Player Matchup

Nu Wa
Nu Wa
Chris_34546
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,438 Elo+
Solo
Sylvanus
Sylvanus
DavidRochoczBR
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,596 Elo+
Solo
Horus
Horus
ardaergin
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,620 Elo+
Solo
Cernunnos
Cernunnos
bendolabendo
Cernunnos
Level 69
God Stats
17W - 17L
1,498 SR
Queue Stats
43W - 43L
1,402 Elo+
Solo
Ne Zha
Ne Zha
nevets-nl
Ne Zha
Level 60
God Stats
17W - 4L
1,990 SR
Queue Stats
162W - 155L
1,569 Elo+
Solo
Team Averages
Level 62
1,598 SR
1,525 Elo+

VS

Team Averages
Level 62
1,674 SR
1,430 Elo+
Merlin
Merlin
MoleTown_TV
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Neith
Neith
Sam LaZz
Neith
Level 69
God Stats
90W - 59L
1,517 SR
Queue Stats
151W - 138L
1,401 Elo+
Solo
Athena
Athena
Sven Olof9138
Athena
Level 65
God Stats
3W - 3L
1,858 SR
Queue Stats
242W - 250L
1,398 Elo+
Solo
Pele
Pele
WaNNaMoRe
Pele
Level 47
God Stats
1W - 2L
1,695 SR
Queue Stats
41W - 36L
1,436 Elo+
Solo
Aphrodite
Aphrodite
el_nene415
Aphrodite
Level 87
God Stats
24W - 15L
1,803 SR
Queue Stats
232W - 230L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
8,930
558
10,946
11,690
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
1 / 2 / 8
7,539
471
4,798
12,461
10,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
ardaergin
Horus
13
2 / 2 / 3
8,376
524
5,873
10,907
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
bendolabendo
Cernunnos
13
4 / 5 / 3
7,903
494
13,141
16,054
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
nevets-nl
Ne Zha
16
8 / 2 / 1
9,992
625
9,612
14,784
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 3
6,727
420
2,123
9,492
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sam LaZz
Neith
12
2 / 3 / 4
7,361
460
10,614
10,631
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
8,070
504
9,179
17,366
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
15
7 / 3 / 2
9,181
574
13,000
16,097
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
el_nene415
Aphrodite
11
2 / 3 / 3
6,817
426
6,465
12,312
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
14
16
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Sylvanus
1
2
8
2.5
L
Merlin
0
5
3
0.3
L
Neith
Sam LaZz
Neith
2
3
4
1.33
L
3
4
1
0.88
L
Pele
7
3
2
2.67
W
Horus
ardaergin
Horus
2
2
3
1.75
W
Cernunnos
bendolabendo
Cernunnos
4
5
3
1.1
L
Aphrodite
el_nene415
Aphrodite
2
3
3
1.17
W
Ne Zha
nevets-nl
Ne Zha
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
41,381
65,896
Taken
65,898
38,106
Mitigated
36,228
19,930
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,946
3,132
70
1,400
11,690
4,114
931
2,273
9,417
47,392
0
W
Sylvanus
4,798
1,112
2,251
5,191
12,461
10,516
150
2,853
9,467
23,305
0
L
Merlin
2,123
450
0
1,958
9,492
4,814
51
3,569
5,885
30,658
0
L
Neith
Sam LaZz
Neith
10,614
4,326
0
2,887
10,631
4,713
158
2,817
7,814
0
43,883
L
9,179
1,712
0
2,208
17,366
14,946
0
2,740
14,096
47,376
0
L
Pele
13,000
4,340
0
3,040
16,097
6,664
178
4,437
11,563
0
82,158
W
Horus
ardaergin
Horus
5,873
2,309
917
2,668
10,907
9,764
284
5,012
5,197
961
47,417
W
Cernunnos
bendolabendo
Cernunnos
13,141
6,572
0
4,936
16,054
6,877
76
4,863
11,045
0
56,647
L
Aphrodite
el_nene415
Aphrodite
6,465
1,571
2,395
6,636
12,312
5,091
19
2,812
9,402
41,776
0
W
Ne Zha
nevets-nl
Ne Zha
9,612
5,276
0
2,497
14,784
6,835
0
1,598
13,003
0
94,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
38,156
371
Minions Killed
360
0
Camps Cleared
0
1,438,033
Distance Traveled
1,535,832
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,930
558
67
4
0
281,866
0
W
Sylvanus
7,539
471
29
2
0
262,442
1
L
Merlin
6,727
420
39
2
0
264,758
0
L
Neith
7,361
460
64
4
0
295,436
2
L
Athena
8,070
504
70
4
0
302,437
0
L
Pele
9,181
574
119
7
0
358,614
0
W
Horus
8,376
524
71
4
0
267,009
0
W
Cernunnos
7,903
494
74
5
0
282,712
0
L
Aphrodite
6,817
426
68
4
0
314,587
0
W
Ne Zha
9,992
625
130
8
0
344,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role