Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MercuryNavi
Cupid
Level 24
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Mr丶Mao
Merlin
Level 153
God Stats
1W - 2L
1,323 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 1
Cerberus
Cerberus
加藤正行
Cerberus
Level 128
God Stats
1W - 0L
1,841 SR
Queue Stats
20W - 26L
1,782 Elo+
Party 1
Mulan
Mulan
雪域狼王
Mulan
Level 148
God Stats
1W - 0L
1,422 SR
Queue Stats
4W - 10L
1,714 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,599 Elo+

VS

Team Averages
Level 129
1,513 SR
1,498 Elo+
Thanatos
Thanatos
DLoneWolf22
Thanatos
Level 106
God Stats
32W - 39L
1,442 SR
Queue Stats
146W - 132L
1,519 Elo+
Solo
Bakasura
Bakasura
Dahlolsen
Bakasura
Level 160
God Stats
0W - 3L
1,678 SR
Queue Stats
91W - 132L
1,463 Elo+
Solo
Ullr
Ullr
Nephelimchik
Ullr
Level 128
God Stats
4W - 6L
1,363 SR
Queue Stats
28W - 32L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Sena 62
Jormungandr
Level 120
God Stats
6W - 5L
1,599 SR
Queue Stats
66W - 94L
1,495 Elo+
Solo
Janus
Janus
Stefanosa
Janus
Level 129
God Stats
4W - 8L
1,483 SR
Queue Stats
39W - 49L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 4
6,603
943
7,484
7,253
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 6
6,193
885
5,092
6,143
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Merlin
Mr丶Mao
Merlin
11
1 / 1 / 1
5,686
812
4,947
2,133
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
加藤正行
Cerberus
11
0 / 1 / 10
6,085
869
4,500
7,949
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 3
6,563
938
5,104
7,957
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DLoneWolf22
Thanatos
11
4 / 3 / 1
5,751
822
4,611
5,937
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Dahlolsen
Bakasura
11
2 / 2 / 1
5,718
817
2,973
6,909
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 3 / 2
5,405
772
3,765
7,234
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

Jormungandr
Sena 62
Jormungandr
11
0 / 2 / 5
5,593
799
5,292
8,207
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Stefanosa
Janus
10
0 / 3 / 4
5,192
742
5,219
4,054
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
7
7
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
4
6
L
Thanatos
DLoneWolf22
Thanatos
4
3
1
1.5
L
Bakasura
Dahlolsen
Bakasura
2
2
1
1.25
W
3
1
6
6
W
Merlin
Mr丶Mao
Merlin
1
1
1
1.5
L
1
3
2
0.67
L
Jormungandr
Sena 62
Jormungandr
0
2
5
1.25
L
Janus
Stefanosa
Janus
0
3
4
0.67
W
Cerberus
加藤正行
Cerberus
0
1
10
5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
21,860
31,435
Taken
32,341
15,463
Mitigated
15,060
6,960
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,484
2,026
0
1,716
7,253
3,078
0
1,841
5,073
0
31,743
L
Thanatos
DLoneWolf22
Thanatos
4,611
981
0
2,053
5,937
2,284
0
1,291
4,601
0
6,955
L
Bakasura
Dahlolsen
Bakasura
2,973
2,013
0
822
6,909
3,872
0
1,722
5,103
0
12,454
W
5,092
3,319
112
1,897
6,143
2,146
0
2,615
3,205
0
14,519
W
Merlin
Mr丶Mao
Merlin
4,947
43
0
250
2,133
725
770
770
1,318
17,034
0
L
3,765
1,498
0
451
7,234
2,141
0
2,753
4,344
0
10,968
L
Jormungandr
Sena 62
Jormungandr
5,292
1,555
0
737
8,207
5,566
0
2,603
5,532
17,664
0
L
Janus
Stefanosa
Janus
5,219
374
0
552
4,054
1,197
0
1,078
2,896
12,579
0
W
Cerberus
加藤正行
Cerberus
4,500
353
0
1,896
7,949
5,078
0
3,266
4,526
10,349
0
W
5,104
879
0
1,089
7,957
4,436
1,147
1,474
6,392
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
27,659
173
Minions Killed
106
0
Camps Cleared
0
771,445
Distance Traveled
658,534
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,603
943
50
7
0
170,330
0
L
Thanatos
5,751
822
6
1
0
144,897
0
L
Bakasura
5,718
817
35
5
0
162,914
0
W
Cupid
6,193
885
30
4
0
141,807
0
W
Merlin
5,686
812
48
7
0
132,304
2
L
Ullr
5,405
772
19
3
0
125,292
0
L
Jormungandr
5,593
799
27
4
0
118,286
0
L
Janus
5,192
742
19
3
0
107,145
0
W
Cerberus
6,085
869
20
3
0
158,956
0
W
Mulan
6,563
938
25
4
0
168,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role