Player Matchup

Anubis
Anubis
DomatesliMakarna
Anubis
Level 73
God Stats
5W - 3L
1,562 SR
Queue Stats
49W - 45L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
GaBriEl_Lp190
Kukulkan
Level 68
God Stats
3W - 2L
1,741 SR
Queue Stats
44W - 50L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Imanolhlt
Tsukuyomi
Level 66
God Stats
4W - 3L
1,497 SR
Queue Stats
160W - 169L
1,356 Elo+
Solo
Artio
Artio
PincirWizzard
Artio
Level 43
God Stats
3W - 2L
1,398 SR
Queue Stats
22W - 30L
1,525 Elo+
Party 2
Neith
Neith
PsychRN5976
Neith
Level 93
God Stats
18W - 20L
1,595 SR
Queue Stats
728W - 740L
1,375 Elo+
Solo
Team Averages
Level 69
1,559 SR
1,434 Elo+

VS

Team Averages
Level 95
1,480 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DEATHTOALLZOMS
Bakasura
Level 62
God Stats
7W - 15L
1,741 SR
Queue Stats
553W - 559L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
FATWILLY3
Kuzenbo
Level 149
God Stats
2W - 6L
1,160 SR
Queue Stats
374W - 364L
1,506 Elo+
Solo
Vamana
Vamana
SkyLuno
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,386 Elo+
Solo
Nox
Nox
Swaggg_Warfareee
Nox
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
623W - 634L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 3 / 2
11,151
656
19,976
14,355
7,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
GaBriEl_Lp190
Kukulkan
13
5 / 2 / 13
9,355
550
16,316
11,835
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Imanolhlt
Tsukuyomi
15
4 / 1 / 4
9,686
570
7,760
15,546
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 8
8,710
512
6,148
19,887
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 7
8,917
525
8,635
6,632
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 0
8,163
480
7,507
12,478
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
13
4 / 7 / 1
8,596
506
10,169
22,606
9,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
FATWILLY3
Kuzenbo
11
1 / 4 / 3
6,603
388
6,849
18,216
16,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
SkyLuno
Vamana
8
0 / 6 / 3
5,965
351
2,360
9,728
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 11 / 1
6,257
368
3,818
15,862
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
29
Kills
9
9
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
L
Bakasura
4
7
1
0.64
W
15
3
2
5.33
L
Kuzenbo
FATWILLY3
Kuzenbo
1
4
3
0.63
W
Kukulkan
GaBriEl_Lp190
Kukulkan
5
2
13
5.75
W
Tsukuyomi
Imanolhlt
Tsukuyomi
4
1
4
6
W
3
3
8
2.33
W
2
0
7
5.5
L
Vamana
SkyLuno
Vamana
0
6
3
0.25
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,835
Damage
30,703
68,255
Taken
78,890
44,167
Mitigated
42,117
28,912
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,507
3,313
472
1,974
12,478
4,238
434
7,228
5,197
0
50,541
L
Bakasura
10,169
8,565
0
8,066
22,606
9,683
0
9,423
12,997
25
35,852
W
19,976
454
0
9,162
14,355
7,928
0
989
13,150
116,020
0
L
Kuzenbo
FATWILLY3
Kuzenbo
6,849
2,757
536
3,980
18,216
16,812
0
8,524
9,492
19,587
52
W
Kukulkan
GaBriEl_Lp190
Kukulkan
16,316
1,325
0
2,924
11,835
5,036
388
2,763
8,706
67,824
0
W
Tsukuyomi
Imanolhlt
Tsukuyomi
7,760
2,160
0
5,374
15,546
7,794
0
2,375
12,957
0
70,829
W
6,148
429
962
6,709
19,887
20,859
432
3,232
16,245
22,096
0
W
8,635
4,100
364
3,417
6,632
2,550
3,806
1,881
4,703
0
62,977
L
Vamana
SkyLuno
Vamana
2,360
548
0
674
9,728
6,377
0
5,299
4,329
600
7,117
L
3,818
1,089
0
2,230
15,862
5,007
0
11,247
4,435
26,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
35,584
506
Minions Killed
206
0
Camps Cleared
0
1,537,010
Distance Traveled
1,373,719
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,163
480
68
4
0
302,298
1
L
Bakasura
8,596
506
81
5
0
343,932
2
W
Anubis
11,151
656
157
9
0
287,299
2
L
Kuzenbo
6,603
388
17
1
0
289,999
1
W
Kukulkan
9,355
550
99
6
0
244,579
0
W
Tsukuyomi
9,686
570
106
6
0
345,355
0
W
Artio
8,710
512
27
2
0
356,984
0
W
Neith
8,917
525
117
7
0
302,793
0
L
Vamana
5,965
351
9
1
0
186,775
0
L
Nox
6,257
368
31
2
0
250,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role