Player Matchup

Hera
Hera
Combichrist1
Hera
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 237L
1,433 Elo+
Solo
Chernobog
Chernobog
N7 Wacky
Chernobog
Level 27
God Stats
1W - 2L
1,734 SR
Queue Stats
177W - 183L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PortgasDAcce
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,815 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteffCronan
Tsukuyomi
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 140L
1,420 Elo+
Party 1
Cupid
Cupid
ФебРус
Cupid
Level 101
God Stats
0W - 3L
1,215 SR
Queue Stats
302W - 307L
1,453 Elo+
Solo
Team Averages
Level 66
1,490 SR
1,503 Elo+

VS

Team Averages
Level 85
1,538 SR
1,524 Elo+
Chaac
Chaac
Atoun9
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Solo
Zeus
Zeus
Contry_07
Zeus
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 144L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HjroDM
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MorpeXRus
Cthulhu
Level 60
God Stats
5W - 0L
1,924 SR
Queue Stats
215W - 209L
1,490 Elo+
Solo
Hera
Hera
Vesilchak
Hera
Level 106
God Stats
1W - 2L
1,267 SR
Queue Stats
77W - 96L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,268
1,054
2,895
5,281
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
N7 Wacky
Chernobog
5
0 / 0 / 0
4,397
879
57
807
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
PortgasDAcce
Cu Chulainn
12
4 / 2 / 0
5,502
1,100
3,529
6,079
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
SteffCronan
Tsukuyomi
5
0 / 0 / 0
4,411
882
100
168
53
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 3
5,281
1,056
2,037
4,555
1,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atoun9
Chaac
11
2 / 1 / 3
6,321
1,264
4,301
6,131
4,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
1 / 1 / 4
6,120
1,224
3,431
1,740
502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
HjroDM
Morgan Le Fay
12
1 / 0 / 4
6,471
1,294
3,572
2,594
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
MorpeXRus
Cthulhu
10
0 / 1 / 3
6,081
1,216
1,026
5,298
3,403
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
11
3 / 2 / 2
6,463
1,293
3,675
4,122
1,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
7
7
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atoun9
Chaac
2
1
3
3.5
L
1
3
0
0.33
W
Zeus
1
1
4
3
W
Morgan Le Fay
HjroDM
Morgan Le Fay
1
0
4
3
W
Cthulhu
MorpeXRus
Cthulhu
0
1
3
1.5
L
Chernobog
N7 Wacky
Chernobog
0
0
0
0
L
Cu Chulainn
PortgasDAcce
Cu Chulainn
4
2
0
2
L
Tsukuyomi
SteffCronan
Tsukuyomi
0
0
0
0
W
Hera
3
2
2
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,618
Damage
16,005
16,890
Taken
19,885
8,566
Mitigated
11,626
3,277
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atoun9
Chaac
4,301
323
755
1,268
6,131
4,888
338
1,818
4,104
0
9,785
L
2,895
430
454
736
5,281
2,098
0
3,724
1,557
7,521
0
W
Zeus
3,431
101
508
175
1,740
502
607
362
1,337
9,616
0
W
Morgan Le Fay
HjroDM
Morgan Le Fay
3,572
161
639
725
2,594
1,050
1,774
749
1,758
10,733
0
W
Cthulhu
MorpeXRus
Cthulhu
1,026
0
592
1,253
5,298
3,403
13
233
4,995
7,074
0
L
Chernobog
N7 Wacky
Chernobog
57
0
0
0
807
251
0
448
359
0
57
L
Cu Chulainn
PortgasDAcce
Cu Chulainn
3,529
120
37
657
6,079
4,347
0
5,224
855
1,468
4,188
L
Tsukuyomi
SteffCronan
Tsukuyomi
100
0
0
4
168
53
0
0
168
0
1,029
W
Hera
3,675
585
527
252
4,122
1,783
1,310
970
3,105
6,580
0
L
2,037
548
797
592
4,555
1,817
0
2,308
2,247
0
9,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
31,456
28
Minions Killed
69
0
Camps Cleared
0
425,222
Distance Traveled
534,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,321
1,264
12
2
0
114,357
0
L
Hera
5,268
1,054
11
2
0
112,958
0
W
Zeus
6,120
1,224
15
3
0
80,397
0
W
Morgan Le Fay
6,471
1,294
25
5
0
119,455
0
W
Cthulhu
6,081
1,216
9
2
0
123,827
0
L
Chernobog
4,397
879
0
0
0
40,580
0
L
Cu Chulainn
5,502
1,100
5
1
0
119,616
0
L
Tsukuyomi
4,411
882
2
0
0
30,754
0
W
Hera
6,463
1,293
8
2
0
96,509
0
L
Cupid
5,281
1,056
10
2
0
121,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role