Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NoelGamnotec8
Guan Yu
Level 128
God Stats
0W - 1L
1,618 SR
Queue Stats
25W - 23L
1,447 Elo+
Party 1
Thor
Thor
WarnedV
Thor
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
111W - 104L
1,485 Elo+
Party 1
Team Averages
Level 114
1,539 SR
1,477 Elo+

VS

Team Averages
Level 132
1,436 SR
1,446 Elo+
Surtr
Surtr
 
Surtr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Auranis
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,449 Elo+
Solo
Mercury
Mercury
Synppai
Mercury
Level 146
God Stats
1W - 2L
1,309 SR
Queue Stats
7W - 6L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 4 / 5
9,242
924
7,136
8,860
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
11
1 / 5 / 10
7,433
743
5,832
12,709
13,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
WarnedV
Thor
13
5 / 3 / 4
8,811
881
7,142
7,790
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
10 / 2 / 2
9,575
958
14,622
13,981
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Auranis
Vulcan
11
2 / 1 / 2
7,456
746
3,533
2,323
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Synppai
Mercury
7
0 / 10 / 3
6,295
630
0
9,755
2,336
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
12
12
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
5
2.13
W
Surtr
 
Surtr
10
2
2
5.5
W
Vulcan
Auranis
Vulcan
2
1
2
3
L
Guan Yu
1
5
10
1.2
W
Mercury
Synppai
Mercury
0
10
3
0.15
L
Thor
WarnedV
Thor
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,110
Damage
18,155
29,359
Taken
26,059
21,146
Mitigated
16,306
5,289
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,136
1,189
589
2,008
8,860
4,370
864
1,220
7,322
41,828
0
W
Surtr
 
Surtr
14,622
4,706
0
3,293
13,981
13,124
7
4,296
8,960
1,756
40,406
W
Vulcan
Auranis
Vulcan
3,533
2,039
152
347
2,323
846
0
380
1,898
10,255
0
L
Guan Yu
5,832
1,020
852
1,441
12,709
13,170
257
2,008
10,165
673
14,672
W
Mercury
Synppai
Mercury
0
0
0
0
9,755
2,336
0
2,574
7,066
0
0
L
Thor
WarnedV
Thor
7,142
2,421
0
399
7,790
3,606
384
1,340
6,120
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
23,326
172
Minions Killed
67
0
Camps Cleared
0
521,204
Distance Traveled
396,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,242
924
93
9
0
145,133
0
W
Surtr
9,575
958
48
5
0
219,201
0
W
Vulcan
7,456
746
19
2
0
76,851
0
L
Guan Yu
7,433
743
16
2
0
205,906
0
W
Mercury
6,295
630
0
0
0
100,746
0
L
Thor
8,811
881
63
6
0
170,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role