Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
axel2002
Surtr
Level 17
God Stats
1W - 2L
1,686 SR
Queue Stats
8W - 10L
1,464 Elo+
Party 1
Apollo
Apollo
oLucioo
Apollo
Level 122
God Stats
1W - 1L
1,794 SR
Queue Stats
34W - 49L
1,473 Elo+
Party 1
Hel
Hel
rrc2002
Hel
Level 48
God Stats
2W - 1L
1,804 SR
Queue Stats
20W - 28L
1,430 Elo+
Party 1
Maui
Maui
yuuxianlian
Maui
Level 94
God Stats
2W - 1L
1,850 SR
Queue Stats
19W - 21L
1,526 Elo+
Party 1
Team Averages
Level 81
1,727 SR
1,479 Elo+

VS

Team Averages
Level 123
1,442 SR
1,520 Elo+
Cerberus
Cerberus
Anan584
Cerberus
Level 76
God Stats
1W - 1L
1,296 SR
Queue Stats
50W - 56L
1,430 Elo+
Solo
Persephone
Persephone
CrimsonOtachi
Persephone
Level 145
God Stats
2W - 4L
1,261 SR
Queue Stats
280W - 296L
1,595 Elo+
Solo
Pele
Pele
VorovskyMiha
Pele
Level 177
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 123L
1,457 Elo+
Solo
Chiron
Chiron
tomazzo12
Chiron
Level 68
God Stats
2W - 3L
1,333 SR
Queue Stats
84W - 73L
1,555 Elo+
Solo
Aphrodite
Aphrodite
wryat
Aphrodite
Level 149
God Stats
4W - 0L
1,819 SR
Queue Stats
202W - 177L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 0
6,162
514
4,381
11,901
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
axel2002
Surtr
11
2 / 3 / 0
6,955
580
9,383
10,790
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
oLucioo
Apollo
11
0 / 4 / 0
6,497
541
4,433
10,293
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
11
1 / 4 / 0
6,322
527
4,821
9,266
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 0
5,396
450
1,669
12,904
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anan584
Cerberus
12
3 / 2 / 3
6,928
577
4,012
12,088
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
CrimsonOtachi
Persephone
13
2 / 1 / 6
7,909
659
7,084
6,552
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 0 / 5
8,077
673
11,068
10,170
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
tomazzo12
Chiron
13
2 / 0 / 5
7,552
629
6,733
9,028
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
wryat
Aphrodite
11
3 / 0 / 6
6,982
582
5,785
6,227
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
3
Kills
19
19
Deaths
3
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Cerberus
Anan584
Cerberus
3
2
3
2.25
W
Persephone
CrimsonOtachi
Persephone
2
1
6
5
W
9
0
5
11.5
L
Surtr
axel2002
Surtr
2
3
0
0.67
L
Apollo
oLucioo
Apollo
0
4
0
0
L
Hel
1
4
0
0.25
W
Chiron
tomazzo12
Chiron
2
0
5
4.5
W
Aphrodite
wryat
Aphrodite
3
0
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
34,682
55,154
Taken
44,065
28,097
Mitigated
28,062
11,471
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,381
1,831
0
806
11,901
4,278
0
3,101
8,800
0
51,454
W
Cerberus
Anan584
Cerberus
4,012
490
0
4,572
12,088
12,578
0
1,827
10,229
42,811
0
W
Persephone
CrimsonOtachi
Persephone
7,084
403
0
842
6,552
2,613
65
2,059
4,462
67,846
0
W
11,068
3,219
0
1,211
10,170
4,434
0
830
9,332
0
61,021
L
Surtr
axel2002
Surtr
9,383
3,909
0
2,275
10,790
7,553
159
3,514
7,276
1,317
50,178
L
Apollo
oLucioo
Apollo
4,433
3,636
0
2,523
10,293
3,606
0
1,263
9,030
0
58,471
L
Hel
4,821
382
1,639
2,628
9,266
2,990
0
3,744
5,522
51,938
0
W
Chiron
tomazzo12
Chiron
6,733
4,012
67
3,641
9,028
3,891
668
509
8,519
0
65,590
W
Aphrodite
wryat
Aphrodite
5,785
1,331
2,510
4,137
6,227
4,546
87
1,706
4,485
25,092
0
L
1,669
536
157
1,443
12,904
9,670
0
5,259
7,645
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
37,448
378
Minions Killed
464
0
Camps Cleared
0
1,238,024
Distance Traveled
1,189,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,162
514
81
7
0
284,640
0
W
Cerberus
6,928
577
98
8
0
203,116
0
W
Persephone
7,909
659
117
10
0
257,593
0
W
Pele
8,077
673
96
8
0
285,697
0
L
Surtr
6,955
580
78
7
0
228,136
0
L
Apollo
6,497
541
107
9
0
246,879
0
L
Hel
6,322
527
98
8
0
233,423
0
W
Chiron
7,552
629
118
10
0
232,951
1
W
Aphrodite
6,982
582
35
3
0
210,098
0
L
Maui
5,396
450
14
1
0
244,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role