Player Matchup

Achilles
Achilles
CyanideHD
Achilles
Level 49
God Stats
1W - 6L
1,047 SR
Queue Stats
29W - 27L
1,409 Elo+
Solo
Pele
Pele
kokoban
Pele
Level 44
God Stats
0W - 1L
1,373 SR
Queue Stats
3W - 12L
1,188 Elo+
Solo
Nu Wa
Nu Wa
ĐồngCổ
Nu Wa
Level 149
God Stats
0W - 6L
1,144 SR
Queue Stats
51W - 55L
1,452 Elo+
Solo
Team Averages
Level 81
1,188 SR
1,349 Elo+

VS

Team Averages
Level 59
1,549 SR
1,418 Elo+
Kuzenbo
Kuzenbo
IMattBlackI
Kuzenbo
Level 64
God Stats
1W - 0L
1,390 SR
Queue Stats
14W - 14L
1,290 Elo+
Solo
Apollo
Apollo
RenderedParrot3
Apollo
Level 86
God Stats
8W - 8L
1,535 SR
Queue Stats
183W - 182L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
TrainWrck
Nu Wa
Level 28
God Stats
2W - 2L
1,721 SR
Queue Stats
322W - 313L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyanideHD
Achilles
11
1 / 4 / 0
6,584
658
6,962
10,298
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
kokoban
Pele
10
1 / 7 / 1
6,388
639
4,364
10,820
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 2
6,570
657
5,096
7,607
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IMattBlackI
Kuzenbo
12
4 / 1 / 9
8,656
866
5,372
8,813
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 0 / 8
8,193
819
10,827
9,358
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TrainWrck
Nu Wa
13
5 / 1 / 8
8,031
803
9,054
6,365
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
CyanideHD
Achilles
1
4
0
0.25
W
Kuzenbo
IMattBlackI
Kuzenbo
4
1
9
8.5
W
5
0
8
9
W
Nu Wa
TrainWrck
Nu Wa
5
1
8
9
L
Pele
kokoban
Pele
1
7
1
0.21
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,422
Damage
25,253
28,725
Taken
24,536
18,517
Mitigated
13,992
2,086
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CyanideHD
Achilles
6,962
1,842
0
1,190
10,298
11,641
0
4,313
5,985
0
14,921
W
Kuzenbo
IMattBlackI
Kuzenbo
5,372
2,346
1,778
2,113
8,813
8,000
147
2,269
6,404
13,819
0
W
10,827
7,383
0
2,918
9,358
3,689
2,331
1,344
7,647
0
44,093
W
Nu Wa
TrainWrck
Nu Wa
9,054
1,171
80
886
6,365
2,303
354
1,530
4,635
30,685
0
L
Pele
kokoban
Pele
4,364
1,178
0
366
10,820
4,521
0
6,079
4,741
0
14,008
L
5,096
1,976
0
530
7,607
2,355
0
4,074
3,533
34,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,542
Gold Earned
24,880
96
Minions Killed
127
0
Camps Cleared
0
482,299
Distance Traveled
542,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,584
658
20
2
0
177,164
0
W
Kuzenbo
8,656
866
16
2
0
187,970
0
W
Apollo
8,193
819
66
7
0
182,157
0
W
Nu Wa
8,031
803
45
5
0
171,955
0
L
Pele
6,388
639
22
2
0
158,017
0
L
Nu Wa
6,570
657
54
5
0
147,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role