Player Matchup

Merlin
Merlin
ErikLobos22
Merlin
Level 117
God Stats
3W - 0L
1,830 SR
Queue Stats
93W - 87L
1,499 Elo+
Solo
Athena
Athena
Lord Shaxx4737
Athena
Level 39
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Mercury
Mercury
MaruNirini
Mercury
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 3L
1,872 Elo+
Party 2
Izanami
Izanami
North637
Izanami
Level 46
God Stats
11W - 7L
1,434 SR
Queue Stats
252W - 221L
1,543 Elo+
Party 2
Thanatos
Thanatos
skrimmmmm
Thanatos
Level 23
God Stats
6W - 2L
1,755 SR
Queue Stats
112W - 83L
1,872 Elo+
Party 2
Team Averages
Level 55
1,561 SR
1,710 Elo+

VS

Team Averages
Level 136
1,469 SR
1,454 Elo+
Ishtar
Ishtar
Cindersmella
Ishtar
Level 128
God Stats
1W - 6L
1,183 SR
Queue Stats
21W - 23L
1,472 Elo+
Party 1
Hercules
Hercules
ElSean
Hercules
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,490 Elo+
Party 3
Scylla
Scylla
HeartbeatSonic
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Poocahontas
Aphrodite
Level 126
God Stats
5W - 6L
1,662 SR
Queue Stats
21W - 23L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
TykerG
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 1
5,986
599
2,835
3,869
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 1
5,200
520
1,396
6,454
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
MaruNirini
Mercury
11
4 / 2 / 2
6,605
661
7,382
8,450
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
North637
Izanami
9
0 / 1 / 1
5,207
521
3,099
5,757
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
skrimmmmm
Thanatos
12
5 / 1 / 1
7,288
729
8,610
8,041
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
2 / 0 / 2
5,207
521
5,035
7,159
3,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
ElSean
Hercules
7
1 / 5 / 0
4,610
461
2,825
9,525
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
5,822
582
2,190
4,976
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Poocahontas
Aphrodite
8
2 / 1 / 2
5,367
537
3,640
7,583
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
TykerG
Hun Batz
9
1 / 2 / 0
5,234
523
2,099
8,324
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
7
7
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
0
2
3
L
Hercules
ElSean
Hercules
1
5
0
0.2
W
Merlin
1
1
1
1.5
L
1
3
1
0.5
W
1
2
1
0.75
W
Mercury
MaruNirini
Mercury
4
2
2
2.5
W
Izanami
North637
Izanami
0
1
1
0.5
L
Aphrodite
Poocahontas
Aphrodite
2
1
2
3
L
Hun Batz
TykerG
Hun Batz
1
2
0
0.5
W
Thanatos
skrimmmmm
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
15,789
32,571
Taken
37,567
14,384
Mitigated
17,927
13,547
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,035
3,097
0
3,231
7,159
3,386
0
697
6,462
0
33,419
L
Hercules
ElSean
Hercules
2,825
968
0
1,496
9,525
6,296
0
0
9,022
0
19,930
W
Merlin
2,835
569
0
718
3,869
1,326
282
1,579
2,202
39,988
0
L
2,190
355
0
520
4,976
1,726
0
2,242
2,686
35,687
0
W
1,396
247
0
1,208
6,454
4,063
0
1,202
5,252
8,549
0
W
Mercury
MaruNirini
Mercury
7,382
3,675
0
1,223
8,450
3,443
0
1,575
6,813
0
48,416
W
Izanami
North637
Izanami
3,099
1,924
0
2,427
5,757
1,884
0
1,360
4,397
0
42,437
L
Aphrodite
Poocahontas
Aphrodite
3,640
536
2,016
3,239
7,583
4,220
8
611
6,972
11,949
0
L
Hun Batz
TykerG
Hun Batz
2,099
546
0
2,583
8,324
2,299
0
681
7,551
0
23,219
W
Thanatos
skrimmmmm
Thanatos
8,610
3,360
0
7,971
8,041
3,668
369
0
7,677
0
60,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
26,240
332
Minions Killed
239
0
Camps Cleared
0
1,051,865
Distance Traveled
968,474
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,207
521
62
6
0
187,875
1
L
Hercules
4,610
461
31
3
0
157,341
0
W
Merlin
5,986
599
64
6
0
192,857
5
L
Scylla
5,822
582
85
9
0
191,237
0
W
Athena
5,200
520
15
2
0
215,391
0
W
Mercury
6,605
661
80
8
0
265,374
0
W
Izanami
5,207
521
75
8
0
179,099
3
L
Aphrodite
5,367
537
15
2
0
199,541
3
L
Hun Batz
5,234
523
46
5
0
232,480
1
W
Thanatos
7,288
729
98
10
0
199,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role