Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AbuzzFurball515
Odin
Level 54
God Stats
1W - 2L
1,504 SR
Queue Stats
82W - 105L
1,450 Elo+
Solo
Mercury
Mercury
JarlVarg
Mercury
Level 41
God Stats
3W - 2L
1,718 SR
Queue Stats
68W - 93L
1,475 Elo+
Solo
Aphrodite
Aphrodite
ScrubGodDraines
Aphrodite
Level 53
God Stats
3W - 7L
1,375 SR
Queue Stats
80W - 88L
1,473 Elo+
Solo
Hel
Hel
hunterjungle69
Hel
Level 146
God Stats
13W - 13L
1,619 SR
Queue Stats
324W - 301L
1,487 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,477 Elo+

VS

Team Averages
Level 114
1,467 SR
1,530 Elo+
Fafnir
Fafnir
 
Fafnir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Anubibibi
Ishtar
Level 111
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 107L
1,453 Elo+
Party 1
Chronos
Chronos
JoeyMacaroni
Chronos
Level 190
God Stats
1W - 1L
1,267 SR
Queue Stats
422W - 317L
1,608 Elo+
Solo
Thanatos
Thanatos
TacticalWnkyFace
Thanatos
Level 87
God Stats
27W - 6L
1,570 SR
Queue Stats
138W - 107L
1,453 Elo+
Party 1
Vamana
Vamana
carveram
Vamana
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 71L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 5 / 4
9,430
524
16,166
18,947
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 0
8,614
479
6,070
21,532
27,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JarlVarg
Mercury
17
3 / 4 / 2
9,715
540
8,719
13,571
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ScrubGodDraines
Aphrodite
13
4 / 4 / 2
8,576
476
6,935
20,270
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 4 / 0
9,706
539
7,905
16,860
8,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 1 / 5
8,906
495
7,348
11,730
14,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
Anubibibi
Ishtar
17
4 / 4 / 1
10,507
584
10,808
12,949
5,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
JoeyMacaroni
Chronos
18
6 / 2 / 5
11,399
633
23,618
19,802
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 5
9,476
526
9,053
13,411
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
carveram
Vamana
18
7 / 1 / 2
12,280
682
19,895
19,512
17,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
14
Kills
22
22
Deaths
14
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
4
1.2
W
Fafnir
 
Fafnir
2
1
5
4.5
L
2
5
0
0.4
W
Ishtar
Anubibibi
Ishtar
4
4
1
1.13
L
Mercury
JarlVarg
Mercury
3
4
2
1
W
Chronos
JoeyMacaroni
Chronos
6
2
5
4.25
L
Aphrodite
ScrubGodDraines
Aphrodite
4
4
2
1.25
W
3
6
5
0.92
W
Vamana
carveram
Vamana
7
1
2
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
70,722
91,180
Taken
77,404
64,978
Mitigated
52,739
34,464
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,166
6,643
0
5,492
18,947
9,383
351
4,672
14,275
0
81,944
W
Fafnir
 
Fafnir
7,348
1,655
0
2,848
11,730
14,366
466
4,023
7,707
29,200
0
L
6,070
1,499
0
4,782
21,532
27,535
40
4,320
17,212
1,769
54,149
W
Ishtar
Anubibibi
Ishtar
10,808
5,940
0
2,978
12,949
5,486
0
1,799
11,150
0
87,312
L
Mercury
JarlVarg
Mercury
8,719
6,728
0
2,033
13,571
5,704
1,063
1,931
11,640
0
95,233
W
Chronos
JoeyMacaroni
Chronos
23,618
8,220
0
6,801
19,802
9,056
6,183
7,007
12,795
119,024
0
L
Aphrodite
ScrubGodDraines
Aphrodite
6,935
540
4,304
8,700
20,270
13,422
0
9,172
11,098
28,117
0
W
9,053
2,490
0
7,304
13,411
6,717
740
1,149
12,262
0
55,137
W
Vamana
carveram
Vamana
19,895
10,174
0
2,460
19,512
17,114
2,291
1,602
17,910
0
117,058
L
7,905
509
1,408
7,745
16,860
8,934
0
10,871
5,989
95,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
52,568
550
Minions Killed
577
0
Camps Cleared
0
1,763,331
Distance Traveled
1,846,169
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,430
524
122
7
0
314,961
1
W
Fafnir
8,906
495
28
2
0
373,822
5
L
Odin
8,614
479
89
5
0
341,916
3
W
Ishtar
10,507
584
136
8
0
352,194
3
L
Mercury
9,715
540
128
7
0
382,603
0
W
Chronos
11,399
633
180
10
0
369,302
0
L
Aphrodite
8,576
476
45
3
0
330,323
3
W
Thanatos
9,476
526
70
4
0
394,777
0
W
Vamana
12,280
682
163
9
0
356,074
0
L
Hel
9,706
539
166
9
0
393,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role