Player Matchup

Mercury
Mercury
Dracias
Mercury
Level 148
God Stats
21W - 8L
1,734 SR
Queue Stats
117W - 104L
1,571 Elo+
Solo
Anubis
Anubis
Serymer
Anubis
Level 127
God Stats
18W - 9L
1,500 SR
Queue Stats
168W - 145L
1,570 Elo+
Solo
Cthulhu
Cthulhu
ShizzyK
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
marienator
Aphrodite
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,403 Elo+
Party 2
Surtr
Surtr
zoinkthegreat
Surtr
Level 135
God Stats
8W - 2L
1,769 SR
Queue Stats
144W - 128L
1,559 Elo+
Solo
Team Averages
Level 131
1,600 SR
1,501 Elo+

VS

Team Averages
Level 101
1,535 SR
1,454 Elo+
Ra
Ra
Ikareczek
Ra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,434 Elo+
Solo
Bakasura
Bakasura
Mahmun88
Bakasura
Level 11
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Merlin
Merlin
SwampDager
Merlin
Level 61
God Stats
0W - 1L
1,712 SR
Queue Stats
14W - 10L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
WooBackB4by
Hun Batz
Level 144
God Stats
21W - 10L
1,757 SR
Queue Stats
536W - 566L
1,487 Elo+
Solo
Cernunnos
Cernunnos
dominik36
Cernunnos
Level 149
God Stats
1W - 3L
1,424 SR
Queue Stats
42W - 30L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dracias
Mercury
17
7 / 1 / 10
10,825
833
12,787
9,638
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Serymer
Anubis
19
12 / 1 / 10
12,051
927
28,036
14,185
8,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ShizzyK
Cthulhu
17
4 / 2 / 16
10,043
773
9,469
17,650
20,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
marienator
Aphrodite
17
2 / 3 / 18
10,058
774
7,097
12,555
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
5 / 1 / 11
9,983
768
9,615
13,063
13,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
9,696
746
9,162
14,179
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Bakasura
Mahmun88
Bakasura
13
0 / 9 / 1
7,972
613
3,851
14,511
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SwampDager
Merlin
15
2 / 6 / 4
9,084
699
13,909
13,570
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
WooBackB4by
Hun Batz
15
3 / 6 / 3
9,094
700
14,008
22,167
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
dominik36
Cernunnos
14
1 / 5 / 2
8,166
628
2,990
12,290
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
30
Kills
7
8
Deaths
32
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dracias
Mercury
7
1
10
12
L
1
6
4
0.5
L
Bakasura
Mahmun88
Bakasura
0
9
1
0.06
W
Anubis
Serymer
Anubis
12
1
10
17
W
Cthulhu
ShizzyK
Cthulhu
4
2
16
6
L
Merlin
SwampDager
Merlin
2
6
4
0.67
L
Hun Batz
WooBackB4by
Hun Batz
3
6
3
0.75
L
Cernunnos
dominik36
Cernunnos
1
5
2
0.4
W
Aphrodite
marienator
Aphrodite
2
3
18
3.67
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,004
Damage
43,920
67,091
Taken
76,717
53,203
Mitigated
30,366
30,571
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dracias
Mercury
12,787
6,665
0
486
9,638
4,178
6,208
2,887
6,257
0
39,101
L
9,162
890
612
1,719
14,179
5,448
581
11,782
2,195
47,433
0
L
Bakasura
Mahmun88
Bakasura
3,851
2,336
0
1,259
14,511
6,998
0
8,837
5,335
0
18,063
W
Anubis
Serymer
Anubis
28,036
1,120
0
9,178
14,185
8,456
1,755
2,856
10,986
84,111
0
W
Cthulhu
ShizzyK
Cthulhu
9,469
294
663
2,058
17,650
20,476
1,517
5,818
11,373
26,389
1,147
L
Merlin
SwampDager
Merlin
13,909
445
68
500
13,570
5,077
0
6,903
6,489
34,755
0
L
Hun Batz
WooBackB4by
Hun Batz
14,008
3,367
0
0
22,167
8,549
0
10,735
11,126
0
34,299
L
Cernunnos
dominik36
Cernunnos
2,990
1,071
0
411
12,290
4,294
0
4,952
7,338
0
13,923
W
Aphrodite
marienator
Aphrodite
7,097
713
8,822
7,146
12,555
6,423
1,819
6,367
5,972
27,022
0
W
9,615
2,640
0
2,218
13,063
13,670
954
4,617
8,383
1,185
22,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
44,012
272
Minions Killed
269
0
Camps Cleared
0
1,467,517
Distance Traveled
1,047,384
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,825
833
60
5
0
321,418
0
L
Ra
9,696
746
104
8
0
212,946
1
L
Bakasura
7,972
613
30
2
0
253,184
0
W
Anubis
12,051
927
106
8
0
275,853
0
W
Cthulhu
10,043
773
22
2
0
270,981
6
L
Merlin
9,084
699
58
4
0
233,550
0
L
Hun Batz
9,094
700
45
3
0
248,743
0
L
Cernunnos
8,166
628
32
2
0
98,961
0
W
Aphrodite
10,058
774
49
4
0
292,229
1
W
Surtr
9,983
768
35
3
0
307,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role