Player Matchup

Hera
Hera
Ashen_Vengeance
Hera
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 181L
1,539 Elo+
Solo
Medusa
Medusa
Crayzee-Yayzee24
Medusa
Level 127
God Stats
6W - 5L
1,687 SR
Queue Stats
181W - 207L
1,434 Elo+
Solo
Aphrodite
Aphrodite
LOBOxFRAGGER
Aphrodite
Level 81
God Stats
5W - 2L
1,704 SR
Queue Stats
96W - 100L
1,544 Elo+
Solo
Anubis
Anubis
NATEK3
Anubis
Level 122
God Stats
13W - 8L
1,675 SR
Queue Stats
237W - 228L
1,506 Elo+
Solo
Sylvanus
Sylvanus
OneUglyBarnacle
Sylvanus
Level 145
God Stats
0W - 6L
1,124 SR
Queue Stats
92W - 94L
1,456 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,496 Elo+

VS

Team Averages
Level 118
1,573 SR
1,493 Elo+
Merlin
Merlin
Astralwarriorkin
Merlin
Level 120
God Stats
17W - 6L
1,800 SR
Queue Stats
205W - 202L
1,457 Elo+
Solo
Cabrakan
Cabrakan
NIWAtheGuru
Cabrakan
Level 113
God Stats
1W - 0L
1,213 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Mercury
Mercury
PURPLENURPULE
Mercury
Level 113
God Stats
17W - 15L
1,551 SR
Queue Stats
276W - 246L
1,506 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 96
God Stats
301W - 257L
1,567 SR
Queue Stats
351W - 326L
1,495 Elo+
Solo
Chiron
Chiron
zanzabar09
Chiron
Level 148
God Stats
3W - 1L
1,733 SR
Queue Stats
87W - 83L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
8,555
407
2,733
2,399
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 2 / 3
9,069
432
10,413
16,911
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LOBOxFRAGGER
Aphrodite
16
2 / 2 / 8
10,469
499
6,638
21,307
16,816
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
NATEK3
Anubis
19
10 / 2 / 3
12,472
594
18,191
15,188
12,687
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
14
4 / 5 / 4
9,813
467
6,112
17,301
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
11,428
544
11,842
12,204
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
NIWAtheGuru
Cabrakan
13
0 / 2 / 6
9,613
458
4,132
13,985
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
20
4 / 5 / 0
12,895
614
7,487
19,477
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 3
10,558
503
13,626
16,379
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
zanzabar09
Chiron
20
4 / 0 / 2
13,008
619
12,465
8,597
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
20
Kills
11
11
Deaths
20
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
1
4
7
1.13
L
2
2
3
1.75
L
Aphrodite
LOBOxFRAGGER
Aphrodite
2
2
8
3
L
Anubis
NATEK3
Anubis
10
2
3
5.75
W
Cabrakan
NIWAtheGuru
Cabrakan
0
2
6
1.5
L
Sylvanus
4
5
4
1.2
W
Mercury
4
5
0
0.8
W
2
9
3
0.39
W
Chiron
zanzabar09
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,087
Damage
49,552
73,106
Taken
70,642
46,893
Mitigated
41,204
36,216
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,733
374
0
750
2,399
719
0
429
1,970
37,564
0
W
11,842
257
0
1,825
12,204
5,003
300
7,656
4,548
97,909
0
L
10,413
5,954
0
6,190
16,911
6,799
1,113
5,711
11,200
0
78,319
L
Aphrodite
LOBOxFRAGGER
Aphrodite
6,638
634
4,979
13,472
21,307
16,816
205
9,043
12,264
40,652
0
L
Anubis
NATEK3
Anubis
18,191
1,011
0
6,696
15,188
12,687
176
7,683
7,505
92,940
0
W
Cabrakan
NIWAtheGuru
Cabrakan
4,132
864
0
2,915
13,985
16,811
0
5,408
8,577
18,570
0
L
Sylvanus
6,112
1,375
982
3,147
17,301
9,872
141
7,827
9,474
48,274
10,915
W
Mercury
7,487
3,982
0
2,505
19,477
8,162
100
7,785
11,692
0
128,654
W
13,626
410
0
3,896
16,379
7,374
0
11,789
4,590
86,045
0
W
Chiron
zanzabar09
Chiron
12,465
2,205
993
3,730
8,597
3,854
5,791
1,635
6,962
0
128,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
57,502
491
Minions Killed
640
0
Camps Cleared
0
1,678,452
Distance Traveled
2,089,651
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,555
407
67
3
0
150,622
0
W
Merlin
11,428
544
151
7
0
418,684
6
L
Medusa
9,069
432
106
5
0
408,057
0
L
Aphrodite
10,469
499
74
4
0
416,509
4
L
Anubis
12,472
594
144
7
0
376,123
0
W
Cabrakan
9,613
458
27
1
0
388,780
4
L
Sylvanus
9,813
467
100
5
0
327,141
7
W
Mercury
12,895
614
167
8
0
492,780
0
W
Anubis
10,558
503
117
6
0
369,669
5
W
Chiron
13,008
619
178
8
0
419,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role