Player Matchup

Ne Zha
Ne Zha
Alzero12
Ne Zha
Level 109
God Stats
4W - 5L
1,275 SR
Queue Stats
538W - 510L
1,456 Elo+
Solo
Anubis
Anubis
DimFivgas18
Anubis
Level 81
God Stats
3W - 9L
1,349 SR
Queue Stats
207W - 187L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Flanderhoop
Aphrodite
Level 97
God Stats
7W - 7L
1,500 SR
Queue Stats
57W - 60L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
Pilli9rimm
Guan Yu
Level 101
God Stats
21W - 20L
1,392 SR
Queue Stats
263W - 262L
1,477 Elo+
Solo
Danzaburou
Danzaburou
gabi_pedrola
Danzaburou
Level 65
God Stats
3W - 1L
1,765 SR
Queue Stats
131W - 135L
1,414 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,435 Elo+

VS

Team Averages
Level 92
1,465 SR
1,411 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Papalazz
Hachiman
Level 85
God Stats
0W - 1L
1,740 SR
Queue Stats
52W - 42L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Rhinoo
Kuzenbo
Level 147
God Stats
2W - 4L
1,264 SR
Queue Stats
2W - 4L
1,272 Elo+
Solo
Kali
Kali
RinaZel
Kali
Level 46
God Stats
1W - 3L
1,209 SR
Queue Stats
59W - 71L
1,411 Elo+
Solo
Vulcan
Vulcan
ЛетнийЧесночек
Vulcan
Level 81
God Stats
3W - 2L
1,610 SR
Queue Stats
127W - 111L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alzero12
Ne Zha
16
7 / 5 / 2
9,317
621
9,506
16,800
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
2 / 2 / 0
8,237
549
7,185
11,218
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Flanderhoop
Aphrodite
12
0 / 3 / 4
7,470
498
3,991
13,388
8,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Guan Yu
Pilli9rimm
Guan Yu
14
2 / 1 / 3
8,544
570
6,311
12,500
10,738
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
gabi_pedrola
Danzaburou
13
1 / 1 / 3
7,804
520
10,166
13,348
6,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 1
9,008
601
8,815
7,854
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Papalazz
Hachiman
13
2 / 3 / 3
7,276
485
11,934
12,103
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Rhinoo
Kuzenbo
12
3 / 0 / 4
7,625
508
7,725
10,378
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
RinaZel
Kali
14
2 / 4 / 2
8,141
543
5,764
15,260
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
7,153
477
7,407
10,901
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
11
12
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
1
3.5
W
Ne Zha
Alzero12
Ne Zha
7
5
2
1.6
W
Anubis
2
2
0
1
W
Aphrodite
Flanderhoop
Aphrodite
0
3
4
0.67
L
Hachiman
Papalazz
Hachiman
2
3
3
1.17
W
Guan Yu
Pilli9rimm
Guan Yu
2
1
3
3.5
L
Kuzenbo
Rhinoo
Kuzenbo
3
0
4
5
L
Kali
RinaZel
Kali
2
4
2
0.75
W
Danzaburou
gabi_pedrola
Danzaburou
1
1
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
41,645
67,254
Taken
56,496
38,295
Mitigated
26,636
35,117
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,815
571
0
2,414
7,854
2,568
0
4,001
3,853
74,105
0
W
Ne Zha
Alzero12
Ne Zha
9,506
5,206
0
7,205
16,800
6,988
0
3,788
13,012
0
67,094
W
Anubis
7,185
471
0
4,344
11,218
5,289
0
8,315
2,903
65,635
0
W
Aphrodite
Flanderhoop
Aphrodite
3,991
1,346
5,167
6,839
13,388
8,612
46
3,577
9,811
24,095
0
L
Hachiman
Papalazz
Hachiman
11,934
5,576
0
4,632
12,103
4,346
0
2,446
9,657
0
53,908
W
Guan Yu
Pilli9rimm
Guan Yu
6,311
268
305
6,108
12,500
10,738
0
6,169
6,331
0
56,431
L
Kuzenbo
Rhinoo
Kuzenbo
7,725
3,454
0
4,115
10,378
10,429
9
2,544
7,834
25,245
0
L
Kali
RinaZel
Kali
5,764
2,499
0
2,133
15,260
6,313
0
2,185
13,075
0
79,983
W
Danzaburou
gabi_pedrola
Danzaburou
10,166
5,374
0
5,149
13,348
6,668
1,193
2,098
11,250
0
75,238
L
7,407
2,134
0
3,242
10,901
2,980
0
0
10,901
46,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
39,203
479
Minions Killed
440
0
Camps Cleared
0
1,459,589
Distance Traveled
1,500,425
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,008
601
135
9
0
275,043
4
W
Ne Zha
9,317
621
107
7
0
301,342
0
W
Anubis
8,237
549
112
7
0
274,630
0
W
Aphrodite
7,470
498
51
3
0
281,816
4
L
Hachiman
7,276
485
81
5
0
283,618
0
W
Guan Yu
8,544
570
90
6
0
320,264
2
L
Kuzenbo
7,625
508
24
2
0
319,792
0
L
Kali
8,141
543
119
8
0
344,879
0
W
Danzaburou
7,804
520
119
8
0
281,537
2
L
Vulcan
7,153
477
81
5
0
277,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role