neith
Meyrre
Neith
9,532
5,939
0
2,544
10,749
4,046
363
5,868
4,881
0
53,217
L
Ishtar
2,401
1,550
0
1,729
10,540
4,152
0
1,030
9,510
0
35,756
L
Terra
3,054
362
204
1,978
11,828
10,195
0
5,288
6,540
23,336
0
W
The Morrigan
panfu21
The Morrigan
5,204
916
134
2,678
7,893
2,808
0
5,628
1,985
42,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
33,725
428
Minions Killed
371
0
Camps Cleared
0
1,231,892
Distance Traveled
1,213,587
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,847
604
70
5
0
310,139
0
W
Baron Samedi
7,808
601
49
4
0
231,307
2
L
Tiamat
6,326
487
100
8
0
238,328
2
L
Hades
7,944
611
96
7
0
218,043
0
L
Loki
7,259
558
73
6
0
259,682
0
W
Danzaburou
9,206
708
130
10
0
244,979
0
W
Neith
7,249
558
82
6
0
212,489
0
L
Ishtar
5,750
442
76
6
0
243,441
0
L
Terra
6,446
496
26
2
0
254,093
0
W
The Morrigan
6,738
518
97
7
0
232,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role