Player Matchup

Medusa
Medusa
NoVa5637
Medusa
Level 3
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 2
Izanami
Izanami
RoinaRaimo
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 2
Ymir
Ymir
SirBunsalot
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,279 Elo+

VS

Team Averages
Level 53
1,526 SR
1,650 Elo+
Artemis
Artemis
GamerGoblor
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pzyckoh
Cthulhu
Level 29
God Stats
2W - 0L
1,635 SR
Queue Stats
7W - 10L
1,726 Elo+
Party 1
Kukulkan
Kukulkan
som3body
Kukulkan
Level 104
God Stats
2W - 1L
1,442 SR
Queue Stats
10W - 13L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NoVa5637
Medusa
14
3 / 6 / 4
9,225
659
8,874
12,487
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
RoinaRaimo
Izanami
14
6 / 5 / 3
10,039
717
9,444
14,746
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 7
8,759
626
6,672
17,888
20,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GamerGoblor
Artemis
14
2 / 4 / 8
9,650
689
8,720
10,211
5,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pzyckoh
Cthulhu
15
4 / 4 / 11
10,492
749
8,787
12,068
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
som3body
Kukulkan
17
10 / 2 / 5
12,425
888
19,270
7,310
3,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
16
16
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
GamerGoblor
Artemis
2
4
8
1.5
L
Medusa
NoVa5637
Medusa
3
6
4
0.83
W
Cthulhu
Pzyckoh
Cthulhu
4
4
11
2.38
L
Izanami
RoinaRaimo
Izanami
6
5
3
1.5
L
1
5
7
0.9
W
Kukulkan
som3body
Kukulkan
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
36,777
45,121
Taken
29,589
34,362
Mitigated
22,992
3,131
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GamerGoblor
Artemis
8,720
4,259
0
915
10,211
5,417
1,284
2,619
7,592
0
21,281
L
Medusa
NoVa5637
Medusa
8,874
4,172
0
806
12,487
6,346
33
9,301
2,942
0
27,901
W
Cthulhu
Pzyckoh
Cthulhu
8,787
600
119
1,953
12,068
13,626
281
2,469
9,599
19,587
0
L
Izanami
RoinaRaimo
Izanami
9,444
6,829
0
2,075
14,746
7,251
1,164
7,909
6,547
0
38,457
L
6,672
820
0
250
17,888
20,765
276
9,773
7,560
15,287
0
W
Kukulkan
som3body
Kukulkan
19,270
1,455
0
930
7,310
3,949
567
1,605
5,705
75,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
32,567
110
Minions Killed
160
0
Camps Cleared
0
635,381
Distance Traveled
716,242
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,650
689
36
3
0
234,030
0
L
Medusa
9,225
659
38
3
0
213,534
0
W
Cthulhu
10,492
749
19
1
0
239,104
0
L
Izanami
10,039
717
59
4
0
213,561
0
L
Ymir
8,759
626
13
1
0
208,286
3
W
Kukulkan
12,425
888
105
8
0
243,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role