Player Matchup

Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
CustomZion24
Surtr
Level 127
God Stats
4W - 4L
1,566 SR
Queue Stats
300W - 292L
1,322 Elo+
Party 2
Janus
Janus
Minds Atrophy
Janus
Level 108
God Stats
6W - 6L
1,387 SR
Queue Stats
184W - 188L
1,415 Elo+
Party 2
Tiamat
Tiamat
fruityyx2
Tiamat
Level 44
God Stats
159W - 151L
1,469 SR
Queue Stats
320W - 315L
1,414 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jlucido96
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,636 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,457 Elo+

VS

Team Averages
Level 96
1,484 SR
1,420 Elo+
Danzaburou
Danzaburou
PupAres
Danzaburou
Level 47
God Stats
10W - 7L
1,425 SR
Queue Stats
10W - 7L
1,407 Elo+
Party 4
Merlin
Merlin
PupKai
Merlin
Level 108
God Stats
17W - 9L
1,349 SR
Queue Stats
36W - 30L
1,449 Elo+
Party 4
Thor
Thor
Raindrop4141
Thor
Level 113
God Stats
12W - 10L
1,714 SR
Queue Stats
274W - 235L
1,507 Elo+
Party 1
Anubis
Anubis
elcucas
Anubis
Level 125
God Stats
23W - 25L
1,433 SR
Queue Stats
661W - 515L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
millerkiller323
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 3 / 4
10,414
868
10,197
14,146
7,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 2
9,491
791
1,999
16,940
13,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 2
9,172
764
8,152
8,199
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
fruityyx2
Tiamat
18
2 / 0 / 5
10,494
875
7,389
11,057
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
jlucido96
Cu Chulainn
16
0 / 0 / 1
9,598
800
2,731
5,857
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PupAres
Danzaburou
17
4 / 6 / 1
9,650
804
7,377
16,287
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PupKai
Merlin
18
4 / 3 / 1
9,847
821
10,615
15,104
8,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,291
441
0
0
0
Anubis
elcucas
Anubis
10
0 / 0 / 0
6,791
566
0
0
0
Jing Wei
10
0 / 0 / 0
6,791
566
0
1,621
602

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
8
11
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
4
2
W
1
6
2
0.33
W
2
2
2
1.5
L
Danzaburou
PupAres
Danzaburou
4
6
1
0.75
L
Merlin
PupKai
Merlin
4
3
1
1.5
L
0
0
0
0
L
Anubis
elcucas
Anubis
0
0
0
0
W
Tiamat
fruityyx2
Tiamat
2
0
5
4.5
W
Cu Chulainn
jlucido96
Cu Chulainn
0
0
1
0.5
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
17,992
56,199
Taken
33,012
38,859
Mitigated
16,885
17,144
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,197
757
4,386
7,335
14,146
7,409
2,167
3,354
10,792
33,755
0
W
1,999
559
0
2,343
16,940
13,821
3,768
2,257
14,683
397
29,477
W
8,152
333
0
500
8,199
3,777
1,946
1,907
6,292
31,329
0
L
Danzaburou
PupAres
Danzaburou
7,377
2,921
0
2,151
16,287
7,297
0
11,915
4,372
0
35,379
L
Merlin
PupKai
Merlin
10,615
459
0
2,558
15,104
8,986
0
12,248
2,856
53,089
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
elcucas
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
fruityyx2
Tiamat
7,389
446
0
1,686
11,057
8,433
4,679
2,877
8,180
47,504
0
W
Cu Chulainn
jlucido96
Cu Chulainn
2,731
355
0
894
5,857
5,419
1,124
220
5,637
0
26,279
L
Jing Wei
0
0
0
0
1,621
602
0
1,621
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
38,370
304
Minions Killed
178
0
Camps Cleared
0
1,277,830
Distance Traveled
453,310
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,414
868
54
5
0
255,963
0
W
Surtr
9,491
791
56
5
0
229,836
0
W
Janus
9,172
764
52
4
0
244,131
0
L
Danzaburou
9,650
804
74
6
0
216,274
0
L
Merlin
9,847
821
104
9
0
237,036
5
L
Thor
5,291
441
0
0
0
0
0
L
Anubis
6,791
566
0
0
0
0
0
W
Tiamat
10,494
875
90
8
0
276,152
0
W
Cu Chulainn
9,598
800
52
4
0
271,748
2
L
Jing Wei
6,791
566
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role