Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
McSplatter97
Osiris
Level 68
God Stats
4W - 2L
1,425 SR
Queue Stats
34W - 29L
1,535 Elo+
Solo
Cernunnos
Cernunnos
ProoTheJew
Cernunnos
Level 141
God Stats
20W - 16L
1,556 SR
Queue Stats
132W - 121L
1,469 Elo+
Solo
Sylvanus
Sylvanus
batman12112Xx
Sylvanus
Level 149
God Stats
12W - 7L
1,621 SR
Queue Stats
180W - 181L
1,558 Elo+
Party 2
Team Averages
Level 124
1,520 SR
1,512 Elo+

VS

Team Averages
Level 104
1,572 SR
1,469 Elo+
Danzaburou
Danzaburou
BabaT123
Danzaburou
Level 107
God Stats
21W - 20L
1,616 SR
Queue Stats
247W - 265L
1,512 Elo+
Party 1
Ymir
Ymir
ClapDemCheeks619
Ymir
Level 74
God Stats
3W - 4L
1,488 SR
Queue Stats
124W - 133L
1,482 Elo+
Party 1
Bakasura
Bakasura
TipperT1
Bakasura
Level 87
God Stats
5W - 9L
1,542 SR
Queue Stats
107W - 116L
1,388 Elo+
Party 1
Poseidon
Poseidon
nukman99
Poseidon
Level 106
God Stats
2W - 2L
1,717 SR
Queue Stats
176W - 192L
1,472 Elo+
Party 1
Bellona
Bellona
stahpwatchwins
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 154L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 0 / 0
9,434
674
7,174
5,355
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
13
2 / 3 / 4
7,785
556
2,387
13,253
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
12
2 / 3 / 1
7,812
558
10,237
15,301
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ProoTheJew
Cernunnos
15
4 / 3 / 1
8,684
620
12,256
16,283
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
batman12112Xx
Sylvanus
12
1 / 1 / 6
7,766
555
4,837
12,452
9,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaT123
Danzaburou
13
2 / 4 / 0
7,509
536
12,411
12,694
5,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 3
6,705
479
2,984
9,536
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
TipperT1
Bakasura
12
3 / 2 / 2
7,298
521
6,676
9,779
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
nukman99
Poseidon
14
3 / 2 / 2
8,379
599
8,953
9,188
2,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 5 / 2
7,252
518
8,772
12,856
11,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
10
10
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
0
6
W
Guan Yu
 
Guan Yu
2
3
4
1.33
L
Danzaburou
BabaT123
Danzaburou
2
4
0
0.5
L
0
2
3
0.75
W
Osiris
2
3
1
0.83
W
Cernunnos
ProoTheJew
Cernunnos
4
3
1
1.5
L
Bakasura
TipperT1
Bakasura
3
2
2
2
W
Sylvanus
batman12112Xx
Sylvanus
1
1
6
4
L
Poseidon
nukman99
Poseidon
3
2
2
2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
39,796
62,644
Taken
54,053
35,147
Mitigated
34,107
21,148
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,174
144
0
1,233
5,355
1,924
0
2,232
3,123
79,239
0
W
Guan Yu
 
Guan Yu
2,387
532
164
1,695
13,253
6,194
0
2,832
9,975
0
55,234
L
Danzaburou
BabaT123
Danzaburou
12,411
6,304
0
3,781
12,694
5,746
0
1,909
10,717
0
58,511
L
2,984
539
189
2,007
9,536
9,718
0
2,088
7,399
23,348
0
W
Osiris
10,237
4,154
0
4,191
15,301
8,990
126
1,203
13,509
0
56,402
W
Cernunnos
ProoTheJew
Cernunnos
12,256
6,422
0
6,588
16,283
8,250
1,131
1,745
14,298
0
82,420
L
Bakasura
TipperT1
Bakasura
6,676
4,642
0
2,630
9,779
4,121
0
1,679
7,988
0
35,729
W
Sylvanus
batman12112Xx
Sylvanus
4,837
1,629
3,294
3,983
12,452
9,789
121
3,925
8,491
26,377
0
L
Poseidon
nukman99
Poseidon
8,953
846
0
2,435
9,188
2,764
0
4,801
4,187
84,990
0
L
8,772
3,668
0
2,030
12,856
11,758
0
1,105
11,751
0
47,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
37,143
491
Minions Killed
418
0
Camps Cleared
0
1,438,037
Distance Traveled
1,529,402
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,434
674
139
10
0
316,210
0
W
Guan Yu
7,785
556
102
7
0
344,929
0
L
Danzaburou
7,509
536
89
6
0
280,896
0
L
Ymir
6,705
479
28
2
0
303,147
0
W
Osiris
7,812
558
88
6
0
273,149
0
W
Cernunnos
8,684
620
135
10
0
255,678
0
L
Bakasura
7,298
521
87
6
0
349,768
0
W
Sylvanus
7,766
555
27
2
0
248,071
3
L
Poseidon
8,379
599
147
11
0
303,378
0
L
Bellona
7,252
518
67
5
0
292,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role