Player Matchup

Bacchus
Bacchus
CofiekCofiek
Bacchus
Level 63
God Stats
19W - 8L
1,869 SR
Queue Stats
569W - 563L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
DrDevilJack
Nu Wa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,444 Elo+
Party 1
Anhur
Anhur
Novaphe
Anhur
Level 156
God Stats
6W - 6L
1,887 SR
Queue Stats
163W - 118L
1,649 Elo+
Solo
Team Averages
Level 124
1,752 SR
1,518 Elo+

VS

Team Averages
Level 112
1,672 SR
1,558 Elo+
Ah Puch
Ah Puch
Deathjenos
Ah Puch
Level 89
God Stats
0W - 3L
1,431 SR
Queue Stats
28W - 29L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Pettry
Xbalanque
Level 148
God Stats
1W - 6L
1,843 SR
Queue Stats
147W - 152L
1,590 Elo+
Solo
King Arthur
King Arthur
lockerboss
King Arthur
Level 100
God Stats
5W - 2L
1,742 SR
Queue Stats
76W - 65L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CofiekCofiek
Bacchus
12
1 / 0 / 4
7,440
744
4,168
12,245
15,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 5
7,108
711
6,197
6,193
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Novaphe
Anhur
13
4 / 0 / 2
7,652
765
7,432
8,447
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deathjenos
Ah Puch
11
0 / 3 / 0
6,489
649
9,850
6,290
2,408
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Pettry
Xbalanque
12
0 / 1 / 0
6,549
655
8,444
5,934
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
lockerboss
King Arthur
11
0 / 2 / 0
6,412
641
5,359
9,097
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CofiekCofiek
Bacchus
1
0
4
3
L
Ah Puch
Deathjenos
Ah Puch
0
3
0
0
W
1
0
5
3.5
W
Anhur
Novaphe
Anhur
4
0
2
5
L
Xbalanque
Pettry
Xbalanque
0
1
0
0
L
King Arthur
lockerboss
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
23,653
26,885
Taken
21,321
22,041
Mitigated
11,962
10,727
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CofiekCofiek
Bacchus
4,168
358
1,814
4,923
12,245
15,579
0
4,576
7,669
10,145
0
L
Ah Puch
Deathjenos
Ah Puch
9,850
951
0
2,035
6,290
2,408
0
3,208
3,082
37,665
0
W
6,197
2,112
0
666
6,193
2,568
394
2,379
3,814
32,755
0
W
Anhur
Novaphe
Anhur
7,432
4,776
0
3,324
8,447
3,894
0
2,970
5,477
0
25,810
L
Xbalanque
Pettry
Xbalanque
8,444
3,535
0
2,134
5,934
2,444
0
3,113
2,821
0
38,842
L
King Arthur
lockerboss
King Arthur
5,359
283
0
1,676
9,097
7,110
0
4,099
4,998
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
19,450
145
Minions Killed
148
0
Camps Cleared
0
550,310
Distance Traveled
541,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,440
744
15
2
0
194,503
0
L
Ah Puch
6,489
649
72
7
0
169,200
0
W
Nu Wa
7,108
711
66
7
0
172,428
0
W
Anhur
7,652
765
64
6
0
183,379
0
L
Xbalanque
6,549
655
65
7
0
176,818
0
L
King Arthur
6,412
641
11
1
0
195,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role