Player Matchup

Chang'e
Chang'e
Edelectix
Chang'e
Level 70
God Stats
2W - 4L
1,548 SR
Queue Stats
472W - 459L
1,502 Elo+
Solo
Loki
Loki
KayserShinya
Loki
Level 124
God Stats
28W - 20L
1,553 SR
Queue Stats
597W - 607L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Meellooo
Sylvanus
Level 57
God Stats
8W - 6L
1,713 SR
Queue Stats
181W - 176L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
novchovek
Ah Muzen Cab
Level 159
God Stats
13W - 11L
1,653 SR
Queue Stats
874W - 858L
1,540 Elo+
Solo
Bellona
Bellona
railgunm2
Bellona
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 154L
1,461 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,514 Elo+

VS

Team Averages
Level 99
1,576 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cprn
Bakasura
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
LOGANLY12
Baba Yaga
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
33W - 26L
1,572 Elo+
Party 1
Horus
Horus
RohiniBAngerZ
Horus
Level 109
God Stats
34W - 14L
1,585 SR
Queue Stats
608W - 583L
1,538 Elo+
Solo
Xbalanque
Xbalanque
sperch
Xbalanque
Level 149
God Stats
3W - 3L
1,582 SR
Queue Stats
72W - 70L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Edelectix
Chang'e
12
2 / 3 / 3
7,356
490
10,648
15,741
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 6 / 1
7,750
517
6,477
15,101
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Meellooo
Sylvanus
11
1 / 4 / 5
6,828
455
5,919
16,595
14,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
novchovek
Ah Muzen Cab
13
1 / 6 / 1
8,345
556
8,501
14,164
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
railgunm2
Bellona
14
5 / 4 / 0
8,221
548
10,130
20,251
28,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
9 / 1 / 0
11,799
787
16,187
13,449
6,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Cprn
Bakasura
14
2 / 3 / 4
8,531
569
6,185
16,135
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
LOGANLY12
Baba Yaga
13
1 / 4 / 6
8,256
550
8,926
13,758
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 9
8,936
596
8,045
16,565
14,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
sperch
Xbalanque
16
9 / 3 / 1
10,759
717
21,669
13,274
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
13
Kills
22
23
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
0
9
W
Bakasura
Cprn
Bakasura
2
3
4
1.33
L
Chang'e
Edelectix
Chang'e
2
3
3
1.17
L
4
6
1
0.75
W
Baba Yaga
LOGANLY12
Baba Yaga
1
4
6
1
L
Sylvanus
Meellooo
Sylvanus
1
4
5
0.88
W
1
3
9
1.83
L
Ah Muzen Cab
novchovek
Ah Muzen Cab
1
6
1
0.25
L
Bellona
railgunm2
Bellona
5
4
0
1.25
W
Xbalanque
sperch
Xbalanque
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
61,012
81,852
Taken
73,181
60,885
Mitigated
40,527
15,351
Healing
29,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,187
10,070
0
6,405
13,449
6,764
3,690
1,205
12,213
0
122,342
W
Bakasura
Cprn
Bakasura
6,185
4,232
0
3,491
16,135
7,219
243
3,988
12,033
0
47,535
L
Chang'e
Edelectix
Chang'e
10,648
1,246
1,244
3,605
15,741
6,808
382
4,935
10,731
63,403
0
L
6,477
1,149
0
677
15,101
5,656
0
1,014
14,078
0
68,028
W
Baba Yaga
LOGANLY12
Baba Yaga
8,926
575
0
1,247
13,758
6,203
160
4,194
9,519
59,655
0
L
Sylvanus
Meellooo
Sylvanus
5,919
1,100
1,370
3,854
16,595
14,246
139
2,657
13,597
18,184
0
W
8,045
3,336
6,856
7,489
16,565
14,446
247
5,928
10,546
0
26,900
L
Ah Muzen Cab
novchovek
Ah Muzen Cab
8,501
3,923
0
810
14,164
6,019
930
0
14,164
0
70,162
L
Bellona
railgunm2
Bellona
10,130
4,322
0
3,791
20,251
28,156
44
320
19,433
55
51,748
W
Xbalanque
sperch
Xbalanque
21,669
15,175
0
3,719
13,274
5,895
3,649
1,412
11,862
0
84,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
48,281
427
Minions Killed
542
0
Camps Cleared
0
1,442,394
Distance Traveled
1,541,936
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,799
787
211
14
0
293,311
0
W
Bakasura
8,531
569
82
5
0
374,929
0
L
Chang'e
7,356
490
100
7
0
302,564
1
L
Loki
7,750
517
98
7
0
302,035
0
W
Baba Yaga
8,256
550
100
7
0
300,471
4
L
Sylvanus
6,828
455
24
2
0
276,637
3
W
Horus
8,936
596
25
2
0
308,899
0
L
Ah Muzen Cab
8,345
556
125
8
0
284,962
0
L
Bellona
8,221
548
80
5
0
276,196
0
W
Xbalanque
10,759
717
124
8
0
264,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role