Player Matchup

Cthulhu
Cthulhu
Chris-_crcm
Cthulhu
Level 106
God Stats
0W - 5L
1,112 SR
Queue Stats
285W - 273L
1,503 Elo+
Solo
Charybdis
Charybdis
DrRockyxD
Charybdis
Level 197
God Stats
0W - 2L
1,374 SR
Queue Stats
70W - 60L
1,520 Elo+
Party 1
Hercules
Hercules
TimboodmiT
Hercules
Level 156
God Stats
0W - 2L
1,270 SR
Queue Stats
79W - 71L
1,490 Elo+
Party 1
Hera
Hera
Vitocm
Hera
Level 158
God Stats
8W - 17L
1,403 SR
Queue Stats
358W - 353L
1,414 Elo+
Solo
Mercury
Mercury
mtizle
Mercury
Level 151
God Stats
35W - 32L
1,807 SR
Queue Stats
954W - 915L
1,512 Elo+
Solo
Team Averages
Level 154
1,393 SR
1,488 Elo+

VS

Team Averages
Level 95
1,519 SR
1,505 Elo+
Izanami
Izanami
Bicudo1981
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
EcesfirO-
Ratatoskr
Level 155
God Stats
5W - 8L
1,589 SR
Queue Stats
277W - 255L
1,613 Elo+
Party 2
Cerberus
Cerberus
Mad Fye
Cerberus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Northwings33
Morgan Le Fay
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,392 Elo+
Solo
Anubis
Anubis
itsVampiie
Anubis
Level 144
God Stats
1W - 0L
1,507 SR
Queue Stats
5W - 4L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chris-_crcm
Cthulhu
17
3 / 8 / 1
10,251
466
8,361
22,832
24,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
DrRockyxD
Charybdis
17
0 / 4 / 2
10,910
496
9,134
19,822
8,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TimboodmiT
Hercules
16
2 / 4 / 3
11,040
502
11,438
28,514
31,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
Vitocm
Hera
16
5 / 6 / 3
11,021
501
16,782
16,001
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
mtizle
Mercury
19
4 / 4 / 5
12,712
578
10,617
18,681
7,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bicudo1981
Izanami
20
5 / 0 / 3
14,678
667
14,960
10,207
5,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
EcesfirO-
Ratatoskr
19
11 / 3 / 4
13,485
613
16,953
21,392
10,976
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Mad Fye
Cerberus
18
3 / 1 / 14
12,625
574
6,833
23,341
28,797
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Northwings33
Morgan Le Fay
18
3 / 4 / 8
11,609
528
16,600
16,654
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
itsVampiie
Anubis
19
4 / 6 / 9
12,635
574
22,170
21,198
13,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
14
Kills
26
26
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bicudo1981
Izanami
5
0
3
6.5
L
Cthulhu
Chris-_crcm
Cthulhu
3
8
1
0.44
L
Charybdis
DrRockyxD
Charybdis
0
4
2
0.25
W
Ratatoskr
EcesfirO-
Ratatoskr
11
3
4
4.33
W
Cerberus
Mad Fye
Cerberus
3
1
14
10
W
Morgan Le Fay
Northwings33
Morgan Le Fay
3
4
8
1.75
L
Hercules
TimboodmiT
Hercules
2
4
3
0.88
L
Hera
Vitocm
Hera
5
6
3
1.08
W
Anubis
itsVampiie
Anubis
4
6
9
1.42
L
Mercury
mtizle
Mercury
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,332
Damage
77,516
105,850
Taken
92,792
76,282
Mitigated
66,910
25,278
Healing
36,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bicudo1981
Izanami
14,960
12,070
0
5,847
10,207
5,961
7,484
2,561
7,646
0
170,593
L
Cthulhu
Chris-_crcm
Cthulhu
8,361
700
326
2,275
22,832
24,305
31
8,665
14,167
37,402
207
L
Charybdis
DrRockyxD
Charybdis
9,134
4,526
0
9,500
19,822
8,015
428
3,806
16,016
0
110,840
W
Ratatoskr
EcesfirO-
Ratatoskr
16,953
2,847
0
2,431
21,392
10,976
0
5,033
16,359
0
110,424
W
Cerberus
Mad Fye
Cerberus
6,833
666
3,117
9,478
23,341
28,797
47
6,141
17,200
50,985
0
W
Morgan Le Fay
Northwings33
Morgan Le Fay
16,600
1,318
180
3,386
16,654
8,141
695
10,654
6,000
91,866
0
L
Hercules
TimboodmiT
Hercules
11,438
2,138
0
9,440
28,514
31,202
29
20,130
8,384
0
83,314
L
Hera
Vitocm
Hera
16,782
3,600
0
2,065
16,001
5,164
308
7,308
8,693
85,383
0
W
Anubis
itsVampiie
Anubis
22,170
2,102
0
11,812
21,198
13,035
1,030
2,524
18,674
115,781
0
L
Mercury
mtizle
Mercury
10,617
5,502
0
1,672
18,681
7,596
642
5,694
12,987
0
100,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
65,032
631
Minions Killed
719
0
Camps Cleared
0
2,165,583
Distance Traveled
2,220,247
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,678
667
241
11
0
445,922
2
L
Cthulhu
10,251
466
38
2
0
410,833
0
L
Charybdis
10,910
496
185
8
0
403,146
7
W
Ratatoskr
13,485
613
130
6
0
516,227
0
W
Cerberus
12,625
574
85
4
0
445,681
7
W
Morgan Le Fay
11,609
528
118
5
0
432,548
0
L
Hercules
11,040
502
114
5
0
390,492
3
L
Hera
11,021
501
136
6
0
428,509
6
W
Anubis
12,635
574
145
7
0
379,869
7
L
Mercury
12,712
578
158
7
0
532,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role