Player Matchup

Fenrir
Fenrir
Ozyrel2350
Fenrir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 149L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowCatAlex
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,362 Elo+
Party 1
Bacchus
Bacchus
julia222j
Bacchus
Level 42
God Stats
2W - 0L
1,678 SR
Queue Stats
12W - 14L
1,362 Elo+
Party 1
Anhur
Anhur
mommakahla
Anhur
Level 108
God Stats
6W - 9L
1,730 SR
Queue Stats
448W - 441L
1,490 Elo+
Party 2
Eset
Eset
thundercooki
Eset
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 160L
1,451 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,434 Elo+

VS

Team Averages
Level 121
1,508 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Arcthenos
Cerberus
Level 129
God Stats
3W - 6L
1,285 SR
Queue Stats
785W - 793L
1,488 Elo+
Solo
Ganesha
Ganesha
OneShotNinja1987
Ganesha
Level 141
God Stats
5W - 3L
1,539 SR
Queue Stats
375W - 382L
1,465 Elo+
Solo
Geb
Geb
fuzzypanda2011
Geb
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 17L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ozyrel2350
Fenrir
19
5 / 3 / 10
11,384
813
5,158
16,165
26,218
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ShadowCatAlex
Tsukuyomi
16
3 / 5 / 13
9,971
712
12,081
15,020
9,608
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
julia222j
Bacchus
15
1 / 5 / 11
10,156
725
5,038
18,535
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
17
4 / 4 / 10
10,536
753
15,532
11,696
6,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 12
13,223
945
35,695
10,482
6,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 5 / 14
9,549
682
12,530
14,350
8,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
 
Discordia
5
0 / 0 / 0
6,668
476
0
0
0
Cerberus
Arcthenos
Cerberus
18
8 / 9 / 9
10,502
750
14,939
23,519
19,930
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 3 / 14
9,811
701
8,022
20,318
26,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 4 / 8
10,140
724
12,202
19,221
27,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
21
Kills
18
18
Deaths
21
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
14
2.2
L
Discordia
 
Discordia
0
0
0
0
L
Cerberus
Arcthenos
Cerberus
8
9
9
1.39
L
0
3
14
2.33
W
Fenrir
Ozyrel2350
Fenrir
5
3
10
3.33
W
Tsukuyomi
ShadowCatAlex
Tsukuyomi
3
5
13
1.9
L
6
4
8
2.5
W
Bacchus
julia222j
Bacchus
1
5
11
1.3
W
Anhur
4
4
10
2.25
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
47,693
71,898
Taken
77,408
72,754
Mitigated
83,163
20,948
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,530
5,480
6,213
3,358
14,350
8,875
0
8,447
5,903
0
28,480
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Arcthenos
Cerberus
14,939
276
548
5,296
23,519
19,930
0
12,414
11,105
29,209
0
L
8,022
217
1,176
2,810
20,318
26,596
0
9,136
11,182
18,049
0
W
Fenrir
Ozyrel2350
Fenrir
5,158
1,202
2,043
2,722
16,165
26,218
467
6,749
9,051
0
12,067
W
Tsukuyomi
ShadowCatAlex
Tsukuyomi
12,081
2,820
1,095
1,994
15,020
9,608
63
8,388
6,395
0
22,572
L
12,202
819
1,034
1,460
19,221
27,762
0
10,736
8,485
24,760
0
W
Bacchus
julia222j
Bacchus
5,038
407
0
2,248
18,535
23,348
143
6,348
11,888
7,172
0
W
Anhur
15,532
6,877
1,458
2,464
11,696
6,677
1,956
6,258
5,338
0
26,834
W
35,695
3,373
2,946
3,978
10,482
6,903
2,383
6,311
4,063
73,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,270
Gold Earned
46,670
154
Minions Killed
130
0
Camps Cleared
0
1,395,887
Distance Traveled
921,144
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,549
682
33
2
0
216,971
0
L
Discordia
6,668
476
0
0
0
0
0
L
Cerberus
10,502
750
60
4
0
188,656
0
L
Ganesha
9,811
701
1
0
0
262,136
0
W
Fenrir
11,384
813
16
1
0
304,872
0
W
Tsukuyomi
9,971
712
20
1
0
279,018
0
L
Geb
10,140
724
36
3
0
253,381
0
W
Bacchus
10,156
725
4
0
0
267,134
0
W
Anhur
10,536
753
20
1
0
257,347
3
W
Eset
13,223
945
94
7
0
287,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role