Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NNX14
Chaac
Level 27
God Stats
2W - 4L
1,427 SR
Queue Stats
38W - 34L
1,510 Elo+
Party 2
Arachne
Arachne
Paxtabber
Arachne
Level 41
God Stats
7W - 2L
1,660 SR
Queue Stats
67W - 75L
1,475 Elo+
Party 2
Team Averages
Level 59
1,529 SR
1,495 Elo+

VS

Team Averages
Level 127
1,684 SR
1,621 Elo+
Surtr
Surtr
DojaCatsMilkies
Surtr
Level 123
God Stats
72W - 28L
1,786 SR
Queue Stats
414W - 281L
1,624 Elo+
Party 1
Chiron
Chiron
XxLimbergxX25
Chiron
Level 148
God Stats
5W - 5L
1,414 SR
Queue Stats
479W - 493L
1,638 Elo+
Solo
Anubis
Anubis
Zvohs16
Anubis
Level 109
God Stats
7W - 1L
1,852 SR
Queue Stats
68W - 48L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 6 / 1
5,800
644
1,487
8,747
2,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
NNX14
Chaac
11
1 / 5 / 1
6,579
731
5,078
14,167
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Paxtabber
Arachne
11
1 / 4 / 1
6,395
711
2,868
13,360
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
8,264
918
8,695
10,594
11,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 8
8,327
925
12,203
5,162
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zvohs16
Anubis
12
6 / 2 / 8
8,117
902
8,705
6,147
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
1
0.08
W
5
0
10
10
L
Chaac
NNX14
Chaac
1
5
1
0.3
L
Arachne
Paxtabber
Arachne
1
4
1
0.38
W
4
0
8
8
W
Anubis
Zvohs16
Anubis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
29,603
36,274
Taken
21,903
22,969
Mitigated
17,306
3,999
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,487
356
0
62
8,747
2,664
0
2,225
6,522
0
10,339
W
8,695
3,267
98
1,823
10,594
11,513
459
110
10,158
1,389
24,115
L
Chaac
NNX14
Chaac
5,078
623
0
1,929
14,167
14,530
23
4,910
9,257
862
27,175
L
Arachne
Paxtabber
Arachne
2,868
1,668
0
2,008
13,360
5,775
0
2,318
11,042
0
13,351
W
12,203
4,080
796
1,188
5,162
2,444
1,494
65
5,009
0
50,854
W
Anubis
Zvohs16
Anubis
8,705
74
0
1,723
6,147
3,349
424
73
5,880
26,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,774
Gold Earned
24,708
72
Minions Killed
156
0
Camps Cleared
0
453,884
Distance Traveled
554,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,800
644
10
1
0
118,190
0
W
Surtr
8,264
918
44
5
0
212,772
0
L
Chaac
6,579
731
44
5
0
153,941
0
L
Arachne
6,395
711
18
2
0
181,753
0
W
Chiron
8,327
925
87
10
0
179,554
0
W
Anubis
8,117
902
25
3
0
162,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role