Player Matchup

Anhur
Anhur
BloodyKn1ght
Anhur
Level 148
God Stats
4W - 1L
1,334 SR
Queue Stats
178W - 185L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Fegriz
Baba Yaga
Level 46
God Stats
8W - 7L
1,330 SR
Queue Stats
519W - 483L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Konünggg
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,241 Elo+
Solo
Medusa
Medusa
ORIZONTE007
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,694 Elo+
Solo
Amaterasu
Amaterasu
OXOBmaru
Amaterasu
Level 127
God Stats
4W - 2L
1,533 SR
Queue Stats
171W - 185L
1,517 Elo+
Solo
Team Averages
Level 98
1,439 SR
1,503 Elo+

VS

Team Averages
Level 153
1,514 SR
1,578 Elo+
Charybdis
Charybdis
Bloomkael
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 173L
1,633 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Carstone69
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 167L
1,633 Elo+
Party 1
Chernobog
Chernobog
Denisremix97
Chernobog
Level 158
God Stats
2W - 3L
1,674 SR
Queue Stats
176W - 151L
1,555 Elo+
Solo
Zeus
Zeus
Dojoi
Zeus
Level 197
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 252L
1,553 Elo+
Solo
Aphrodite
Aphrodite
Knopfgarten
Aphrodite
Level 154
God Stats
4W - 6L
1,397 SR
Queue Stats
277W - 303L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,634
963
11,312
9,976
5,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Fegriz
Baba Yaga
13
1 / 3 / 10
7,979
798
12,233
9,893
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Konünggg
Aphrodite
14
2 / 2 / 14
8,830
883
9,321
14,521
14,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
15
1 / 2 / 10
8,946
895
10,128
8,106
4,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
OXOBmaru
Amaterasu
16
6 / 2 / 9
9,471
947
12,525
18,375
24,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloomkael
Charybdis
13
1 / 4 / 4
7,394
739
10,098
11,140
5,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Carstone69
Kumbhakarna
14
1 / 3 / 8
8,107
811
3,210
17,292
20,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Denisremix97
Chernobog
14
1 / 3 / 9
7,945
795
12,789
13,431
7,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Dojoi
Zeus
15
5 / 4 / 2
8,478
848
15,879
11,521
6,174
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Knopfgarten
Aphrodite
14
3 / 2 / 7
7,879
788
4,358
9,967
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
16
Kills
11
11
Deaths
16
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Charybdis
Bloomkael
Charybdis
1
4
4
0.75
L
Kumbhakarna
Carstone69
Kumbhakarna
1
3
8
1.67
L
Chernobog
Denisremix97
Chernobog
1
3
9
1.83
L
Zeus
Dojoi
Zeus
5
4
2
1.5
W
Baba Yaga
Fegriz
Baba Yaga
1
3
10
2
L
Aphrodite
Knopfgarten
Aphrodite
3
2
7
3.25
W
Aphrodite
Konünggg
Aphrodite
2
2
14
4.5
W
Medusa
1
2
10
3
W
Amaterasu
OXOBmaru
Amaterasu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,519
Damage
46,334
60,871
Taken
63,351
53,798
Mitigated
46,535
34,120
Healing
32,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,312
5,017
0
1,258
9,976
5,487
3,645
3,095
6,881
0
24,089
L
Charybdis
Bloomkael
Charybdis
10,098
5,188
640
1,349
11,140
5,629
320
3,950
7,190
0
19,279
L
Kumbhakarna
Carstone69
Kumbhakarna
3,210
214
2,436
2,701
17,292
20,463
379
5,114
12,178
5,015
0
L
Chernobog
Denisremix97
Chernobog
12,789
5,073
1,223
2,160
13,431
7,824
0
3,958
9,473
0
31,570
L
Zeus
Dojoi
Zeus
15,879
1,436
307
1,242
11,521
6,174
510
5,248
6,273
25,052
0
W
Baba Yaga
Fegriz
Baba Yaga
12,233
606
976
1,838
9,893
5,267
978
5,214
4,679
26,311
0
L
Aphrodite
Knopfgarten
Aphrodite
4,358
458
14,878
5,984
9,967
6,445
531
3,284
6,683
9,099
0
W
Aphrodite
Konünggg
Aphrodite
9,321
388
9,985
9,018
14,521
14,091
334
3,828
10,693
17,811
0
W
Medusa
10,128
4,610
840
2,071
8,106
4,015
3,429
4,210
3,896
0
30,171
W
Amaterasu
OXOBmaru
Amaterasu
12,525
2,877
1,929
6,205
18,375
24,938
793
7,100
11,275
0
18,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
39,803
130
Minions Killed
101
0
Camps Cleared
0
1,057,726
Distance Traveled
971,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,634
963
37
4
0
213,884
0
L
Charybdis
7,394
739
29
3
0
184,205
0
L
Kumbhakarna
8,107
811
2
0
0
211,394
0
L
Chernobog
7,945
795
39
4
0
181,114
0
L
Zeus
8,478
848
16
2
0
181,451
0
W
Baba Yaga
7,979
798
12
1
0
215,821
0
L
Aphrodite
7,879
788
15
2
0
213,637
0
W
Aphrodite
8,830
883
16
2
0
203,586
0
W
Medusa
8,946
895
54
5
0
205,412
0
W
Amaterasu
9,471
947
11
1
0
219,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role